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Modding, Mission Design, and Coding => FS2 Open Coding - The Source Code Project (SCP) => Nightly Builds => Topic started by: SirKnightly on September 12, 2022, 02:36:37 am

Title: Nightly: 12 September 2022 - Revision 14f94eb34
Post by: SirKnightly on September 12, 2022, 02:36:37 am
Here is the nightly for 12 September 2022 - Revision 14f94eb34



Group: Win32-SSE2
nightly_20220912_14f94eb34-builds-Win32-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-Win32-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-Win32-SSE2.zip))


Group: MacOSX
nightly_20220912_14f94eb34-builds-Mac.tar.gz (http://scp.indiegames.us/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-Mac.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-Mac.tar.gz))


Group: Win64-SSE2
nightly_20220912_14f94eb34-builds-x64-SSE2.zip (http://scp.indiegames.us/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-x64-SSE2.zip) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-x64-SSE2.zip))


Group: Linux
nightly_20220912_14f94eb34-builds-Linux.tar.gz (http://scp.indiegames.us/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-Linux.tar.gz) (Mirror (https://porphyrion.feralhosting.com/datacorder/builds/nightly/20220912_14f94eb34/nightly_20220912_14f94eb34-builds-Linux.tar.gz))

Code: [Select]
------------------------------------------------------------------------
commit 14f94eb34
Author: BMagnu
Commit: GitHub

    Add Angle SEXPs (#4641)
 code/parse/sexp.cpp | 100 ++++++++++++++++++++++++++++++++++++++++++++++++++++
 code/parse/sexp.h   |   3 +-
 2 files changed, 102 insertions(+), 1 deletion(-)

------------------------------------------------------------------------
commit f2dd37fab
Author: wookieejedi
Commit: GitHub

    Allow Autotarget to target new target when current target is deathrolling (#4638)
 code/hud/hud.cpp | 1 +
 1 file changed, 1 insertion(+)

------------------------------------------------------------------------
commit 375ccd741
Author: wookieejedi
Commit: GitHub

    Fix conditional for `Always_warn_player_about_unbound_keys` (#4639)
 code/mission/missiontraining.cpp | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

------------------------------------------------------------------------
commit d0c76a7ea
Author: Kiloku
Commit: GitHub

    New options for lead indicators (#4411)
 code/hud/hudtarget.cpp       | 116 ++++++++++++++++++++++++++-----------------
 code/hud/hudtarget.h         |   6 +++
 code/mod_table/mod_table.cpp |  26 ++++++++++
 code/mod_table/mod_table.h   |   2 +
 code/weapon/weapon_flags.h   |   1 +
 code/weapon/weapons.cpp      |   1 +
 6 files changed, 106 insertions(+), 46 deletions(-)

------------------------------------------------------------------------
commit 7462dd68f
Author: Goober5000
Commit: GitHub

    fix subtitle clipping (#4625)
 code/camera/camera.cpp | 6 ++++++
 1 file changed, 6 insertions(+)

------------------------------------------------------------------------
commit 1509448a3
Author: Goober5000
Commit: Goober5000

    properly account for string sizes in debrief_choose_voice
 code/missionui/missiondebrief.cpp | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)