Author Topic: Orion Phase 2 is now in-game testing!  (Read 15285 times)

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Offline magatsu1

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Orion Phase 2 is now in-game testing!
I liked that reskinned Orion that is/was on the downloads section.
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Offline TrashMan

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Orion Phase 2 is now in-game testing!
The best approach would be to have beam cannons in armoured turrets (like a WW2 battleship) spread across it's lenghth on both top and bottom. Add a few more turrets on the side and you get a ship that can focus approx 60% of it's firepower at any point in space.
If it preforms the T crossing manoufer, then it can focus up to 80-90% (depending on the design)

Now you see why my Iowa can take out 3 Saths!:D

EDIT: I personally like the A10 very much... Alltough the cluster approach is interesting, it's far more easier to take out several beams with one good placed bomb (the blast/shochwawe/explosion will damage/destroy all of them when they are so close)
« Last Edit: January 09, 2004, 06:49:37 pm by 624 »
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Offline Nico

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Orion Phase 2 is now in-game testing!
'cxept it was suggested to replace it with one big beam :doubt. one bomb kills one big beam as easily than a cluster. if you're lucky, you mlight even have one or two left, or even much more, depending on the size of the thing, in fact.
SCREW CANON!

 

Offline Sheepy

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Orion Phase 2 is now in-game testing!
put a nice arangment of flak and aaa beams around them ... sorted.
Kiss my Fluffy White Ass!

 
Orion Phase 2 is now in-game testing!
Quote
Originally posted by ZylonBane
"It looks cool who carez if it doesnt make sense!" is about the extent of the defense I've seen.


That's kind of the case with most scifi :P

Anyway, I assume this ship is meant as the center of a battlegroup, with Hecates and Deimoses to cover its flanks while it punches through the enemy lines. There really wouldn't be any better use for it, IMHO.
"I think they all look great. None of the appendages look like a dick."
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Offline magatsu1

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Orion Phase 2 is now in-game testing!
and Fighter support ofcourse.
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Offline Sheepy

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Orion Phase 2 is now in-game testing!
looks to me like some kind of dreadnought, used to smash up/through node denfeses so the rest of the battle group can get through relativly unharmed.
Kiss my Fluffy White Ass!

 

Offline Setekh

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Orion Phase 2 is now in-game testing!
Quote
Originally posted by Nico
Personaly I wanna see an anubis versus a ravana. :doubt:


Gah, I can't believe I'm actually laughing out loud at this. :p
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
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Offline Nico

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Orion Phase 2 is now in-game testing!
That's because it's me :D
If you could ask my friends, they'd confirm: it's the dumbest things I say that makes them laught the most :p
SCREW CANON!

 

Offline Sandwich

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Orion Phase 2 is now in-game testing!
I hate to be anal, but I don't like how the original Orion model is quite clearly unmodified beneath the add-ons. Primarily I'm talking about where the new frontal projection intersects the classic Orion sloped front - IMHO it would look much better had the sloped front been modified to support and complement the add-on.

And as for the clusterf-err... clusterbeams... I dunno. While the Sath had primarily frontal coverage, the beams were also spaced apart, and as we all know faaar too well, they could not be damaged more than one at a time.

On the other hand, concentration of firepower is a Good Thing™. This just combines the advantage of that with the disadvantage of a concentrated weakness, too. Which can be seen either in negative light (stupid design by the engineers) or a positive one (playbalancing).

Personally, I now like beam turrets as massive multipart turrets, not as hull-hugging hexagons. Yeah, you can argue that they use some sort of energy field to direct the beam fire at the target, but IMHO it just looks far more ominous when you see a big ponderous Mjolnir-like turret actually rotating towards its target in preperation to fire.

Anyway, back to the Orion Phase II... another bit of constructive criticism I have is that the smoothed-out frontal hull section looks out of place. Either it should be as angular as the rest of the ship, or there should be more smoothed out sections scattered where appropriate.

Oh yes. Symmetry. That was, IMO, the primary "cool" factor of the original Orion - it was fairly drastically assymetric. So personally I don't find the Orion remakes that duplicate the starboard structure to port very attractive or original. Sure, there should be a structure on the port side, but make it drastically different from the starboard one.

Hope this has been at least as constructive as it has been critical. :)

Quote
Originally posted by StratComm
Woolie, give it up.  You're making very little sense... the Colossus was the biggest hunk of junk in the entire Freespace saga.


Hehehe - just wait until I prove how wrong you are. :D ;7

Quote
Originally posted by Nico
Quote
Originally posted by Raa Tor'h


Phallic!

:D


good timing, most excellent :D
there, a coockie for you :)[/B]


A "coockie"?? Was that intentional?? :lol:
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Offline Hamano

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Orion Phase 2 is now in-game testing!
JC Denton,
Scale of hull of Orion Phase 2 is about twice of original Orion destroyer.
So mass of hull is also twice.
I added 2 engines for propulsion and beam weapons.
Finally, speed and mobility of Orion Phase 2 is almost same as original orion.
However, this may be changed.

Rear-bottom view:


I placed big weapon at Orion Phase 2's front, this big gun has two roles.
One is for defeating Shivan warships, of course.
Another is, making difference from original Orion design.

If you felt that Orion Phase 2 is very different from the original,
and if you felt that "what a big gun!"(cool or stupid),
I think my design is successful.  

Positive, even negative response enpower my creative motivation.
Thank you for many replies.
I am very happy.

...and, what is phallic? cookie?
I can not understand because I am not native english speaker.

 

Offline Nico

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Orion Phase 2 is now in-game testing!
It's a joke, there.
Means it looks like human genitals. That's a critics you'll see often here.
In this case, tho, Raa was making a joke ( he didn't mean you ship looks that way ;) ), and cookies, you know, the little biscuits with chocolate bits? We hand those...
ah, hargh, someone else, explain, coz I can't :p
SCREW CANON!

 

Offline Noise

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Orion Phase 2 is now in-game testing!
Release, please.  The community at large has been highly anticipating it.
"The point of war is not to die for your country, the point is to make some other poor bastard die for his."

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Orion Phase 2 is now in-game testing!
One of the best ships I have ever seen!

Phallic is actually greek, from "Phalos" which is what men have between their legs that is getting really hard at the sight of a beautiful, willing, woman.
If you want to be ready for Wing Commander Saga: The Darkest Dawn, then download and play the prologue first.

Here,

http://www.wcsaga.com/downloads/files/download/releases-prologue-setup-exe.html

Then, while waiting for the Darkest dawn, Download Starshatter 4.02

http://www.starshattermods.com/infusions/pro_download_panel/download.php?did=214

You 'll understand why once you have.

 

Offline Taristin

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Orion Phase 2 is now in-game testing!
Quote
Originally posted by Nico
It's a joke, there.
Means it looks like human genitals. That's a critics you'll see often here.
In this case, tho, Raa was making a joke ( he didn't mean you ship looks that way ;) ), and cookies, you know, the little biscuits with chocolate bits? We hand those...
ah, hargh, someone else, explain, coz I can't :p


Makes perfect sense. Don't worry. :p
Freelance Modeler | Amateur Artist

 

Offline Hamano

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Orion Phase 2 is now in-game testing!
Oh, I see, I think it is a word used like such as f**k.(?)
Anyway, I don't investigate about this further.
Thanks.(;^_^)

 

Offline Setekh

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Orion Phase 2 is now in-game testing!
Quote
Originally posted by Hamano
Oh, I see, I think it is a word used like such as f**k.(?)
Anyway, I don't investigate about this further.
Thanks.(;^_^)


It's not worth worrying about, but it wasn't intended as a swear word. It's more a description of the shape. But yeah, just forget about it, you're not missing out. ;)
- Eddie Kent Woo, Setekh, Steak (of Steaks), AWACS. Seriously, just pick one.
HARD LIGHT PRODUCTIONS, now V3.0. Bringing Modders Together since January 2001.
THE HARD LIGHT ARRAY. Always makes you say wow.

 

Offline Hamano

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Orion Phase 2 is now in-game testing!
Making other LODs and debris are done!
Orion Phase 2 geometry fixed!

...However, I encountered an odd issue.
Order of LODs is assigned in bad order as follows.

  LOD0  : OK, No problem
  LOD1  : subobject named "detail3"
  LOD2  : subobject named "detail2" (This is OK)
  LOD3  : subobject named "detail1"
  Debris: OK

I changed names of subobject under trueSpace5 (exchange detail3 and detail1),
problem not solved.
Finally, I editted directly OHDR chunk by binary editor, and managed to solve this.
I used PCS version 1.3.4, no problem found during making Herc3 POF file.

Why PCS assigns bad LODs objects?
Though problem is solved, if someone knows cause, please let me know.

 

Offline KARMA

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Orion Phase 2 is now in-game testing!
it is due to their order in TS hierachy

 

Offline StratComm

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Orion Phase 2 is now in-game testing!
Quote
Originally posted by StratComm
I can guess what it is without even looking at the model. It turns out the number after "Detail" in the subobject name doesn't matter. What does matter is that each lower LOD is glued on to the main object in order of LOD level. In other words, glue LOD2 on first, then LOD 3, and lastly LOD4. Trueview doesn't show when this has been done wrong, and it can be a real pain to figure out what exactly is wrong.


Just thought I'd say it again :)

Though kudo's on fixing it through binary... I would have just put the model aside if I didn't know how to solve it.
« Last Edit: January 15, 2004, 09:42:43 am by 570 »
who needs a signature? ;)
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Last edited by StratComm on 08-23-2027 at 08:34 PM