Author Topic: Where's Aurora?  (Read 3310 times)

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Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
yeah, Aurora is 'better' at ****ing up POFs, I'll give it that.

FSO uses vertex buffers and PCS2 does not, so PCS2's renderer is a lot slower than it can be, it's something I intend to fix after the first official release. there are complications (related to the reason it takes FSO several minutes to load a high poly pof the first time, we are not going to have that in PCS2) I want to hit full spectrum (tis causes problems in many places) that will require some major recoding of many very important bits, so I want to have a stable release before I get into that, cause it'll take at least a month or two to implement and who knows how long to work out the bugs.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline Kazan

  • PCS2 Wizard
  • 212
  • Soul lives in the Mountains
    • http://alliance.sourceforge.net
it is broken, it needs fixed.  a 266Mhz pentium is a decade old.
PCS2 2.0.3 | POF CS2 wiki page | Important PCS2 Threads | PCS2 Mantis

"The Mountains are calling, and I must go" - John Muir

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
I've seen worse.
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together