tlg-shp.tbm -------------------------------
$Name: NTF Iceni
$Short name: RCorvette
$Species: Terran
$POF file: corvette2r-01.pof
$Detail distance: (0, 2000, 8000, 20000)
$ND: 251 248 167
$ND: 255 253 196
$ND: 239 234 134
$ND: 216 212 122
$Show damage: YES
$Density: 1
$Damp: 0.2
$Rotdamp: 2.0
$Max Velocity: 0.0, 0.0, 35.0
$Rotation time: 100.0, 100.0, 80.0
$Rear Velocity: 0.0
$Forward accel: 8.0
$Forward decel: 4.0
$Slide accel: 0.0
$Slide decel: 0.0
$Expl inner rad: 150.0
$Expl outer rad: 750.0
$Expl damage: 200.0
$Expl blast: 12500.0
$Expl Propagates: YES ;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed: 400.0 ;; speed shockwave expands at, 0 means no shockwave
$Shockwave Count: 3
$Default PBanks: ()
$Default SBanks: ()
$SBank Capacity: ()
$Shields: 0
$Power Output: 100.0
$Max Oclk Speed: 60.0
$Max Weapon Eng: 100.0
$Hitpoints: 90000
$Flags: ( "corvette" "big damage" )
$AI Class: Captain
$Afterburner: NO
$Countermeasures: 0
$Scan time: 2000
$EngineSnd: 128 ;; Engine sound of ship
$Closeup_pos: 0.0, 0.0, -1300
$Closeup_zoom: 0.5
$Score: 300
$Subsystem: turret01a,0.833,1.0
$Default PBanks: ( "Terran Turret" "Terran Turret" )
$Subsystem: turret02,0.833,1.0
$Default PBanks: ( "TerSlash" )
$Subsystem: turret03,0.833,1.0
$Default pBanks: ( "AAAf" )
$Subsystem: turret04,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret05,0.833,1.0
$Default pBanks: ( )
$Default sBanks: ( "Piranha" )
$Subsystem: turret06,0.833,1.0
$Default PBanks: ( "Standard Flak" )
$Subsystem: turret07,0.833,1.0
$Default PBanks: ( "BGreen" )
$Subsystem: turret08,0.833,1.0
$Default PBanks: ( "TerSlash" )
$Subsystem: turret09,0.833,1.0
$Default PBanks: ( "BGreen" )
$Subsystem: turret10,0.833,1.0
$Default PBanks: ( "Standard Flak" )
$Subsystem: turret11a,0.833,1.0
$Default PBanks: ( "Terran Turret" "Terran Turret" )
$Subsystem: turret12,0.833,1.0
$Default PBanks: ( "TerSlash" )
$Subsystem: turret13,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret14,0.833,1.0
$Default PBanks: ( "Standard Flak" )
$Subsystem: turret15,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret16,0.833,1.0
$Default pBanks: ( "TerSlash" )
$Default SBanks: ( )
$Subsystem: turret17,0.833,1.0
$Default PBanks: ( "AAAf" )
$Subsystem: turret18,0.833,1.0
$Default sBanks: ( "Piranha" )
$Subsystem: turret19,0.833,1.0
$Default PBanks: ( "Terran Turret" "Terran Turret" )
$Subsystem: turret20,0.833,1.0
$Default PBanks: ( "Standard Flak" )
$Default SBanks: ( )
$Subsystem: turret21a,0.833,1.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$Subsystem: turret22a,0.833,1.0
$Default PBanks: ( "Terran Huge Turret" "Terran Huge Turret" "Terran Huge Turret" )
$Subsystem: turret23a,0.833,1.0
$Default PBanks: ( "Terran Turret" "Terran Turret" )
$Subsystem: turret24a,0.833,1.0
$Default PBanks: ( "Terran Turret" "Terran Turret" )
$Subsystem: turret25a,0.833,1.0
$Default PBanks: ( "Terran Turret" "Terran Turret" )
$Default SBanks: ( )
$Subsystem: communications, 5,0.0
$Subsystem: sensors, 5,0.0
$Subsystem: navigation, 5,0.0
$Subsystem: weapons, 5,0.0
Like this? - Same as before....
That's why I think this is so wierd...