Author Topic: Starlancer head ani's  (Read 2561 times)

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Offline TrashMan

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I'm wondering if anyone managed to port these to FS2. There's a lot of them and they're all very diverse and excellent. Was thinking of trying to do it myself, but my Starlancer CD is damaged and I can't install it anymore :(
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Offline IronBeer

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It appears we have a mutual interest. I've tried picking at this problem myself before, but with no luck.

Here's my findings:

-The Starlancer .hog archive file format is arcane, but there are programs that can get into it.

-More saliently, the head animations exist (I believe) in the bizzaro .fm8 format. I posted a thread about that very thing a few months ago. Nobody here or among my circle of friends had a clue how to deal with them. My guess is that .fm8 is a weird proprietary format; my plan was to get a hold of somebody from the original dev team for some insight. I have not yet done that. (Stupid college)
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline TrashMan

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Frak. nothing on .fm8 format It really is cryptic.

Well..the only way to get them seems to be FRAPS and video editing software (to cut the unnecessary part).  :mad: :mad: :mad: :mad: :mad: :hopping: :hopping:
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline IronBeer

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Well..the only way to get them seems to be FRAPS and video editing software (to cut the unnecessary part).
Clumsy, but doubtless effective. That method will probably miss some animations, though.

I resolve to try my damnedest to get a hold of somebody who knows something this coming week. Assuming there are any ways left to actually convert those .fm8s to a useful format, I'll convert them myself! IronBeer refuses to let this treasure trove of resources be untapped to the HLP community.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline TrashMan

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I've been looking for a converter, but so far I have found nothing...

It is possible that that format is just some OTHER format, with a re-named extension. Game companies sometimes do stuff like that.
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You're a wrongularity from which no right can escape!

 

Offline Dragon

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Try to open them with some good, multi funtion viewer and check if it says that it's a file with incorrect extension.
IrfanView may be capable of that.

 

Offline TrashMan

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HM..good idea.
One could also try randomly re-naming the extension to various video formats.

hope either thing works. there's like 50+ high quality different personans in Starlancer. It would be a shame for that to go to waste.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Mobius

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But... are we allowed to use them?

 

Offline Quanto

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But... are we allowed to use them?
Nothing to stop us until they tell us to stop. I say go for it.
00:41:58 <DarthGeek>: I might do it, I need to build a reputation of someone who doesn't suffer fools
(DarthGeek on: "Relentless")

 

Offline General Battuta

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Agreed with Quanto.

 

Offline Mobius

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But they can tell us to stop the bad way, which isn't that convenient IMHO. :nervous:

 

Offline Dragon

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Does the company that made Starlancer still exists?
It's an old game and I recall something happening to people who made Freelancer (which is a sequel to Starlancer).
Most of them are most likely retired anyway.

EDIT: Found it, Digital Anvil is now defunct and Chris Roberts is making movies.
Microsoft, of course, is still around, but do you think they'll care about an old game which turned out to be a bomb anyway?

 

Offline Mobius

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Thanks for the research! :)

*turns left and pats his copy of StarLancer*

If the situation is so favorable for us, I don't see why we shouldn't import those anis via FRAPS or similar programs. I would do that myself if only I had enough spare time and, of course, FRAPS.

 

Offline General Battuta

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There were people who didn't know that Digital Anvil had gone tits-up? I figured all the mourning over Freelancer 2 had gotten the word out.

 

Offline TrashMan

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Shame...Starlancer was REALLY GOOD.
The heroics in the story were a bit over-the-top (in that your enemy had EVERY advantage imaginable, and your squadron did EVERY instrumental mission in the conflict) and it has the predictable evil russians/chinesse.

But the atmosphere itself was great, fighter and ship design was inspired.
Nobody dies as a virgin - the life ****s us all!

You're a wrongularity from which no right can escape!

 

Offline Mobius

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There were people who didn't know that Digital Anvil had gone tits-up? I figured all the mourning over Freelancer 2 had gotten the word out.

Sure, there are. Console gamers and people who don't own Freelancer.

 

Offline General Battuta

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There were people who didn't know that Digital Anvil had gone tits-up? I figured all the mourning over Freelancer 2 had gotten the word out.

Sure, there are. Console gamers and people who don't own Freelancer.

Digital Anvil's death actually caused a fair amount of tears console-side too because Freelancer 2/Project Lonestar was headed for the Xbox.

 

Offline IronBeer

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Not really sure if there's been movement on this front, but I'ma just report that LancersReactor is pretty much back on-line. There's probably some folks who might know a thing or three over there.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline IronBeer

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Bump for update.

No luck on getting information as yet, but a chance conversation with a friend has revealed that some people may know how to make use of .fm8s. I've got feelers out at the Lancers Reactor and DeviantArt forums (apparently some people at DA can make sense of .fm8s. Yeah, I don't get it either).

Got my fingers crossed for some good news, and possibly some software.
"I have approximate knowledge of many things."

Ridiculous, the Director's Cut

Starlancer Head Animations - Converted

 

Offline Nighteyes

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why no capture the Ani's using FRAPS and than cut them into a usable file? that would seem the fastest and easiest way...