Author Topic: Legally playing MVEs???  (Read 4532 times)

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Offline vyper

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  • The Sexy Scotsman
Quote
Originally posted by WMCoolmon
I like UnknownPlayer's idea. Make the DLL with MVE support, but also make one with DivX etc. support. If Interplay doesn't like that, the team stops supporting the DLL and removes it from the download servers- simple as that. :nod:
This also makes movie support extremely modular, so that it could easily be changed without recompiling the entire code, or updated to support a new codec/version of codec.


Its moments like these that reaffirm my faith in the community :headz:
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Offline KARMA

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donno if it may be of some help but others remind me about the bink format:
i heard about this format for the first time here: www.cee-gee.net (look at the movies, they are awesome;) ) , but i also heard some friends that used the rad video tools saying its incredible powerful, btw i never used it, so.....

more important is that it is used in a lot of games too, check at the end of this page: http://www.radgametools.com/binkgames.htm

if i'm not wrong they release also the sdk
the main page of the product is: http://www.radgametools.com/bnkmain.htm , it may be worth a look:)

cya
« Last Edit: August 02, 2002, 08:15:39 am by 433 »

 

Offline Inquisitor

Please, no more debating video codecs. It makes my eyes bleed :)

It's all mental masturbation till someone signs up to write the player anyway ;) If someone takes it on themselves to do a DLL for MVE, great, I ain't putting it on a download site till I know one way or another. If someone REALLY thinks they have the skill to write such a DLL, why not concentrate on DivX, we have source code for that as well, and it won;t be wasted effort of we find out THIS MVE player is also illegal.

I will contact Interplay and Volition, probably Monday. Been in client meetings the last 2 days, and lookslike my day today is full.
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Offline Kazan

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karma bink sucks donkey nads
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Offline Inquisitor

Let's not go there again, please.
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Offline phreak

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sweet hallfight :nod:
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