Hard Light Productions Forums

Hosted Projects - FS2 Required => Between the Ashes => Topic started by: Logrus on October 02, 2017, 02:21:05 pm

Title: Cockpit mod
Post by: Logrus on October 02, 2017, 02:21:05 pm
Can I somehow make a cockpit mod compatible with BtA? If I just allpy it, I get the cockpit, but with dual HUD issue.
Title: Re: Cockpit mod
Post by: mjn.mixael on October 03, 2017, 11:50:59 am
I really not familiar with how the cockpit modding system works in FSO. I would assume there's a way to do it. You might need to edit the HUD_Gauges table or tbm.
Title: Re: Cockpit mod
Post by: Logrus on October 04, 2017, 02:47:58 am
In which .vp can I find this table?
Title: Re: Cockpit mod
Post by: mjn.mixael on October 04, 2017, 08:00:31 am
All tables are in Core.