Hard Light Productions Forums
Hosted Projects - FS2 Required => Between the Ashes => Topic started by: Logrus on October 02, 2017, 02:21:05 pm
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Can I somehow make a cockpit mod compatible with BtA? If I just allpy it, I get the cockpit, but with dual HUD issue.
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I really not familiar with how the cockpit modding system works in FSO. I would assume there's a way to do it. You might need to edit the HUD_Gauges table or tbm.
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In which .vp can I find this table?
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All tables are in Core.