Author Topic: auxiliary-Instrument Display  (Read 13477 times)

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Offline coffeesoft

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Re: auxiliary-Instrument Display
Another photo with triplehead and radar...  :)



 
Re: auxiliary-Instrument Display
What about combining a extracting script with a touchscreen systems control



refer to Desrat Touchdown webserver for interactive cockpit http://desratsworld.co.uk/TouchDown/viewtopic.php?f=3&t=5

any chance to send radar and other gauges to a web page?
then we can combine to get buttons and controls

[attachment deleted by ninja]
« Last Edit: June 10, 2013, 05:08:29 pm by totiselles »

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
Looks nice !, i like real buttons more than touchscreen solutions, but is good if we have more posibilities...
Would be great if we combine it...

I love this soutions because the main screens are more clear of gauges and is possible to build a nice cockpit
At the momment i don´t know if Podo ( the creator of the script ) or someone will update the script.
Is working good but it needs a good computer.

Thanks for the useful information


 

Offline PoDo

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Re: auxiliary-Instrument Display
I'm planning on further features and some little speed improvements, but at the moment I lack time due to work.

But i really like the touch screen idea, I think that would be fun to play around with. I'll definitely keep that in mind :nod:

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
Great news Podo !, many thanks and don´t worry about any delay...


 

Offline coffeesoft

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Re: auxiliary-Instrument Display
Another option....


http://www.gadrocsworkshop.com/helios


Helios

Helios is an advanced glass cockpit and cockpit integration package which connects your simulation cockpit to your simulation.
Helios can help you make your custom panel come alive with functioning indicators and switches.
Helios can also turn your touch screen into a fully functional glass cockpit. You've never experienced this level of immersion
before in a flight simulation!

Once you've flown with a Helios setup you'll never want to fly with out it!

- WYSIWYG Drag & Drop Panel Designer
- Aircraft Gauges & Images
- Touch Screen Controls
- Physical Cockpit Interfaces









 
Re: auxiliary-Instrument Display
Is there a way to send via Lua scripting game data to external programs?

What steps should I take to start working with it?

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
Personally i don´t know anything about programming, just sometimes i was modifying some scripts.

But i think this is a good starting point...

http://www.hard-light.net/forums/index.php?topic=45554.0

The topic from PoDo that you are reading i think it helps as well.

And maybe this ?

http://www.gadrocsworkshop.com/node/73


« Last Edit: June 23, 2013, 02:33:15 pm by coffeesoft »

 
 

Offline coffeesoft

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Re: auxiliary-Instrument Display
Hi.

I was testing the script from PoDo with a new configuration, just i was splitting the main monitor into 4 parts simulating 4 independent screens.
Good small screens are expensive and i´m not sure how the mini dvd from cars screens works, also the connections can be a nightmare, so i'm looking for small vga screens but at the momment only i found from China and i don´t trust too much on it.
As well i will try to switch on some lights from an Arduino ( when i have ) and after that, test to control them via Lua-Socket like Nuke suggest me to try.

Someone knows if the "Message Head-Pilots window" can be launched on the same way ?, i´m a bit confused on how  the gauges can be extracted because i saw many different opinions.
Good thing about this script is that all the data is stored ( mirrored ) on the client-aux pc, so may be is just trigger it.


Thanks, i love this script  :)


 
 

Offline Nuke

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Re: auxiliary-Instrument Display
one of these days i need to finish the firmware for that thing.
I can no longer sit back and allow communist infiltration, communist indoctrination, communist subversion, and the international communist conspiracy to sap and impurify all of our precious bodily fluids.

Nuke's Scripting SVN

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
Many thanks, we understand that it takes time and dedication...   :yes:


 
Re: auxiliary-Instrument Display
Is this project died?

Any chance of retaking it?

tty in advance

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
I don´t know how many times I tried to do something, but this requires some programming knowledge, and I just always feel lost in the sea of ​​code  :lol:

All I've done is change the colors and positions, anyway, It is an amazing script, and just with another pc you can enjoy so much.
There are some people interested in this kind of things, perhaps someday, we have updates.  :D


 
Re: auxiliary-Instrument Display
ty for fast response

 

Offline PoDo

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Re: auxiliary-Instrument Display
some time ago, well a long time ago, i already started  a complete rewrite of the whole thing, but i kind of shelved it due to lack of time, but if there is enough interest i might give it another go ^^

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
I promise you, this script makes me more illusion than Episode VII   ;)

Anything you need for help, please ask, many thanks for the interest   :yes:

 

Offline coffeesoft

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Re: auxiliary-Instrument Display
I just wanted to add this application, It lets you create an interface for use with the tablet-phone and games.

ROCCAT Power Grid

http://www.roccat.org/en-US/Products/Gaming-Software/Power-Grid/Home/