Hi all! I’m looking to update the Top Tips To Make You an Ace thread-guide-thingy with a few how-to guides that players might find useful. I have two in mind atm.
1) – How to configure non-voiced campaigns to use TTS that currently do not support it
2) – Implementing the messages in the middle of the screen thing from BP in campaigns that don’t natively support it.
The only problem is I’m not 100% sure how to do so, so any help would be greatly appreciated by myself and probably lots of other players.
Re 1) – How to configure non-voiced campaigns to use TTS that currently do not support it
Am I right in thinking that to do this a player would need to open the mission file in notepad, notepad++, etc., find the instances of +Wave Name:… and replace whatever is written there with +Wave Name: emptymsg.wav
I’m guessing that if the +Wave Name: … instances are all the same then using find and replace all (Ctrl+h) would work quickly and easily for each mission file, and the player would then need only to do likewise for each mission file in the campaign/mod, is this correct?
But what if all the +Wave Name: instances are different? Is there a quicker and easier way of doing this than editing each +Wave Name: instance one by one for every mission file?
Any advice is greatly appreciated.