I wasn't going to give it a hanger bay, its all guns! I had planned on giving in vertical missile tubes, like on the Daedalus from stargate, a couple of huge barreled turrets, and forward array of Mass drivers, like the Kaurna from blue planet. I was going to give it minimal fighter defense as i want this to be a capital ship hunter!
Then its not a efficient destroyer. Plus the Colossus was that exact role and yet it had a small hanger ^^
Just because it doesn't have a hanger doesn't make it inefficient. If it used the space and resources that would normally used to improve point defense, engine performance, and jump times, then it might actually be really good at its job. And the Colossus hanger was supposedly enormous. It's described as "massive" in the Colossus cutscene.
Really, the Colossus was more defensive than offensive. The Colossus had all-around turret coverage, a large fighter bay, and slow speed. It really wasn't very good at surprising enemy targets and taking them down quickly. It had to be in position after the enemy jumped in to be effective and could not take the enemy down in the time it took for the enemy's jump drives to quickly warm up and jump out. The Sathanas was much closer to an offensive weapons platform with very heavy beams concentrated exclusively on the front with negligible firepower in the other quarters. If a Sathanas jumps in next to you, you have 90 seconds at best before any large ship you send is gone.
Feel free to make anything you want, Starbug. I actually really like how the design looks so far.