Author Topic: Federal Navy revision project  (Read 63711 times)

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Offline --Steve-O--

  • 28
  • I might be the last man on earth to use TS3.2
Federal Navy revision project
Starting from the ground up now.
Lancer/Uhlan rebuilt from scratch, here are some wip screenies!




"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: Federal Navy revision project
Loving it. :D

 

Offline Nyctaeus

  • The Slavic Engineer
  • 212
  • My "FS Ships" folder is 582gb.
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Re: Federal Navy revision project
White outlines of the cockpit are not pretty -____-, otherwise it's great! :yes:
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All of my assets including models, textures, skyboxes, effects may be used under standard CC BY-NC 4.0 license.

 

Offline Commander Zane

  • 212
  • Spoot Knight of Anvils
Re: Federal Navy revision project
Notice the majority of the cockpit isn't textured. :blah:

And the post says WiP.

 

Offline blowfish

  • 211
  • Join the cult of KILL MY ROUTER!!!!!!!!!!1
Re: Federal Navy revision project
Nice :D :yes:

But dare I ask...

How many maps does it use ... how  much map is shared by multiple parts of the fighter... :nervous:

 

Offline --Steve-O--

  • 28
  • I might be the last man on earth to use TS3.2
Re: Federal Navy revision project
it'll use only 2 20482 maps. everything currently textured is one map, the other will eliminate the hideous white cockpit and canopy frame and map the cpit interior parts and debris. currently the wings, engines and anything that can be mirrored or is duplicated share map space. for the most part its built like it was cut down the middle and the halves mirrored. AO bake should not be to much of a pill i think/hope :nervous:. may not need to AO bake though as I'm starting to shade and illuminate (glow map) things by hand, I'm still working on my proficiency with that.
"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline Col. Fishguts

  • voodoo doll
  • 211
Re: Federal Navy revision project
Me likes :yes: , could you show a wire frame view (maybe also compared to the old one)?
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Offline Kobrar44

  • On Suspended Sentence
  • 29
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Re: Federal Navy revision project
Why not make a single 2kx4k map? It doesn't make much difference but I'm always curious why people don't do this.
Oh guys, use that [ url ][ img ][ /img ][ /url ] :/

 

Offline redsniper

  • 211
  • Aim for the Top!
Re: Federal Navy revision project
It's better to make them square. Honestly, I forget why exactly. It has to do with how video cards handle textures or it helps with compatibility or something. 'Course I might be totally wrong though...

EDIT: square and powers of two, that is.
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Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Federal Navy revision project
Powers of two are required for DDS mipmaps, but that is a totally separate point from the square vs non-square issue.
People are stupid, therefore anything popular is at best suspicious.

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666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
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Darius: ah!
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Offline TwentyPercentCooler

  • Operates at 375 kelvin
  • 28
Re: Federal Navy revision project
Ye gods that's a sexy beast. The Uhlan was always my go-to fighter in WiH...it's missing reverse thrust but it's a lot harder to hit than the Kent; and yet, it was always my least favorite of the Fed fighters, looks-wise.

So much for that.

In the interests of not just posting to say, "Hurr it looks good," does anyone else think the thruster nozzles always looked a bit too small on the Uhlan? I like the design, I just don't think they look big enough for the ship.
« Last Edit: July 25, 2012, 09:07:46 am by TwentyPercentCooler »

 

Offline MatthTheGeek

  • Captain Obvious
  • 212
  • Frenchie McFrenchface
Re: Federal Navy revision project
Well, it doesn't need huge thrusters given its size (compared to both the Uriel and the Kent) and its top speed (compared to the Kent).
People are stupid, therefore anything popular is at best suspicious.

Mod management tools     -     Wiki stuff!     -     Help us help you

666maslo666: Releasing a finished product is not a good thing! It is a modern fad.

SpardaSon21: it seems like you exist in a permanent state of half-joking misanthropy

Axem: when you put it like that, i sound like an insane person

bigchunk1: it's not retarded it's american!
bigchunk1: ...

batwota: steele's maneuvering for the coup de gras
MatthTheGeek: you mispelled grâce
Awaesaar: grace
batwota: oh right :P
Darius: ah!
Darius: yes, i like that
MatthTheGeek: the way you just spelled it it means fat
Awaesaar: +accent I forgot how to keyboard
MatthTheGeek: or grease
Darius: the killing fat!
Axem: jabba does the coup de gras
MatthTheGeek: XD
Axem: bring me solo and a cookie

 

Offline Colonol Dekker

  • HLP is my mistress
  • 213
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Re: Federal Navy revision project
Steve-O, you can be really inconsiderate sometimes. In this heat, with the Olympic rush in London, you expect me to look at these, then stand in a cramped carriage in muggy humid heat. Squashed up against sweaty business people.. With A MASSIVE BONER cause the upgrade's are so AWESOME??
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Re: Federal Navy revision project
Hell yeah :yes:

Out of curiosity, why do you never model a pilot in your cockpits?

 

Offline --Steve-O--

  • 28
  • I might be the last man on earth to use TS3.2
Re: Federal Navy revision project
Hell yeah :yes:

Out of curiosity, why do you never model a pilot in your cockpits?
I...uhhh...mmmm, cant model people very well yet. i've got a prototype i'll tinker with every once in a while, still not happy with it yet. by the end of the fighter upgrade run i should have one though.

Steve-O, you can be really inconsiderate sometimes. In this heat, with the Olympic rush in London, you expect me to look at these, then stand in a cramped carriage in muggy humid heat. Squashed up against sweaty business people.. With A MASSIVE BONER cause the upgrade's are so AWESOME??
forgiveness, please! would the black censor bar help?



here is a comparrison.
"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline Unknown Target

  • Get off my lawn!
  • 212
  • Push.Pull?
Re: Federal Navy revision project
I'd have to see it with some more lighting or something; right now it's really hard to make out different sections of the craft; the extra wings and intakes around the rear of the body all blend together in a mass. Some texture variation would really help.

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: Federal Navy revision project
Wow. First the Wraith, now this. Great work.

 

Offline --Steve-O--

  • 28
  • I might be the last man on earth to use TS3.2
Re: Federal Navy revision project
some more texture progress. finally got the canopy frame commited to a map, and the gun/missile pods finally have a proper paint job. still have to to the cpit...and gunmounts...
"And so they dwelled in filth, on worlds made of dirt and feces, and there they lay until they stumbled into the skies." --the Mad Prophet

 

Offline Dragon

  • Citation needed
  • 212
  • The sky is the limit.
Re: Federal Navy revision project
Very good, can't wait for the cockpit.

 

Offline Sarafan

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  • 210
Re: Federal Navy revision project
Awesome model but am I the only one who's seeing this and remembering the russian Saber from Starlancer?