FreeSpace Releases > Asset Releases
RELEASE - The Lost 2_ HUD: Rebuilt! - Updated February 3 2018
Axem:
Okay, I'll look at fsport stuff and see how I can smartly override the files.
And what filename were they using for the empty message files? In the config file for the message box, I have a list of filenames that basically are known to be super short, like message beeps, so the script ignores the wave file length and goes back to the precalculated way. I can add some new filenames so those campaigns won't have that odd message behavior.
Admiral Nelson:
Thanks, Axem. Your message box is indispensable, at least IMO! The files are "emptymsg.wav" and "Emptymsg_LNG.wav". I've seen quite a few older campaigns with these...
Axem:
Admiral Nelson, can you give this a try and see how it works out? In theory all you should need is the new hud gauge table, but I think just to make everything super foolproof, I just made a whole new package. It should work in a campaign's mod folder or a fsport-mediavps folder.
Admiral Nelson:
Looks good from an initial test. :yes: I appreciate the quick fix!
hxazgalor:
Axem, does that new fix work for FS2 as well? As in, will it work if I place it in the regular MediaVPs_2014 folder? Thanks :)
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