As game balance is a huge issue in this game, introducing new ships would be problematic as you’d have to have a counterpart on the opposing side. If the TIE bomber is equivalent to the Y-wing, then what would be the Imperial equivalent of the B-wing? Ditto the TIE Advanced and especially the TIE Defender. I can’t see the makers of this game canonizing stuff like the E-wing (blech!) to compensate.
FYI in the new canon the B-Wing is the counterpart to the TIE Defender--they're both depicted as basically superfighters.
But the TIE Defender is (or so it played in the original TIE Fighter game) way more maneuverable than the B-Wing; the Defender is supposed to be the ultimate space superiority fighter (outclassing other fighters) while the B-wing is supposed to be a capital ship killer. How can those two ships have such different roles and still be "balanced counterparts" to each other, especially when the other fighters between the New Republic and the Empire (TIE fighter and X-wing; TIE bomber and Y-wing; TIE Interceptor and A-wing) have far more equivalence between them?
Think about that:
that does not make sense!EDIT: Just after I posted this, I remembered the Missile Boat, which
is a cap ship killer like the B-wing...but it's also a redonkulous
Game Breaker that
any sense of "balancing" with that ship would and must in good conscience be considered utterly and completely Lovecraftian insane that not any of the Elder Gods, Outer Gods, or Great Old Ones would even
think about doing it without screaming in gibbering terror. Hell, even Nyarlathotep himself might blink at that.