Poll

How would you rate the campaign so far?

Greatest campaign ever done! (don't pick this)
2 (4.8%)
With a few changes it could be great!
1 (2.4%)
Good, I look forward to the rest.
15 (35.7%)
It was alright, could use work (not bug related).
7 (16.7%)
It was awful! Bleh, I say! Bleh!
0 (0%)
Who let you near a computer?
1 (2.4%)
Snuffalupagus
16 (38.1%)

Total Members Voted: 41

Author Topic: Alcibades' Gamble Reviews  (Read 51003 times)

0 Members and 1 Guest are viewing this topic.

Offline Blue Lion

  • Star Shatterer
  • Moderator
  • 210
Alcibades' Gamble Reviews
Obviously the demo is not the end of the story. For those that have downloaded and played it, thank you.

I know it's still early in the demo release but I'm going to put this out since we're working on the rest of the campaign already.

What do you think? Is it too boring? Too hard? Was the dialogue written by a 5 year old? Is it too buggy to enjoy?

Or was it *gasp* pretty good?

If you haven't downloaded it, it's only 6 missions, give it a whirl and then chew us out!  :D

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Re: Alcibades' Gamble Reviews
A VERY good start.

A few notes, rather nitpick-y in character:

A) Is it normal for Fenrises to have main front beams? I thought the Levy was the one for the big guns.

B) In the mission where

Spoiler:
you're protecting the two cruisers who're parked next to the supply depot (the one where the enemy Fenris jumps in and pulverizes the Faustus),

I found that the escorted cruisers have a nasty tendency to twirl around once they reach their waypoints and ram into crates. It is a minor bug-like...thing, but it's kinda annoying to lose your Fenris because it couldn't see the crate in front of it and plowed through it...

C) That's it I think. Beautiful backgrounds, BTW. :D And excellent script.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 
Re: Alcibades' Gamble Reviews
A few notes, rather nitpick-y in character:

A) Is it normal for Fenrises to have main front beams? I thought the Levy was the one for the big guns.
The Fenris has an LTerSlash by default. Remember the main FS2 mission "Into the Maelstrom"? The cruiser that is about to pulverize your convoy with its front beam is a Fenris.

Quote
B) In the mission where

Spoiler:
you're protecting the two cruisers who're parked next to the supply depot (the one where the enemy Fenris jumps in and pulverizes the Faustus),

I found that the escorted cruisers have a nasty tendency to twirl around once they reach their waypoints and ram into crates. It is a minor bug-like...thing, but it's kinda annoying to lose your Fenris because it couldn't see the crate in front of it and plowed through it...
I bet it is annoying... Aren't you supposed to have left by then? *looks at Droid*

 

Offline utops

  • 27
  • rip: microprose,black isle, troika.
Re: Alcibades' Gamble Reviews
Thx for new campagin to play, but  balance is bad ...
WTF is with that Sanrid....
 apears and  destroy Mathis almost instantly...
I don`t have chance, to destroy shes beams, beacause she just pop up from jump and BLOWF FfgSDdf everybody death...
im play it on easy...
Thats is ok? Shes one hell of the instant destroyer, or its just me?

Thx for reply...
What if ?

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Alcibades' Gamble Reviews
I hear that, I had to cheat to get past that mission.

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: Alcibades' Gamble Reviews
Thx for new campagin to play, but  balance is bad ...
WTF is with that Sanrid....
 apears and  destroy Mathis almost instantly...
I don`t have chance, to destroy shes beams, beacause she just pop up from jump and BLOWF FfgSDdf everybody death...
im play it on easy...
Thats is ok? Shes one hell of the instant destroyer, or its just me?

Thx for reply...

destroy the fighters, order delta to cover mathis and alpha to attack everything.
fly to the side of mathis, when the sarnid jumps in, target the rear-side beam and blast it to hell with the tempest and the double subach.

once that's done get back to the mathis and destroy fighters and bombers.

when the last pair of bombers is destroyed go for the forward beams of the sarnid and order all your wingmates to destroy the sarnid.

that should do it, keep your fighter and the mathis safe, that's the trick.
el hombre vicio...

 

Offline utops

  • 27
  • rip: microprose,black isle, troika.
Re: Alcibades' Gamble Reviews

Quote
destroy the fighters, order delta to cover mathis and alpha to attack everything.
fly to the side of mathis, when the sarnid jumps in, target the rear-side beam and blast it to hell with the tempest and the double subach.

once that's done get back to the mathis and destroy fighters and bombers.

when the last pair of bombers is destroyed go for the forward beams of the sarnid and order all your wingmates to destroy the sarnid.

that should do it, keep your fighter and the mathis safe, that's the trick.

Yep! thats the solution.

Thx mate.
What if ?

 

Offline tinfoil

  • i'm 13 remember
  • Moderator
  • 29
Re: Alcibades' Gamble Reviews
In this campaign the solution to the problem is usually, find what's dealing out the damage and blow it to hell. I learned that the hard way.
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: Alcibades' Gamble Reviews

Quote
destroy the fighters, order delta to cover mathis and alpha to attack everything.
fly to the side of mathis, when the sarnid jumps in, target the rear-side beam and blast it to hell with the tempest and the double subach.

once that's done get back to the mathis and destroy fighters and bombers.

when the last pair of bombers is destroyed go for the forward beams of the sarnid and order all your wingmates to destroy the sarnid.

that should do it, keep your fighter and the mathis safe, that's the trick.



Yep! thats the solution.

Thx mate.

you'll find mission 6 even more challenging mueje... muejejejeje!
« Last Edit: March 07, 2009, 05:54:26 pm by tinfoil »
el hombre vicio...

 

Offline Enioch

  • 210
  • Alternative History Word Writer
Re: Alcibades' Gamble Reviews

you'll find mission 6 even more challenging mueje... muejejejeje!

Can't play it. I finish mission 5 (with both cruisers' hulls at >50%) and the game freezes at Mission 6's loading screen.  :(

I'll run a debug build and try and find out what's going on....
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Rodo

  • Custom tittle
  • 212
  • stargazer
    • Minecraft
    • Steam
Re: Alcibades' Gamble Reviews

you'll find mission 6 even more challenging mueje... muejejejeje!

Can't play it. I finish mission 5 (with both cruisers' hulls at >50%) and the game freezes at Mission 6's loading screen.  :(

I'll run a debug build and try and find out what's going on....

happened to me also... it's a problem with the build, download the latest nighly build.
el hombre vicio...

 

Offline Androgeos Exeunt

  • Captain Oblivious
  • 212
  • Prevents attraction.
    • Wordpress.com Blog
Re: Alcibades' Gamble Reviews
I played the demo a few days ago, and I thought it was quite good.

Snail says that it isn't as awesome as the likes of BP, PI and Derelict, and I'll agree. However, I would also like to mention that this is probably the first mod I've played in FS2_Open that only uses canon ships. BP uses a massive number of fanon ships taken from all over HLP and PI uses ships from INFR1, while Derelict uses a recoloured Knossos. From what I've seen in AG so far, every ship is from vanilla.

The only issue I might see comes in the form of three letters: NTV. Mobius is doing an alternate storyline of FS2 that, as far as I know, starts off at the beginning of the FS2 campaign. Even though AG and NTV are two separate mods, I don't think running parallel to the NTV timeline is a good idea.
My blog

Quote: Tuesday, 3 October 2023 0133 UTC +8, #general
MP-Ryan
Oh you still believe in fairy tales like Santa, the Easter Bunny, and free market competition principles?

 

Offline tinfoil

  • i'm 13 remember
  • Moderator
  • 29
Re: Alcibades' Gamble Reviews
Why? Like you say, NTV is an alternate story. What we're going for is to tell our own story and to maybe fill in some canon gaps.
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 

Offline Droid803

  • Trusted poster of legit stuff
  • 213
  • /人 ◕ ‿‿ ◕ 人\ Do you want to be a Magical Girl?
    • Skype
    • Steam
Re: Alcibades' Gamble Reviews
Hey, I'm on both, and I don't see at all how they clash.

NTV starts shortly before the beginning of the FS2 campaign.
That is where we end.
(´・ω・`)
=============================================================

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Alcibades' Gamble Reviews
The main issue I had with it was that it wasn't how I envisioned the beginning of the NTF. I saw it as a much more public event, more spontaneous and disorganized, rather than the conspiracy-like portrayal in AG.

I always thought of the NTF as starting off as a giant riot which used the GTVA's lack of immediate response to become a more organized military.

Also worth noting is that the GTVA only had 9 years of actual control in the galaxy: Before 2358, the Terran regional blocs were still in power. Until that time, the GTVA (and BETAC) was just a large trading agreement treaty. The GTVA wouldn't have been quite as relaxed at the time... The political climate, IMO, wasn't as peaceful as it was portrayed at the beginning of AG. (also, the fact that it described the first mission as a quiet patrol seemed to SCREAM at me the beginning of JAD2).

 
Re: Alcibades' Gamble Reviews
Quote from: Species.tbl
Eighteen months ago, Admiral Aken Bosch, commander of the GTVA 6th Fleet, launched a violent military coup in the Polaris system. Within weeks, a regional domino effect also toppled the governments of Regulus and Sirius, all swearing allegiance to Bosch and his Neo-Terran Front.

 

Offline tinfoil

  • i'm 13 remember
  • Moderator
  • 29
Re: Alcibades' Gamble Reviews
That can be interpreted either way.
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki

 

 

Offline Snail

  • SC 5
  • 214
  • Posts: ☂
Re: Alcibades' Gamble Reviews
Quote from: Species.tbl
Eighteen months ago, Admiral Aken Bosch, commander of the GTVA 6th Fleet, launched a violent military coup in the Polaris system. Within weeks, a regional domino effect also toppled the governments of Regulus and Sirius, all swearing allegiance to Bosch and his Neo-Terran Front.
Err. And?


What I meant is that I don't think the beginning of the rebellion was as organized as it was made in AG. I always saw it as a thing which more people latched onto as it gained power (snowball effect) rather than a conspiracy.

If anything, that quote more disproves your portrayal of the NTF, as a regional "domino" effect would have implied Sirius and Regulus would have defected well after Polaris rather than about the same time.

 

Offline Blue Lion

  • Star Shatterer
  • Moderator
  • 210
Re: Alcibades' Gamble Reviews
To the best of my knowledge, AG doesn't mention a timeline of Regulus and Polaris rebellions or the state of the political systems in place. The information about it being a quiet system are, in fact, from NTF forces sending you off to your eventual death.

There is no real mention of a catalytic event, something to spur "normal" people into rebellion. No mention of long standing animosities or regional differences that would be expected in a breakaway type of rebellion.

In my opinion (and that's all AG is, my opinion on the NTF), the rebellion was too serious for it to be a slow percolation of resentment in 3 systems. There is no mention of infighting within these systems that defected (not systems that were overrun), no mention of civilian unrest and no mention of massive parts of other fleets in other systems attempting (and obviously failing) rebellion.

Does that mean it didn't happen? No of course, it's just not stated. However I find it very hard to believe that the NTF staged a slow, growing rebellion among loyal GTVA fleets in 3 systems, stopped, and then began attacking other systems.

To me (again my opinion), making sure your systems were secure of loyal men before attacking neighboring systems seems to be the most effective means of starting and sustaining the NTF rebellion.

Every member of the GTVA in those systems wasn't in on the deal obviously (as reflected in AG), but I don't buy the idea that Bosch took his fleet rebel on the hope that down the line some other systems might join him. Also that the GTVA wouldn't strike back on the one system that rebelled.

 

Offline tinfoil

  • i'm 13 remember
  • Moderator
  • 29
Re: Alcibades' Gamble Reviews
Blue Lion's perception is about the same as my own, I just didn't know how to put it. Since this is all non-cannon all this is is opinions and perceptions anyway. Obviously there is some psychology involved and some accepted facts about rebellions in general but as far as this particular fictional one goes there is little canon evidence to support either opinion.
Alcibades' Gamble - We Love Our Ice Cream

Everything you need to know, and more can be found at The Freespace Wiki