Author Topic: 3.6.10 Media VPs Discussion Thread  (Read 303747 times)

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Offline Galemp

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Re: RELEASE: 3.6.10 Media VPs
FYI guys, in my COTS campaign files I have the HTL Perseus and Ares with fixed insignias. Jsut though you might want to import the insiagnias from my files to have a complete fighter.

Super. Mind giving us a direct link, so we can put them in the patch?

And where's my Athena? :beamz:
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Offline TrashMan

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Re: RELEASE: 3.6.10 Media VPs
Conversion problems.. patience :P

My FS2 modding is in it's downtime, so I'm not working much, ergo it's going slowly. I could have had the Demon done by now, but I'm...doing other stuff. :P
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Offline ssmit132

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Re: RELEASE: 3.6.10 Media VPs
And where's my Athena? :beamz:
Isn't the HTL Athena in the FSPort 3.1 MediaVPs? Unless it's not YOUR Athena.  :nervous:

 

Offline eliex

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Re: RELEASE: 3.6.10 Media VPs
And that too.  :D

 

Offline CaptJosh

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Re: RELEASE: 3.6.10 Media VPs
Isn't there code for submodel replacement via SEXP?
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those who understand binary and those who don't.

 
Re: RELEASE: 3.6.10 Media VPs
Quick question: are there any builds that run the 3.6.10 mvps and support text-to-speech? I've been looking for one to play Warzone but can't find any.

 

Offline chief1983

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Re: RELEASE: 3.6.10 Media VPs
Yeah I don't have the speech SDK installed anyway so I can't really make a build with it without investing quite a bit of time, so I'll just let whoever normally makes release builds start the RC line with speech and whatnot.
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Offline Androgeos Exeunt

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Re: RELEASE: 3.6.10 Media VPs
I thought text-to-speech was a Windows-only feature.
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Offline Droid803

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Re: RELEASE: 3.6.10 Media VPs
Yes, there is a difference.
On each version's thread, it'll list the error it fixes.
(´・ω・`)
=============================================================

 

Offline Mehrpack

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Re: RELEASE: 3.6.10 Media VPs
hi,
great work guys, its woooohhhhooooo  :yes:
and the bugs, naa, if i compare this work with some commercial project, guys you easy wins!
so dont blame you to much self :).

Mehrpack
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Offline Commander Zane

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Re: RELEASE: 3.6.10 Media VPs
And where's my Athena? :beamz:
Isn't the HTL Athena in the FSPort 3.1 MediaVPs? Unless it's not YOUR Athena.  :nervous:
There is one but it doesn't have a canopy. :lol:

 
Re: RELEASE: 3.6.10 Media VPs
How do I get the nightly build file to show up anywhere in the  launchers browser?I can see it the freespace2 file but I cant find it in the launchers browser?And yes I am a computer tard.Any help would be appreciated.

 

Offline Grimper

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Re: RELEASE: 3.6.10 Media VPs
How do I get the nightly build file to show up anywhere in the  launchers browser?I can see it the freespace2 file but I cant find it in the launchers browser?And yes I am a computer tard.Any help would be appreciated.
You mean folder?

When you click the browse button in the launcher there should be a dropdown list saying what type of file to look for. By default it is Freesapce 2 Open.exe exe, but you can change it to "any exe".

However the nightly build IS a Freespace 2 Open exe, so if you cant see it, either you have the build in the wrong directory or you changed the file extension. The nightly build should be in your main Games/Freespace 2 directory.

If you do have the latest nightly build, you should be looking for a file called "fs2_open_3_6_10r-20081217_r5008.exe".
« Last Edit: December 19, 2008, 11:10:35 pm by Grimper »
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Offline sfried

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Re: RELEASE: 3.6.10 Media VPs
Hmm...It seems normal mapping does not work for me. :(  I only have a built-in nVIDIA GeForce GO 5200 32MB graphics card on a Tablet PC. Everything else looks purtty, though, especially with the higher poly modeled ships.

By the way, just what is the absolute minimum requirement for normal maps? I have the latest DirectX.

Edit 2: What are the default files on "Games\FreeSpace2\" suppose to be again? I have a list of .vp files lying dormant here, but I'm not sure again which ones are essential or left overs from previous SPC updates (it's been quite a long time):
Quote
root_fs2.vp
smarty_fs2.vp
sparky_fs2.vp
sparky_hi_fs2.vp
stu_fs2.vp
tango1_fs2.vp
tango2_fs2.vp
tango3_fs2.vp
warble_fs2.vp
« Last Edit: December 19, 2008, 11:41:26 pm by sfried »

 

Offline chief1983

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Re: RELEASE: 3.6.10 Media VPs
Is there a difference with each updated nightly build? What is being fixed?

Like Droid said, in each post of a nightly is the log that was associated with that build in SVN.  It doesn't build if there were no changes, so any time there's a build, there's been at least one change made.  If you go to the svn browsers itself you can see the code that changed directly, but the logs are usually pretty explanatory.

Normal maps require a Shader Model 3.0 card, but there's still some issues with some of those cards.

sfried, that looks like the entire list right there, the only other vps you could have in your root folder are the multi mission and voice pack, and the ogg cutscenes.
« Last Edit: December 20, 2008, 01:33:09 am by chief1983 »
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Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
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Offline sfried

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Re: RELEASE: 3.6.10 Media VPs
sfried, that looks like the entire list right there, the only other vps you could have in your root folder are the multi mission and voice pack, and the ogg cutscenes.
I have all my ogg cutscens in "Games\Freespace\data\movies\" folder. That's what the previous SPC instructions told me to put it.

Since it seems my graphics card is out of range for Shader Model 3.0, should I just turn normal mapping off to save processing power for performance, or are there some special lighting effects tied to it?

 

Offline Jeff Vader

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Re: RELEASE: 3.6.10 Media VPs
Hmm...It seems normal mapping does not work for me. :(  I only have a built-in nVIDIA GeForce GO 5200 32MB graphics card on a Tablet PC.
No wonder.

How do I get the nightly build file to show up anywhere in the  launchers browser?I can see it the freespace2 file but I cant find it in the launchers browser?And yes I am a computer tard.Any help would be appreciated.
Did you extract the .7z file you downloaded? The .exe files are inside.

By the way, just what is the absolute minimum requirement for normal maps? I have the latest DirectX.
DirectX is unrelated to FSO (, in terms of graphics, that is).

sfried, that looks like the entire list right there, the only other vps you could have in your root folder are the multi mission and voice pack, and the ogg cutscenes.
I have all my ogg cutscens in "Games\Freespace\data\movies\" folder. That's what the previous SPC instructions told me to put it.
You could also have them in a .vp. I think the Installer downloads them in a .vp that is placed to \freespace2\. But individual ogg files in \freespace2\data\movies indeed work well, so don't worry about it.
« Last Edit: December 20, 2008, 01:28:18 pm by Lobo »
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Herra Tohtori

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Re: RELEASE: 3.6.10 Media VPs
DirectX is unrelated to FSO.

Not exactly true. Direct3D isn't used (except with older builds you can select that if OpenGL simply doesn't work, but chances are D3D will still not work correctly), but for example game controller interface uses that part of DirectX (on windows builds), as far as I know anyway. Graphics is just a part of DirectX.
« Last Edit: December 20, 2008, 01:59:17 pm by Herra Tohtori »
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Offline Jeff Vader

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Re: RELEASE: 3.6.10 Media VPs
Ah. Forgive my ignorance. The previous post shall be modified accordingly.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline chief1983

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Re: RELEASE: 3.6.10 Media VPs
sfried, the OGG Cutscenes .vp file goes in the root folder, if you have the individual .ogg or .mve cutscenes they go in data/movies.
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"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays