Author Topic: TVWP FAQ  (Read 34044 times)

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Offline Pilot Of The US

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what types of defense guns will capital ships have? Will it be just like FS1 type defenses?

Ok, i just want to fully confirm all these factions and their influence. The United Nations of Earth control earth and the space around it. The Lunar Republic controls the moon and the space around it. The People's Republic of Mars control mars the space around, it and probably the closest half of the asteroid belt.

The Jovian Colalition controls all the rest of the planets with the exeption of pluto/neptune. They'd also control the other half of the asteriod belt.

The Kuiper Confederacy control pluto/neptune and the space & asteroids beyond the solar system/pluto.

However im not sure what the Miners' League & Venusian Science League control.

 I assume that the Miners' Leauge (neutral) is like a Union, where miners get licences, benefits, etc... and get hired by factions to mine stuff for them. ( im asuming that their base of ops is Mercury).

I also assume the Venusian Science Leauge funtions in a similar way to the Miners' Leauge, but they're more of a faction like the Lunar Republic. Their base of ops is Venus.
« Last Edit: February 05, 2005, 07:06:23 pm by 1659 »

 
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However im not sure what the Miners' League & Venusian Science League control.
[/B]


The Miners control the mines, isn´t that obvious?
:D :D
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Offline Eishtmo

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Quote
Originally posted by Pilot Of The US
what types of defense guns will capital ships have? Will it be just like FS1 type defenses?


Early versions of FS1 capital ship weapons.

Quote
Ok, i just want to fully confirm all these factions and their influence. The United Nations of Earth control earth and the space around it.


A lot of the control over individual planets/asteriods varies depending on the resources each group needs or dominates.  The UNE probably has several resource asteroids in high orbit.  They are also the major controller of the Venusian Science League, so they're effectivily in control of Venus and Mercury.

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The Lunar Republic controls the moon and the space around it.


They also have several near Earth orbit asteroids and several comets.

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The People's Republic of Mars control mars the space around, it and probably the closest half of the asteroid belt.


Actually, they don't control much of the belt at all, though they are in full command of Phobos and Deimos.  They also control the errant asteroid and comet.

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The Jovian Colalition controls all the rest of the planets with the exeption of pluto/neptune. They'd also control the other half of the asteriod belt.


No control over the asteriod belt, and yes on control of Neptune, though really it's the moons of the Jovian planets that are under direct control.  They lay claim to each of the actual gas giants and are very willing to fight to keep those claims.  They don't control the belt at all.  No real need to.

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The Kuiper Confederacy control pluto/neptune and the space & asteroids beyond the solar system/pluto.


Not Neptune, but the entire Kuiper belt.  Control is also too strong a term as each member of the Confederacy is a seperate nation as far as they're concerned.  They fight each other more often than not.

Quote
However im not sure what the Miners' League & Venusian Science League control.

 I assume that the Miners' Leauge (neutral) is like a Union, where miners get licences, benefits, etc... and get hired by factions to mine stuff for them. ( im asuming that their base of ops is Mercury).

I also assume the Venusian Science Leauge funtions in a similar way to the Miners' Leauge, but they're more of a faction like the Lunar Republic. Their base of ops is Venus. [/B]


The Miners' League is a general term for the privately owned asteroids of the belt, nearly all of which are owned by major corperations.  They make ships and weapons for the most part.  Most of the ship manufactures in FS1 have their HQ's out in the belt.

The VSL is a quasi-indpendent research orginization that operates various bases on both Venus and Mercury.

That should be right unless we changed something recently.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.

 

Offline Pilot Of The US

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Oh, ok. Thanx for answering my questions. Also i wanted to know if you'll be tweaking exisiting capship weapons to fire faster? (if you're making new weapons for capships will they be made to fire faster?)

 
 

Offline Pilot Of The US

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Will you be using the same classes of ships that were present in freespace 1 or are you going to make new classes, (eg. colony ships, battlecruisers)?

And will just about every faction have some sort of a destroyer sized vessel in their military?

 

Offline Goober5000

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You'll just have to wait and see. :drevil:

 

Offline Pilot Of The US

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ok, I just wanted to know coz im making a ship it's supposed to have been made way before the T-V war.
« Last Edit: February 09, 2005, 04:04:42 am by 1659 »

 

Offline Goober5000

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We're exercising a large amount of creative license.  You don't have to conform to our storyline if you don't want to. :)

 

Offline Pilot Of The US

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Yeah, anyway. good luck with the project, im looking forward to it.  I might think up of some more questions later, oh and this U-War chaptar of the TVWP reminds me somewhat of StarLancer :D:D:D

 

Offline Charismatic

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So is this TV war going to be a variation of what hapened, for some parts, or like just in another section of the gtva, that the FS1 pilot did not know about much?
I heard the storming by terrans, of Vasuda Prime, mentioned. That would be a variation of what hapened?

Edit: ok so.. i read it all. Um, im assumeing that it is a variation, but follows the general plot of fs1 (where it ends)?
I herd of some other republics and all that, that must be a variation.
« Last Edit: February 20, 2005, 11:27:54 am by 1564 »
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Offline Goober5000

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The first rule of a FAQ thread is to READ THE THREAD to see if your question was already asked.  You shouldn't ask any questions until you've read it. :p

 

Offline Eishtmo

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Quote
Originally posted by Charismatic
So is this TV war going to be a variation of what hapened, for some parts, or like just in another section of the gtva, that the FS1 pilot did not know about much?
I heard the storming by terrans, of Vasuda Prime, mentioned. That would be a variation of what hapened?

Edit: ok so.. i read it all. Um, im assumeing that it is a variation, but follows the general plot of fs1 (where it ends)?
I herd of some other republics and all that, that must be a variation.


We aren't redoing FS1.  At all.  We're doing stuff that happened before FS1 started, going all the way back to the discovery of subspace, through the start of the 14 Year War and up to Operation Thresher.  Eventually anyway.  Most of the real early stuff (the Unification War) is more speculation than anything else.  The rest will be based on canon mentioned in FS1.

For all practical purposes, this is the history of the GTA, so the pilots of FS1 would consider it history and it is just assumed that they know it (which is why you're never directly told).
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.

 

Offline Kie99

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Will you fly as the same pilot as in FS1, because in the 1st Command Briefing it says you have had a good flioght record.  The ending could just continue into the port.
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Offline Eishtmo

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I doubt it as well.  A "good flight record" could just refering to training flights.
Warpstorm  Bringing Disorder to Chaos, And Eventually We'll Get It Right.

---------

I know there is a method, but all I see is madness.

 

Offline StratComm

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Actually I'd almost certainly rule it out.  The first mission of FS1 puts you in playing second fiddle to a "veteran pilot" on a routine patrol; hardly the sort of situation that a decorated combat veteran would find himself in.
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Last edited by StratComm on 08-23-2027 at 08:34 PM

 

Offline Flaser

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Beside the last operation before FS1 starts is Operation Tresher which is known for its viciousness and a high casualty rate - not exactly the kind of stuff that lands itself a good record....more like a coffin.
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Offline NGTM-1R

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Living through such an op might give you a good rep, though.
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Offline Taristin

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But you'd be a veteran, by then, and Vet's aren't typically assigned to guard th GTC Orff. :p
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Offline NGTM-1R

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