This is something I'm working on. The ___'s are referring to names, etc - I have them, but I didn't have them with me when I wrote this blurb
Ten years have passed since the destruction of Capella...
Thousands are left homeless, destitute, fighting for survival. The GTVA is
stretched thin, barely fending off pirates and criminals, struggling to
regain order across it's shattered systems. As the weight of millions of
refugees from the Capella incident presses down on the shoulders of the
government, the future of the GTVA is in doubt...
But none of that matters out here! Out in the fringe systems, local police
forces are the voice of the government, and the voice of the people lies in
the gangs and pirate vessels. If you want to get rich, there's only two ways
- mining or crime, and in some places, both of those are legal.
Into this situation steps you (the player) and Tex Fisher. Two buddies from a
long-haul cargo carrier, they were disenfranchised with the company after
they set them up with a drug transfer - at least, without warning them. When
the authorities arrived, they were left with the package and without excuses.
After getting out of jail, they sold what little they had left and bought a
small, semi-outdated fighter, intending to sail to parts unknown and start
their own mining corporation - by force, if required. In fact, they were just
on their way to a possible site, when they decided to stop by at a station
known for it's particularly touchy patrons...
---This is where you start playing; this is just the storylining of it.
Apparantly, however, Tex has never heard of this. His small frame and
apparantly small set of manenrs has managed to allow him the privelage of
pissing off nearly every single person in the sector, after a bar fight which
he instigated spiraled out of control, leaving the player to rescue him and
haul ass out of there.
After taking stock of their current situation, a gift, seemingly from the
heavens above, drops straight into their laps. Oscar ______ - owner of the
largest mining corporation in the sector, just happened to be in the area during the duo's daring escape. Impressed
with the pilot's skills, he tracked the two through subspace, and has arrived
with an offer: rescue his wife, and he will not only repaBuir their ship, but
pay them a heft sum to do what they please with.
But there's a catch...she has been captured by the most notorious pirate gang around - the ____. Patsy McGallen, captain of the _____, raided a pleasure cruiser earlier and made off with not only all of the valuables on board, but also Oscar's wife. Dozens of able pilots have tried, few have returned alive, and of those that returned, even fewer have succeeded in their task. Apparantly they returned their human cargo back to it's captor after just a few short days of travel...they possess haunting stories of the women, giving her the now-oft-used term "Pussy of Death."
Will our heros succeed? Will they rescue the...ahem..."damsel" in distress? Will they fall prey to Patsy and his ruthless band of pirates? Or will they go home and pop open a beer?* Only you will decide in this cunning game of cat and mouse!
*Beer not included.