Ok, i didnt want to bug all the coders on the SCP but now youve made me do it
Good feature: "Dynamic weapon points"
Basicly each ship has multiple models for their secondary weapon bays, say x-small (furry) small (swarm) med (harpoon size) large(trebs mabye) and x-large(bombs!)
ok those are just examples of sme sizes, anyways the fighters would have multiple weapon submodels and dependiong on the size of the weapon you picked (from loadout size) it would display a different one, each would also have their own set of firepoints assigned.
So ssay you loadout an erynies with furries, then instead of the normal 5 holes you see 10 or so, if you somehow magicly cram helios's in it you see just one big hole for each "clip"