As we are speaking about turrets i have a question about it :
i m using dae with 3ds max to export my ships, and every time i export a ship , the ship is correctly imported to pcs2, turrets are ok, but the firepoints are totally misaligned and firing normals are not pointed to the right direction.
i use to correct it with pcs2 but when i'm working on a 14 turrets ships with some turrets equipped with 6 firing points it take time, a day almost...
So i'd like to find out why it doesn't export it correctly, any idea?
all my subobject has the reset xfrom things on itand the ship is placed at 0.0.0.