Poll

The cost of hiring one of mjn.mixael's coworkers to complete a model is about $300.  How much would you be willing to contribute?

$1
2 (2.7%)
$5
4 (5.3%)
$10
8 (10.7%)
$25
4 (5.3%)
$50
3 (4%)
$75
0 (0%)
$100
1 (1.3%)
$150
0 (0%)
$200
0 (0%)
$250
0 (0%)
$300
0 (0%)
Snuffleupagus (i.e. naught but well wishes)
53 (70.7%)

Total Members Voted: 75

Author Topic: MjnMixael Makes Characters  (Read 40432 times)

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Offline Goober5000

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Re: MjnMixael Makes Characters
Cool, it's the HTL GTC Damocles. :yes:

 

Offline Rga_Noris

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Re: MjnMixael Makes Characters
So Mjn has been storing me in his basement, forcing me to make a shivan. Here's some progress:



Open Fire!
I think I'll call REAL Mahjong 'Chinese Dominoes', just to make people think I'm an ignorant asshat.

 

Offline Rodo

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Re: MjnMixael Makes Characters
oh that horrible beam weapon that made me wake up from a nightmare more than once....

HTL'd Carl?  :yes:
el hombre vicio...

 
Re: MjnMixael Makes Characters
I want HTL Shivans on a plane !

 

Offline CommanderDJ

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Re: MjnMixael Makes Characters
I don't think there's anyone on FSU that I would trust to make an awesome Shivan more than Rga, except maybe Mjn himself.

Really looking forward to seeing how this turns out.
[16:57] <CommanderDJ> What prompted the decision to split WiH into acts?
[16:58] <battuta> it was long, we wanted to release something
[16:58] <battuta> it felt good to have a target to hit
[17:00] <RangerKarl> not sure if talking about strike mission, or jerking off
[17:00] <CommanderDJ> WUT
[17:00] <CommanderDJ> hahahahaha
[17:00] <battuta> hahahaha
[17:00] <RangerKarl> same thing really, if you think about it

 

Offline Retsof

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Re: MjnMixael Makes Characters
Ehehehe.  It has a helmet.
:::PROUD VASUDAN RIGHTS SUPPORTER:::

"Get off my forum" -General Battuta
I can't help but hear a shotgun cocking with this.

 

Offline mjn.mixael

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Re: MjnMixael Makes Characters
Ok.. how many of seriously thought this had died? Be honest!





Say it with me...

Vah - soo - din

Very good, now just wait till he has a better skin texture.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline Rodo

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Re: MjnMixael Makes Characters
Big fish.
el hombre vicio...

 

Offline Mongoose

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Re: MjnMixael Makes Characters
Bup bup, bup-bup bup bup!

 

Offline Angelus

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Re: MjnMixael Makes Characters
That's a great right there.  :yes:

You gonna make a Miss Vasuda version?  :nervous:
while ( !asleep)     |     Building a Warmachine for FreeSpace: Chronicles of a dark Age        |       My WIP's                                 
{Eights++}

 

Offline Kolgena

  • 211
Re: MjnMixael Makes Characters
Looking awesome.


 

Offline sigtau

  • 29
  • unfortunate technical art assclown
Re: MjnMixael Makes Characters
Bup-bup badup bup bup bup!

Fixed.

Also, this looks incredibly awesome.
Who uses forum signatures anymore?

 

Offline mjn.mixael

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Re: MjnMixael Makes Characters
Ok, everything is pretty well complete except the face. It's not quite right, but we can't seem to put a finger on it. I've rendered some comparisons.

I tried to place the camera in a place that will help the face match the comparison's pose. The open mouth makes it difficult, but it's that way so it can be easily rigged later.






Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 

Offline achtung

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Re: MjnMixael Makes Characters
http://www.nukelol.com/images/forumimages/Compare01.png

What I see as off.

Quote
<achtung> basically, the lower lip needs to be squared off
<achtung> the cheeks fuller
<achtung> the bow division more abrupt and closer together
<achtung> brow*
« Last Edit: July 06, 2011, 11:56:10 pm by Swantz »
FreeSpaceMods.net | FatHax | ??????
In the wise words of Charles de Gaulle, "China is a big country, inhabited by many Chinese."

Formerly known as Swantz

 

Offline bigchunk1

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Re: MjnMixael Makes Characters
Something looks a bit off about the face... not sure what exactly, but other than that, dang good job! We've got a freakin professional at the wheel.
BP Multi
The Antagonist
Zacam: Uh. No, using an effect is okay. But you are literally using the TECHROOM ani as the weapon effect.

 

Offline mjn.mixael

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Re: MjnMixael Makes Characters
Something looks a bit off about the face... not sure what exactly, but other than that, dang good job! We've got a freakin professional at the wheel.

Yeah, we know something is off.. that's why I put up the images. We needed extra eyes.. because we have been staring at this thing for months.
Cutscene Upgrade Project - Mainhall Remakes - Between the Ashes
Youtube Channel - P3D Model Box
Between the Ashes is looking for committed testers, PM me for details.
Freespace Upgrade Project See what's happening.

 
Re: MjnMixael Makes Characters
What sticks out to me is that the angle at which the neck approaches the skull appears to be a bit off.

Your model is more similar to a typical biped (aka human) where the neck and vertebrae enter the skull from below.  The renders seem to have the neck entering from somewhere between the bottom of the skull and the back of the skull, more similar to a quadriped mammal (think dog or wolf).

This causes the head of the Vasudans in the render to sort of "hang"  in front of the chest, creating a noticeable change in perceived overall posture as well.

 

Offline swashmebuckle

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Re: MjnMixael Makes Characters
That looks awesome!

Differences I noticed:
-Missing some knots on the outer ribcage area
-Cheekbones are more flared out than those on the original
-The "cuts" into the sides of the two main head ridges go in further on the original, making it seem like there is more definition between the protruding forehead segment and the twin ridges on top of the head
-The point where the brow segments meet at the bottom between the eyes is more pinched together on the original
-The cheek flaps have more of an axe-blade appearance on the original, with sharper points at the corners
-The knobs sticking out of the sides of the head (ears?) don't seem to protrude more at the bottom on the original--they seem to go more or less straight up and down
-Parts of the neck structure at the throat seem like they might be a little different, but it's hard to see due to the lighting on your renders
-Original model seems to have more protrusion of the upper lip, and less of an outward bulge in the area directly above that (where a human's nose would be)

 

Offline Pred the Penguin

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Re: MjnMixael Makes Characters
The brow and 'cheek' are the most obvious IMO. The neck also looks different but everything else is super. :yes:

 

Offline Water

  • 210
Re: MjnMixael Makes Characters
It's not the best but I hope it helps.