Author Topic: Freespace 2 Halo - Let's revive it and finish it!  (Read 60026 times)

0 Members and 1 Guest are viewing this topic.

Offline starlord

  • 210
Re: Freespace 2 Halo - Let's revive it and finish it!
I was about to ask the aforementionned question. :D

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Re: Freespace 2 Halo - Let's revive it and finish it!
Hmmmm. Lost track of this thread. I'll send a PM to Causality detailing what was decided.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline aurora_energy

  • 27
  • Adrift in the never ending void
Re: Freespace 2 Halo - Let's revive it and finish it!
Ohh can i join? I can do fredding, testing and a bit of texture
Imagine awakening, and hearing the heartbeat of the galaxy for the first time.
It is like a cloud, a mist that drifts from living creature to creature, set in motion by currents and eddies.
It is the eye of the storm, the passions of all living things turned into energy, into a chorus.
It is the rising swell at the end of life, the promise of new territories and new blood, the call of new mysteries in the dark.

 

Offline starlord

  • 210
Re: Freespace 2 Halo - Let's revive it and finish it!
send a PM to causality: He'll be glad to welcome you!

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
He needs to be a little more active with a few PR member to help get thing HOT.
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 

Offline wistler

  • 28
Re: Freespace 2 Halo - Let's revive it and finish it!
The last PM i got off him said he was sorting through the old Halo mod stuff that was left over and he had a lot of RL stuff going on as well but send him a message I'm sure he'd appreciate the help  :)

 
Re: Freespace 2 Halo - Let's revive it and finish it!
Hm i wonder how spartans are going to be implemented here?

 

Offline Narvi

  • 28
Re: Freespace 2 Halo - Let's revive it and finish it!
Hm i wonder how spartans are going to be implemented here?

They aren't. It's in space.

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
It is theorectically possible.
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 
Re: Freespace 2 Halo - Let's revive it and finish it!
The only possible way for Spartans to be implemented is if a boarding action is FREDded in and Spartans are onboard the shuttle.  Spartans are not pilots and their armor would be useless in a space battle as it mounts no anti-ship weaponry.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
Spartans, in their MJOLNIR Mark V or Mark VI armor's system could theorectically withstand 1, and only 1 covenant ship's point defence laser's hit before breaching.
In FRED, it is possible for us to make a 1/3 fighter sized Spartan, make his "leg" an engine that could operate without an engine glow or give him a T-Pack. Since Spartans use T-Pack to manuver in vacuum, they do not move their body unless necessary. Their body would remain straight, so no movement of body is required.

Putting in into the actual mission itself is easy if the team can make a model like that. There could be a mission where you need to escort a group of Spartans or ODSTs wearing T-Packs to return to an UNSC ship or to board a Covenent ship.
« Last Edit: July 04, 2009, 03:25:05 am by Felix 039 »
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 
Re: Freespace 2 Halo - Let's revive it and finish it!
T-Packs are much slower than Pelicans, and can't take as much damage as a Pelican.  If you are forced to escort Spartans or ODST's, that means the Covenant know you are there, and stealth and small size are useless, and the Pelican's speed and survivability are more important.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Online Dilmah G

  • Failed juggling
  • 211
  • Do try it.
Re: Freespace 2 Halo - Let's revive it and finish it!
I've never read any of the Halo books but I've finished all three of the games, but when are Spartans actually put into a situation where they'd be visible in a Freespace 2 mission? I can think of the Chief "Giving them back their bomb", but that's about it. I don't recall Spartans using jetpacks to carry out a boarding action, however if they have done so previously please correct me.

 
Re: Freespace 2 Halo - Let's revive it and finish it!
In The Fall of Reach the Spartans in their brand-spanking-new Mjolnir armor board a Covenant destroyer and blow up one of its reactors, destroying the ship  That was a stealth insertion as the Covenant ship was preoccupied by a UNSC destroyer.  The UNSC captain was near a planet and was using the planet's magnetic field to stop the Covenant from launching plasma torpedoes.  A stealth insertion in a pitched battle would be a bad idea as the ship the Spartans are departing from would most likely be dead by the time the Spartans finish T-Packing over and sabotaging the Covenant ship.  In a situation where speed is required, the Spartans would use a Pelican.

To be honest, I could see Spartans using T-Packs in a mission if the player was doing a story loop for ONI.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
In The Fall of Reach the Spartans in their brand-spanking-new Mjolnir armor board a Covenant destroyer and blow up one of its reactors, destroying the ship  That was a stealth insertion as the Covenant ship was preoccupied by a UNSC destroyer.  The UNSC captain was near a planet and was using the planet's magnetic field to stop the Covenant from launching plasma torpedoes.  A stealth insertion in a pitched battle would be a bad idea as the ship the Spartans are departing from would most likely be dead by the time the Spartans finish T-Packing over and sabotaging the Covenant ship.  In a situation where speed is required, the Spartans would use a Pelican.

To be honest, I could see Spartans using T-Packs in a mission if the player was doing a story loop for ONI.

Precisely, some one knows the novel here :D

Aye, Spartans are so small that it seem unlikely that even point defence laser could hit them easily.

[Speculation]On UNSC ships, for example: Iroquois, point defence cannons were never used (at least mentioned) when there is no AI onboard the ship. Which suggest that targeting is required and no auto turrents are included as a ship's weapon. Going back to our topic on covenant ship, since all covenant ship (save for a few important ones we see in book) seem to lack an AI, I believe that point defence laser are manually fired.[/Speculation]

What do you guys think?
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 
Re: Freespace 2 Halo - Let's revive it and finish it!
Actually, point-defense weapons are standard on both UNSC and Covenant ships.  Covenant ships use pulse lasers and UNSC ships use autocannons.  I don't have TFoR with me right now but I think the PoA was equipped with like 200 40mm point-defense autocannons.  That was probably more than was normal for a ship that size, however I would assume all UNSC ships would be equipped with PD weaponry to shoot down missiles and fighters.  In TFoR it's also mentioned that ships don't need AI to do anything, AI only do things better than a ship's crew.  Keyes did the Keyes Loop without the use of an AI after all.
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
Actually, point-defense weapons are standard on both UNSC and Covenant ships.  Covenant ships use pulse lasers and UNSC ships use autocannons.  I don't have TFoR with me right now but I think the PoA was equipped with like 200 40mm point-defense autocannons.  That was probably more than was normal for a ship that size, however I would assume all UNSC ships would be equipped with PD weaponry to shoot down missiles and fighters.  In TFoR it's also mentioned that ships don't need AI to do anything, AI only do things better than a ship's crew.  Keyes did the Keyes Loop without the use of an AI after all.

I know all ships, both covenant, rebel and UNSC are equiped with PDC or PDL. Covenant ships fire their PDL without an AI on board, but UNSC ship doesn't. Apparently atleast Militery Grade C + AI like Wellsley is required to operate it.
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 
Re: Freespace 2 Halo - Let's revive it and finish it!
Was it actually stated that an AI is required for a UNSC ship to use point-defense weapons?
17:37:02   Quanto: I want to have sexual intercourse with every space elf in existence
17:37:11   SpardaSon21: even the males?
17:37:22   Quanto: its not gay if its an elf

[21:51] <@Droid803> I now realize
[21:51] <@Droid803> this will be SLIIIIIGHTLY awkward
[21:51] <@Droid803> as this rich psychic girl will now be tsundere for a loli.
[21:51] <@Droid803> OH WELLL.

See what you're missing in #WoD and #Fsquest?

[07:57:32] <Caiaphas> inspired by HerraTohtori i built a supermaneuverable plane in ksp
[07:57:43] <Caiaphas> i just killed my pilots with a high-g maneuver
[07:58:19] <Caiaphas> apparently people can't take 20 gees for 5 continuous seconds
[08:00:11] <Caiaphas> the plane however performed admirably, and only crashed because it no longer had any guidance systems

 

Offline Felix 039

  • 27
  • The One True Noob
Re: Freespace 2 Halo - Let's revive it and finish it!
That Im not sure, gotta re read the book.
But Iroquis had been in service during the UNSC-Covenant War longer than PoA without an AI and it never fired a shot. We can assume it needs an AI to fire properly if it is never officially settled or if there are no other sources that say otherwise.
Turning pros into noobs since 1992.
---
Oh look, there's something down here!






No there isn't...

 
Re: Freespace 2 Halo - Let's revive it and finish it!
To add to the debate:

AIs are not required to use point-defense systems. It is mentioned in the first cutscene of Halo and a few times in the books that the on-board computer could handle point-defense, though not as well as an AI could. This goes for the main weapons and missile systems as well. The Archer missiles have their firing solutions plotted by the weapons officer usually, and the same with the MAC guns. It just so happens that the books follow Cortana and Spartan-117 primarily, so we see her doing a lot of the work. I have no doubt that Cortana would be able to plot solutions faster and with better accuracy on every account, but due to limited funds and the fact that UNSC ships drop like flies, it would be prohibitively expensive to put top-of-the-line AIs on every ship. I imagine that the standard computer system aboard every ship is indeed a simple AI, lacking creativity but having great multi-tasking processing.

And to address the use of Spartans and ODSTs, it was in fact envisioned in a very limited fashion. The HEV pods are not out of the question at all, but, as already stated, in a ship-to-ship battle Pelicans would be doing the troop transportation. Pods would be suicide in a space battle. And T-Packs, while a possibility, seem like a fantastic waste of manpower with all the point defense and the inclusion of fightercraft. Also, it would be harder to get a good model for people strapped to packs, let alone get the FS2 engine to make them fly in a believable way through space. Slow moving bees, anyone?  :lol:

I like the ideas and discussion, guys.  :yes: