Author Topic: RELEASE: Lost in the Mist, a FS2 mini-campaign  (Read 3691 times)

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Offline Bryan See

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RELEASE: Lost in the Mist, a FS2 mini-campaign

After nearly two years of development and testing, I've finally released my small campaign. This is the sort of thing that y'all been asking since 2013. No voice-acting, no custom assets, no custom scripts, no custom tables, etc.

This campaign is about Kappa wing of the 107th Ravens, GTD Aquitaine, which goes missing during patrol.

Download it via Knossos:
https://fsnebula.org/mod/lostinthemist

Requirements:
- A newer version of the MediaVPs
- Latest build of FSOpen

Changes in 1.1.0:
  • Revamped Mission 2
« Last Edit: March 11, 2021, 04:19:51 am by Bryan See »

 

Offline Novachen

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Glad to see you back here  :)
Female FreeSpace 2 pilot since 1999.
Former Global moderator in the German FreeSpace Galaxy Forum.
Developer of NTP - A Multi-Language Translation Library Interface, which allows to play FreeSpace in YOUR Language.

Is one of my releases broken or not working? Please send a PM here, on Discord at Novachen#2334 or on Twitter @NovachenFS2, a public tweet or write a reply in my own release threads here on HLP, because these are the only threads i am still participating in.

 

Offline Bryan See

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Glad to see you back here  :)

Yeah. I've been testing this for years to ensure it's stable and high-quality. That's what HLP strives for.

 

Offline spart_n

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
what are the differences in its current version than the version i played last year

 

Offline Bryan See

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
what are the differences in its current version than the version i played last year
I can say. It is improved vastly.

 

Offline spart_n

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
improved how

is it still two missions with zero context thrown in while you get chased by nothing until your screen eventually cuts to black

 

Offline Novachen

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Well... i played through it. However it does not show up on Knossos for me. So only manual install :).

What can i say?


Spoiler:
Mission 1:
Well, the beginning is the best. The other point of view in "Mystery of the Trinity" is indeed a good starting point.
And i like it, that all begins with scrambled messages... but the Communication should stop entirely then.
Unfortunately it goes downhill from there... out of the sudden your subsystems are gone and fade in to the next mission.

Do you really want to tell me, that Kappa was deactivated four klicks next to the Aquitaine and Iota wing did not find anything?!

Mission 2:
Ten days later we are all of the sudden in a Shivan Gas Mining Operation with the SJ Sathanas...
What exactly does that mean? What happened in these ten days?
Is the Gas Mining Operation also next to the Gamma Draconis Jump Node? Where are we? How we got there in the first place after the last mission where our systems malfunctioned?
What prevented us to return to the Gamma Draconis Node... if this mission does not take place there?!

No Monologue whatsoever after we see the Sathanas... as this presentation is also very anticlimatic because you are simple throwed in next to the Sathanas. No build-up whatsoever.
And well.. it is a gauntlet mission which is not very hard to create... throw some wings at the player.

Mission 3:
Why are we dying after we were able to escape the Sathanas?
How did we know, where the Aquitaine is?


I am actually not sure, what takes two years in this to be mentioned explicitly. It has only retail assets, a slightly changed retail mission and a Gauntlet without any complicated Events.
Or to better say, this campaign is a broken down story to a simple catchword of bare bones without any form of dramaturgy.

But at least, you tried. So keep going :)
« Last Edit: March 03, 2021, 05:53:25 pm by Novachen »
Female FreeSpace 2 pilot since 1999.
Former Global moderator in the German FreeSpace Galaxy Forum.
Developer of NTP - A Multi-Language Translation Library Interface, which allows to play FreeSpace in YOUR Language.

Is one of my releases broken or not working? Please send a PM here, on Discord at Novachen#2334 or on Twitter @NovachenFS2, a public tweet or write a reply in my own release threads here on HLP, because these are the only threads i am still participating in.

 

Offline JSRNerdo

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Downloading now, just one question before I begin: How many fade-out SEXPs did you use for this release?
AKA [`_`]
Inferno: It's the I in Inferno / It's the beam spam delight / Risin' up to a shock jump arrivaaaaaal
Between The Ashes: Look just a really cool and neat thing, OK?
Dimesional Eclipse: High speed anime girlies blowing **** up gets me excited
The Last Stand: A very episodic capship command mini-campaign
Breakthrough: A pretty standard but not really capship command mission

 

Offline Strygon

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
I second spart's question. What were the actual changes between this and the old version?

Will probably try later tomorrow.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Bryan See

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
improved how
In substance, and gameplay.

Downloading now, just one question before I begin: How many fade-out SEXPs did you use for this release?
Two. In two missions (the first and third/last missions).

I second spart's question. What were the actual changes between this and the old version?
The changes are moderate. The idea remains the same. :)

 

Offline Strygon

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Okay but... what ARE the changes??????
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Strygon

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Immediate apologies for doubleposting.

I've played through the campaign now. I'm going to try to remain as optimistic as possible, breaking from my usual tradition of being more critical and skeptical of mission design, given you've just managed to make some actually functional missions.

This is a lot better than your usual work. The missions work. There's (usually) stuff to be done, and I've hit no actual bugs. Might be as a result of the simplicity of the missions but I digress.

My main issue is with Mission 2. You're not prompted that you have to wait for 5 minutes for your jump drives to recharge. Also, there's virtually nothing going on from neither you nor your wingmen. No reaction to what might be the biggest enemy vessel you have ever seen before. Kappa 3 on his return sounded pretty distressed and panicked, but in your mission he sort of just accepts it.

Also, please go easy on the difficulty with Mission 2. You're flying a Herc MK2, not exactly known for being fast and quick to turn, and you're pitted against enemies that ARE known for being fast and quick to turn.

What makes me curious is how these rather simple missions took you a whole of two years...

Overall, you're getting better, but there's still work to be done. I encourage more releases for the purpose of improvement.
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Bryan See

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
I've played through the campaign now. I'm going to try to remain as optimistic as possible, breaking from my usual tradition of being more critical and skeptical of mission design, given you've just managed to make some actually functional missions.

This is a lot better than your usual work. The missions work. There's (usually) stuff to be done, and I've hit no actual bugs. Might be as a result of the simplicity of the missions but I digress.

My main issue is with Mission 2. You're not prompted that you have to wait for 5 minutes for your jump drives to recharge. Also, there's virtually nothing going on from neither you nor your wingmen. No reaction to what might be the biggest enemy vessel you have ever seen before. Kappa 3 on his return sounded pretty distressed and panicked, but in your mission he sort of just accepts it.

Also, please go easy on the difficulty with Mission 2. You're flying a Herc MK2, not exactly known for being fast and quick to turn, and you're pitted against enemies that ARE known for being fast and quick to turn.

What makes me curious is how these rather simple missions took you a whole of two years...

Overall, you're getting better, but there's still work to be done. I encourage more releases for the purpose of improvement.
@Strygon, I appreciate your feedback. Most missions are very functional, so I pledge to make missions like this in the future.

Version 1.1.0 is in development and will come soon, check this space!

Because I wanted to go very slow and to ensure that the missions are working very well on high precision. Also, I want to take time for the sake of creativity and delivering a maximal quality campaign.

 
Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
This looks interesting, but I can't see it on Knossos

 

Offline Bryan See

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
This looks interesting, but I can't see it on Knossos
Me too, for some reason.

 

Offline Iain Baker

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
This looks interesting, but I can't see it on Knossos
Me too, for some reason.

Ditto at the time of writing
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Offline Strygon

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
This looks interesting, but I can't see it on Knossos
Me too, for some reason.

Ditto at the time of writing

Can't see it either. Downloaded and installed it manually through the link in the OP.

...Tritto then?
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 

Offline Bryan See

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Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
This looks interesting, but I can't see it on Knossos
Me too, for some reason.

Ditto at the time of writing

Can't see it either. Downloaded and installed it manually through the link in the OP.

...Tritto then?
Wait until Knossos start displaying these mods/campaigns once again.

 

Offline Strygon

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  • The Lunar Sage of Hardlight
    • Steam
Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Er... no, those problems usually last for only a couple minutes. I've never seen this mod on Knossos though, so you probably may have failed the upload. Try to do another public upload maybe?
Makes missions sometimes.
Finished Projects: Operation: Cloak and Dagger

Current Projects: Scrolls Part 2 (FREDding), Dimensional Eclipse (Art),
The First Contact War, GTDr Amazon HTL

[23:22] strypolygon: andrew
[23:22] strypolygon: i have one favor to ask of you
[23:22] strypolygon: never try speaking german again
[23:23] Andrewofdoom: No.

[18:50] 島風改八百三: the duck has multipli
[18:50] 島風改八百三: many duck
[18:50] 島風改八百三: left side
[18:50] 島風改八百三: even side
[18:50] 島風改八百三: handle it

[21:34] MP-Ryan: Why on earth would you Google this
[21:34] The_E: why would you not

[06:46] Strigon: how big is a mini-campaign again?
[06:46] Asteroth: smaller than a campaign
[06:47 ]Strigon: thanks

 
Re: RELEASE: Lost in the Mist, a FS2 mini-campaign
Says it will not install because FS2 is missing