Okay, I've properly got the mission underway. Here's what I've got so far.
Alpha (possibly Beta?) are deployed to disable the Perilous. The Perilous is guarded by a total of 3 Ares', 6 Hers (Ares and Hercs split into 3 wings of 3) and a wing of 4 Lokis. The player then tries to draw away 2 wings of the fighters (two with Ares leaders) and once 2-3k away the player is given the clearence to try to disable the leaders while the rest of the fighters engage the enemies wingmen. Disable fighters, then a transport jumps in to pick up the wing leaders. When the enemy cruiser gets to 2500 away from the jump node (I have the Perilous trying to leave the system for some reason) the GVC Mycerinus arrives with Delta and Epsilon wing and destroys the cruiser and its escorting wings.
The main probs are with not drawing away all 4 wings when trying to pull away two wings, actually disabling the two leaders and there is something else...I think it is giving the mission more longevity. Advice and ideas would be handy, thanks.