Author Topic: Another ****ty movie  (Read 2946 times)

0 Members and 1 Guest are viewing this topic.

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Another ****ty movie
This one, I'm pretty sure it's compressed, but there's really no ****ing way to tell, the way my software's corrupted. Enjoy, you miserable ingrates.
http://www.wpierce.com/wlp/f-bomb.avi

Oh, and yes, it's a giant spaceborne bomb exploding over the Earth. There's another half to it, where the Earth goes blooie, but the file's more than I can fit already, so I didn't piece the two renders together yet.

 

Offline Thor

  • Captain of the GTD Sparta
  • 29
Easy boy, down, down.  That was cool.  I'd love to see the second half, and will wait patiently till it is ready.
I can't believe my profile is still active... member since  July 25, 2002

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
GRR!


Well, you'll have to wait a while. I'm re-rendering to get rid of that premature lens flaring, and it'll take a while to get that through and processed...

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Mmm... More mediocre goodness. Yeah, the shockwave looks really damn strange, that's because there's no real way to make a good-looking shockwave without modeling the whole thing and then rendering it in LightWave, which I have no intention of doing. I didn't do the whole ground-cracking-and-flying out thing because it all happens too fast to see, anyway. Anyway, yeah.

http://www.wpierce.com/wlp/FB2.avi

FUN FACT: Carrara doesn't have any function for letting you minimize the screen when it's really busy or locked up.

FUN FACT 2: Watching a 5-second animation render over half an hour rates just below watching grass wither and die.
« Last Edit: August 10, 2002, 03:51:39 pm by 262 »

 

Offline Redfang

  • 28
Stryke 9, being negative, as always. :D
 
I like those, at the first one it just floats there for pretty long, and then it happens fast...
 
The second one is good, too. :yes:

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Yeah, when I piece it together (when I can get an Earth exploding that I can stand to look at), I'm gonna try to postwork in a little doomsday countdown in the corner, going at one second every second and a half.:D

 

Offline wEvil

  • The Other Good Renderer
  • 28
    • http://www.andymelville.net
you could, of course, provide more a objective analysis of your work for our perusal?

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
That was it. I've done stuff I liked, and thought was good. THis, it ain't. But I couldn't tell whether it was me noticing what was lacking, because I knew it was there from the start, or whether it was evident in the clips. I guess it's good enough for production. [shrugs]

 

Offline Thor

  • Captain of the GTD Sparta
  • 29
The second wasn't bad.  I'd like to see it again when YOUR happy with it.;)
I can't believe my profile is still active... member since  July 25, 2002

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Probably won't happen, because I know exactly what I want to do to make it look good, and it either involves:

1: two or three days of modeling one damned ring wave, then porting it into a whole buncha programs

2. Learning LightWave, bringing everything into that, andd doing some of the more complicated effects in there.

Neither's a likely option, because there's no way in hell I'm gonna play with the same hundred vertices for a good chunk of a week, and it's even less likely that I'm gonna learn LightWave before I decide to screw it. I only have a couple weeks left to do this stuff, and that's time I need to spend on getting Boris and Premier to do what I want.

 

Offline wEvil

  • The Other Good Renderer
  • 28
    • http://www.andymelville.net
3: learn a peice of software without a dog-slow renderer?

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Carrara's actually pretty damn fast. It's the 250+ frames that's a bit irritating, especially when it's four bajillion degrees outside, the sun's blinding, and I'm supposed to be in bed, asleep. For some reason, I just can't stay awake at night this week.

Oh, and I found a way to do realistically moving, shape-conforming shockwaves in about half an hour in Ray Dream. Take THAT, 3DS MAX.

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Shockwave updated. That's all I care to do right now, the rest is postwork.

 

Offline Xelion

  • 28
  • In the Ether
:D You should try using adobe after effects, they've got some cool stuff you can add in and perhaps if you would like I could send you a copy of a commercial piece of software called Alam DV1, its a highly specialised piece of special effects program that allows you to turn a normal movie clip into a full action film; well something close to that...

If you want Alam DV1, email me and I'll see what I can do... :nod:

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Not entirely sure what it does, but...

No thanks. I have enough trouble with Boris FX, Premier, and my other video effects equipment. Anything that hits this computer instantly gets corrupted, and it takes me a while to figure out whether it's gonna be safe kinda corrupted or whether it's gonna go insane and delete two or three hard drives or something.

 

Offline Sandwich

  • Got Screen?
  • 213
    • Minecraft
    • Skype
    • Steam
    • Twitter
    • Brainzipper
Hey Stryke, are you looking for something like this? I did it a while back in Illusion; don't know if you got to see it or not...

Anyway, it's an (IMHO) awesome animation of a supernova, complete with sounds from FS2. Basically I browsed through all the Illusion effects I could get my hands on, and spliced them all together. :D
SERIOUSLY...! | {The Sandvich Bar} - Rhino-FS2 Tutorial | CapShip Turret Upgrade | The Complete FS2 Ship List | System Background Package

"...The quintessential quality of our age is that of dreams coming true. Just think of it. For centuries we have dreamt of flying; recently we made that come true: we have always hankered for speed; now we have speeds greater than we can stand: we wanted to speak to far parts of the Earth; we can: we wanted to explore the sea bottom; we have: and so  on, and so on: and, too, we wanted the power to smash our enemies utterly; we have it. If we had truly wanted peace, we should have had that as well. But true peace has never been one of the genuine dreams - we have got little further than preaching against war in order to appease our consciences. The truly wishful dreams, the many-minded dreams are now irresistible - they become facts." - 'The Outward Urge' by John Wyndham

"The very essence of tolerance rests on the fact that we have to be intolerant of intolerance. Stretching right back to Kant, through the Frankfurt School and up to today, liberalism means that we can do anything we like as long as we don't hurt others. This means that if we are tolerant of others' intolerance - especially when that intolerance is a call for genocide - then all we are doing is allowing that intolerance to flourish, and allowing the violence that will spring from that intolerance to continue unabated." - Bren Carlill

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Pretty cool.
Nah, the explosion itself is fine (if I feel like it I can always stick in some more stuff on that end; it's not exactly the hardest thing in the world, and I'm not even sure I wanna do that- a chain-reaction fusion bomb blast is supposed to be a "clean" blast, nothing has time to combust before it becomes part of the giant, white-hot fireball), what I'm not happy with are the more difficult parts- getting a shockwave to properly wrap around a sphere and look shockwavey, etc.

I'm working on it. That's basically what it's gonna take- working on it, fiddling with stuff. Maybe sticking in an animation transparency mapped to a sphere or summat.

 

Offline Stealth

  • Braiiins...
  • 211
well i'm sure it is awesome, but i'm getting a 404 error when i click your link

 

Offline Stryke 9

  • Village Person
    Reset count: 4
  • 211
Top one's probably gone. I have about half a kilobyte of webspace up, and get charged an equivalent to the annual national debt increase for every bit I go over.:D