Hard Light Productions Forums
General FreeSpace => FreeSpace Discussion => Topic started by: Ramius on March 12, 2001, 11:57:00 am
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I made a scenario last night using 6 Terran ships vs. 3 Shivan ships. No fighters besides Alpha 1. Terran ships as follows:
2 GTC Aeolus
2 GTC Leviathan
2 GTCv Deimos
1 Perseus fighter (A-1)
Shivans as follows:
1 SD Demon
2 SC Rakshasas
The beam cannons were set to activate for all ships when the SD entered at 8000m. the shivans closed distance quickly due to subspace exit speeds, closinbg to 3000m in several (5-10) seconds. During this time, all batteries were opened upon opposing forces. Terran forces were distributed in linear form, as follows:
GTCv GTCl GTCa GTCl GTCa GTCv
Shivans were distributed in linear form as follows:
SC SD SC
The Terran fleet lost, with an Aeolus and Leviathan being the last to go. The Rakshasas survived at 45 and 60% intact.
One corvette went down first, followed by a Leviathan. Then an Aeolus, which was fending off the Raks with a Leviathan, was downed. The Demon killed one Leviathan, and left its underside wide open to the other corvette. The Cv pounded the Demon, but it was sustaining heavy fire from the Rakshasas. It went down when the Demon brought its main beam to bear. The Demon had a hull integrity of 3% at that point, and a few slashes by the remaining Leviathan downed it. The Aeolus and Leviathan left turned on the Rakshasas, with the Aeolus dropping first, then the Levithan afterwards.
What I am asking the rest of you is what does the GTVA seriously need to win a medium-capship battle?
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The Colossus. Anything else is easy meat.
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I was thinking more along the smaller, easier-to-produce type capship. The Colossus is a Juggernaut, much like the Sathanas. The next thing down from them is the Dreadnought, which the Hades and Lucifer fit into.
For the medium capship, I was thinking of something along the lines of the Iceni.
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Yeah, but using the Iceni would be boring, you'd need to think up something _like_the Iceni to fill the gap.
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well, doing something like importing the Nova Dreadnought or Hyperion from B5 might work.
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You DO know about the mod, don't you?
Anyway... Orion. All you need for capship-capship battles (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Yeah, i know about the Babylon Project mod. I'm still curious as to how well the B5 ships would fare in FS2.
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I am at the moment working on a new cruiser, which is kinda what you're after. It's slightly smaller than a Fenris, packs an LRBGreen beam, two AAAf's and some Terran Turrets- although it aint finished yet, I would estimate that four of these could take out a Demon.
I also ran a test battle- but more a small ships one. A Deimos, a aeolus, a leviathon and a fenris against a Moloch, a Rakshasa, a Cain and a Lilith, each facing their counter part. Interesting thing is, 3 times out of 4, the Terrans won.
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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die yoing"
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Originally posted by The Claw:
I am at the moment working on a new cruiser, which is kinda what you're after. It's slightly smaller than a Fenris, packs an LRBGreen beam, two AAAf's and some Terran Turrets- although it aint finished yet, I would estimate that four of these could take out a Demon.
Slightly overkill?
I mean, I think that at a long range, ONE of those could easily take out a Demon.
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Originally posted by Ramius:
Yeah, i know about the Babylon Project mod. I'm still curious as to how well the B5 ships would fare in FS2.
I kindt of agree. I haven't seen any B5 eps on TV, but from the CG movies I've seen, ships get wiped out way yoo easily - as opposed to FS2. where even fighters take a while to get taken down. I want to see how it works out.
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B5 is a series. Every minute costs money.
Whereas FS2 is a game. One might argue that every minute MAKES money (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Hmmm... I wonder how much the B5 people get paid for every season they pump out.
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Just for the record, these cruisers have the same amount of hitpoints as an Fenris (hardly the toughest ship in the game) and I will probably end up using BGreens or Mjolinir beams for the main gun- I'm just using LRB's for now. When I complete the model and .pof editting, I will work on balancing it in the game.
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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die yoing"
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What pof editting are you doing? Have you got any screenshots of the WIP..? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Setekh:
Hmmm... I wonder how much the B5 people get paid for every season they pump out.
Probably not long enough to make a more exciting and longer space battle scene. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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Have you got any screenshots of the WIP..?
Not on me, but when I get home I can take a few and mail them to you if you want (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
As for the .pof editting, it's mainly justr turrets an stuff.
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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die yoing"
[This message has been edited by The Claw (edited 03-13-2001).]
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Cool, mind if I put them up? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by NeoHunter:
Probably not long enough to make a more exciting and longer space battle scene. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Prehaps if we send them money... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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That's almost as useless as trying to buy the rights to FreeSpace. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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I'll have to rebuild it first- just after I posted I had a MAJOR system crash and I've lost nearly all my work (http://dynamic.gamespy.com/~freespace/ubb/noncgi/frown.gif) Heh... good thing I've got all that "concept art" I did in those long physics lessons (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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"Supernova, ya supernova, supernova goes pop
supernova, ya think it's over but the supernova don't stop" PM5K
Death:"Arnold Judas Rimmer... your life is over. You will travel with me to the-"
#knees death in the groin#
Rimmer:"Remember matey, it's only the good that die yoing"
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Ouch. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/redface.gif)
Got a scanner? Scan it in and send it to [email protected] and I'll put them up when I get home. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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What's WIP??? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/confused.gif)
Anyway, since GTVA ships lack the firepower of their Shivan counterparts, they should use more brains then. Learn to outsmart the Shivans by positioning themselves where the Shivans cannot possibly do huge damage to them. Example, the Sathanas. Best way would be to attack from the Sathanas aft.
If anybody is making missions involving capital ship slugfest against the Shivans, waypoints are the way to go. SEXPs programming is still kept to a minumium.
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence")
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm
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Originally posted by NeoHunter:
What's WIP??? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/confused.gif)
Work In Progress. Remember? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Now he does (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Oh yeah. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Long Live The Fighters!!!
Do or do not. There is no try - Master Yoda
Yub yub Commander! - Major Wes Janson
GTD Excellence ("http://freespace.volitionwatch.com/excellence") Webmaster
NeoHunter< [b][email protected][/b] >
Upcoming campaign: Fury Storm