Hey all, I've just recently gotten the VR FS2 MVPS, running 1.01 on a Nvidia 2080 Ti with a Quest 3, and shortly after I start a mission, the targeting lead indicator disappears and never comes back. I'll start a mission, target an enemy, they get within range, the little red crosshair shows up. Then a few seconds later, it disappears entirely. I might see a big green one float randomly around with no sense that it's tied to anything. The red icon doesn't come back when I switch targets either. I have autotargeting on, if it matters.
I thought maybe it was my Quest 3, so I swapped and tried:
My Reverb G2, running WinMR as the runtime, then tried it running Steam VR runtime
Tried my Quest 2 running Oculus as the OpenXR runtime
And tried my Quest 3 running w/ Steam VR
Oh and I'm Windows 11, if it matters.
And the bug reproed on all of them.
Is there someone I should message specifically about VR bugs?
Could it be another mod causing issues? I have the VR-Ready GenericCockpits and the basic set of mods that get recommended when I installed Knossos.
PS. The mods are awesome, the game looks amazing in VR, I even went and ordered an old microsoft forcefeedback stick, as I remember freespace having really good force feedback. I just wish I had a lead indicator... I might be able to play without it by just estimating my shots myself all the time, but it'd be nice to be able to take advantage of the indicator.
EDIT: So I did find a workaround, if I cycle my weapons configuration, the red lead indicator comes back and seems to stay.