Author Topic: DX8 branch need help  (Read 18047 times)

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Offline RandomTiger

  • Senior Member
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CODERS ONLY: DX8 branch need help
Current jobs are:

[l]1. Most 2D alpha polys have gone missing and no font
2. I have introduced a major series of video memory leaks, doh
3. 16 bit mode crashes
4. Thruster polys draw in wrong order and ship polys flicker through each other and draw in the wrong order, especially if its something big.[/l]

I'm on job 2, Unknown Player is on job 1.
So its a choice between 3 and 4 I guess.

Righteous1, Im not sure if I know who you are, got you confused with Eternal 1 for a moment, give me an e-mail and tell me which job you want to try and give me an idea of your coding experience and I'll give you all the details I can on the job.
Also tell me your specs, including gfx card.

Same goes for any other coders who want to help out. Im not technically team leader on DX8 but I've done the vast majority of the code so far and know the most about the problems, and why they might have occured.
« Last Edit: October 29, 2002, 04:40:35 am by 848 »

 
CODERS ONLY: DX8 branch need help
np, I'm new around here :)  

I sent you an e-mail with the info.  Just let me know if I can help.

 

Offline Inquisitor

CODERS ONLY: DX8 branch need help
Righteous has been thru the "interview" process and has CVS access. He's the guy that was doing the NASA related stuff ;)
No signature.

 

Offline RandomTiger

  • Senior Member
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CODERS ONLY: DX8 branch need help
Oh yes! I remember now, sorry theres so many new people runnng around Im loosing track of who everyone is.

He should call himself 'NASA guy', I would if I was him :)
« Last Edit: October 03, 2002, 12:16:38 pm by 848 »

 

Offline Fury

  • The Curmudgeon
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CODERS ONLY: DX8 branch need help
Quote
Originally posted by RandomTiger
Oh yes! I remember now, sorry theres so many new people runnng around Im loosing track of who everyone is.

He should call himself 'NASA guy', I would if I was him :)


True, Righteous1 sounds so normal that I can't relate that nick to this famous NASA guy. lol :D

 
CODERS ONLY: DX8 branch need help
:rolleyes:

Hehe, everyone associates NASA with leading edge technology.  The sad state of the space program is, unless you work in one of the research areas (JPL, Ames, etc) You're working with very dated technology.

Space Shuttle = 70's tech
Space Station = 80's tech

I had to leave NASA mainly because technically I was getting left behind :(  It was a fun job though.

Oh, to keep on topic...I'll get the 8.1 SDK downloaded tonight :D

 

Offline Solatar

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Quote
Originally posted by Ashrak
i must be blind or sumting what exactly is "better" in those pics?


Okay, like its been sayed, everything isn't blue. And the backgrounds are rendering correctly. keep up the good work RandomTiger! Judging fromt eh posts it looks like you've been rebuilding Freespace 2 almost from the ground up.

You have WAY to much free time;) :D  Not that it's a bad thing in this case.

 

Offline IceFire

  • GTVI Section 3
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CODERS ONLY: DX8 branch need help
For those of youw who want to debate the virtues of DirectX8 and what benefits it may have (and you know who you are)...please take it to another thread.  RandomTiger is looking for some help with the coding...and some educated opinions on how to fix it, not someone to say "Ooh a picture...so what?".

Thats got to be very hurtful to the people working on this.
- IceFire
BlackWater Ops, Cold Element
"Burn the land, boil the sea, you can't take the sky from me..."

 

Offline RandomTiger

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Just a wee note. Not sure about in DX5 but in DX8 ICQ plays hell with FS2. You have to minimize it or bad things happen.

 

Offline RandomTiger

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Update: Looks like I've got those memory leaks sorted out.
Just merging the code with UP's stuff then I'll commit it.

I'll take the only job left, the polygon order problem.
Although I'll probably take a peek at the others if I get bored.

 

Offline phreak

  • Gun Phreak
  • 211
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CODERS ONLY: DX8 branch need help
any way to draw the alpha polys like normal ones instead of projecting them?
Offically approved by Ebola Virus Man :wtf:
phreakscp - gtalk
phreak317#7583 - discord

 

Offline RandomTiger

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That wont work. In FS2 everything is projected.
Doing that would probably just put it behind everything even if it should be infront.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
CODERS ONLY: DX8 branch need help
Quote
Originally posted by RandomTiger
He should call himself 'NASA guy', I would if I was him :)

Pssst...admins...member title :D
-C

 

Offline RandomTiger

  • Senior Member
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CODERS ONLY: DX8 branch need help
Anyway, back on topic it looks like I've got z-buffer sorting fixed.
The problem was a combination of my stupidity and DX8 documentation being less than thorough.

I'll just do a bit more testing and check it inwhen I have a minute.

 

Offline Nico

  • Venom
    Parlez-vous Model Magician?
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CODERS ONLY: DX8 branch need help
things are going well I see

btw, about your sig, WTF???
SCREW CANON!

 

Offline Bobboau

  • Just a MODern kinda guy
    Just MODerately cool
    And MODest too
  • 213
CODERS ONLY: DX8 branch need help
so what bugs still remain
Bobboau, bringing you products that work... in theory
learn to use PCS
creator of the ProXimus Procedural Texture and Effect Generator
My latest build of PCS2, get it while it's hot!
PCS 2.0.3


DEUTERONOMY 22:11
Thou shalt not wear a garment of diverse sorts, [as] of woollen and linen together

 

Offline RandomTiger

  • Senior Member
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CODERS ONLY: DX8 branch need help
Crashes in 16 bit
Alpha problems with HUD, font and some graphics

Flipping problem on a non Geforce card.

 

Offline Stealth

  • Braiiins...
  • 211
CODERS ONLY: DX8 branch need help
hahahahahaha
check out Hades' signiture:

Quote

Newbies, you read the FAQ? You stil got questions?
[url]http://www.geocities.com/hades6189/fs2newbie.html?1033908701843[url/]


he's telling the newbies to go to a URL, but he doesn't even know how to correctly make it a link HAHAHAHHAHAHAHA n00b ;) lol
j/k

 

Offline RandomTiger

  • Senior Member
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CODERS ONLY: DX8 branch need help
I fail to see how this relates to the DX8 upgrade.
Perhaps you could have put this somewhere more relevent.
Ironically Hades newbie forum might be the place.

 

Offline RandomTiger

  • Senior Member
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CODERS ONLY: DX8 branch need help
Looks like I might have fixed 16 bit bug.
Currently testing.