ok I've goten the psew thing to work, DL
this, it also has the warp model loading,
oops, I didn't include the warp model... crap
well I guess it's a good thing I left the old rendering code in as a failsafe
no I'll just have to reupload it
reuploaded, but I put in my warp model for TBP, oops
anyway
add this to you're table
$Name: pspewtest1
+Title: XSTR("GTW-83 Lamprey", 3302)
+Description:
XSTR(
"
Tactical Weapon
Medium Energy Usage
Level 3 Shield Damage", 3303)
$end_multi_text
+Tech Title: XSTR("GTW-83 Lamprey", 3304)
+Tech Anim: Tech_GTW-83_Lamprey
+Tech Description:
XSTR(
".", 3305)
$end_multi_text
$Model File: none
@Laser Bitmap: newglo6
@Laser Glow: 2_laserglow03
@Laser Color: 120, 120, 30
@Laser Color2: 120, 120, 30
@Laser Length: 2.0
@Laser Head Radius: 1.0
@Laser Tail Radius: 1.0
$Mass: 0.2
$Velocity: 450.0
$Fire Wait: 0.3
$Damage: 14
$Armor Factor: 0.1
$Shield Factor: 1.0
$Subsystem Factor: 0.0
$Lifetime: 2.0
$Energy Consumed: 1.2
$Cargo Size: 0.0
$Homing: NO
$LaunchSnd: 84
$ImpactSnd: 85
$Flags: ( "player allowed" "esuck" "particle spew")
$Icon: iconLich
$Anim: Lich
$Impact Explosion: none
$Pspew:
+Count: 1
+Time: 25
+Vel: .4
+Radius: 2.0
+Life: 0.15
+Scale: 0.8
+Bitmap: warpmap01
someone test to see if the pcx loading works as well I'm too tired to do anything else tonight,
also if anyone else gets a hard lock while starting on ocation please tell me as I am going to go insain if it's just me