Author Topic: better planets  (Read 11790 times)

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This is probably the funniest and oddest Earth detonation I'v e seen yet.




 

Offline Ace

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I personally think the version made out of several 2048 textures looked better, despite having the seams.
Ace
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I always wished we had one of these.






Still experimenting with transparencies. That station seem to have a different render priority from the ring. It ill not render through the rings if the earth is behind it. Anyway around this? The Hierarchy goes like this with Eath:

Earth
...Core
......Ring Group*               *(object grouped with light)
......Cloud Group*
......Cloud2 group*
......Land*
« Last Edit: February 06, 2004, 01:42:29 am by 1582 »

 

Offline Goober5000

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Quote
Originally posted by Omniscaper
This is probably the funniest and oddest Earth detonation I'v e seen yet.
:lol: Mitosis!

 

Offline TrashMan

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Wow...great work guys..Alltough you might want to consider increasing the size of the cloud sphere a little. It gives a nice atmosphere efect when looking at the sides...
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Offline Turnsky

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needs one thing, tho... an atmosphere glow..
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Sigh.... atmosphere glow. I've been researching that possibility for aawhile now without resolution. The best I can come up with is to fake a glow with a large disc shape behind the sphere, but that  would only work if you don't fly around the planet. Large glow points follow their own strange perspective rendering which looks funny when the planet and its glow are dancing around each other. For now, the best way to go is to really layer in those clouds.

 

Offline Carl

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Quote
Originally posted by Omniscaper
This is probably the funniest and oddest Earth detonation I'v e seen yet.


dude! you sploded the earth! now where are we gonna live?

and by that i mean: which one?
"Gunnery control, fry that ****er!" - nuclear1

 

Offline Turnsky

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Quote
Originally posted by Omniscaper
Sigh.... atmosphere glow. I've been researching that possibility for aawhile now without resolution. The best I can come up with is to fake a glow with a large disc shape behind the sphere, but that  would only work if you don't fly around the planet. Large glow points follow their own strange perspective rendering which looks funny when the planet and its glow are dancing around each other. For now, the best way to go is to really layer in those clouds.


 hmm.. well, have you always seen a 2-d decal that shows you the same side no matter what direction you're facing?
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do not torment the sleep deprived artist, he may be vicious when cornered,
in case of emergency, administer caffeine to the artist,
he will become docile after that,
and less likely to stab you in the eye with a mechanical pencil
-----------------------------------------------------------------------------------

 

Offline Woolie Wool

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Quote
Originally posted by Omniscaper
Let there be night light. I decided to concede with a single 2048x2048 texture size. Until I fix the seam problem, I'll have to settle. Once I get my debris models finished, I'll release this single texture version.

*snip*

You don't have to go all or nothing. Why not two 2048x2048 textures?

EDIT: Never mind...
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

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Offline Woolie Wool

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Quote
Originally posted by Goober5000
:lol: Mitosis!


:lol:
16:46   Quanto   ****, a mosquito somehow managed to bite the side of my palm
16:46   Quanto   it itches like hell
16:46   Woolie   !8ball does Quanto have malaria
16:46   BotenAnna   Woolie: The outlook is good.
16:47   Quanto   D:

"did they use anesthetic when they removed your sense of humor or did you have to weep and struggle like a tiny baby"
--General Battuta

 
Mitosis....wow I still remember my highschool biology class. LOL. its macroscopic cell division.

Has anyone come up with any ideas for an effective planetary glow?

 

Offline Taristin

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...For the atmosphere glow, would a giant thruster glow in the center of the planet work? Make it just large enough to stick out around the edge?

Because the thruster glow is always facing you.

Only problem is, the night side will glow. Is that bad?
Freelance Modeler | Amateur Artist

 
Its the same as a glowpoint. Any sprite based texture does not align with a sphere that large. While the game's FOV skews objects that reach the edge of the screen, the sprites do something else. Thats what I meant in the other post when i said they "danced" around each other.

 

Offline Goober5000

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Quote
Originally posted by Raa Tor'h
...For the atmosphere glow, would a giant thruster glow in the center of the planet work? Make it just large enough to stick out around the edge?

Because the thruster glow is always facing you.

Only problem is, the night side will glow. Is that bad?

So offset the glow just enough so that it isn't visible on the night side.  It'll be a bit thicker on the day side, but the atmosphere is thicker around the equator than at the poles anyway.

 

Offline Flipside

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LOL@Omniscapers' Nvidia Earth Explosion...... So that's how they plan to build Earth 2 and find out what the bloody question is ;)

 

Offline Unknown Target

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EDIT: Was already suggested  :)

 

Offline Lightspeed

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@ flip: Thing is, they already found out, and the universe was replaced by something even harder to explain, making even less sense. Welcome to the real world™.
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Offline Unknown Target

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Quote
Originally posted by Omniscaper




What's that semi-transparant Earth thing aroung the left edge of the right-hand earth?

 

Offline TopAce

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Damn! It looks weird. :nervous:
Is it a 256-color image? It looks so.
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