Author Topic: Merry Christmas from the SCP  (Read 24296 times)

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Offline WMCoolmon

  • Purveyor of space crack
  • 213
Merry Christmas from the SCP (3.6.5 release)
Quote
Originally posted by Goober5000
Is it all in CVS?  I can run a build and upload it to warpcore in five minutes.


Please. :) And replace the original 3.6.5 builds so we don't have a repeat of 3.6...

I acidentally activated my NEW_HUD stuff with the last CVS updated\ I made before the build.
-C

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Merry Christmas from the SCP (3.6.5 release)
Well, maybe five minutes was a little too optimistic. ;)

The new builds have been uploaded.  Same links as in the first post - the changed files are fs2_open_3_6_5.exe, fs2_open_3_6_5_debug.exe, and 3.6.5.zip.  We have also heard from Fractux, so a new installer should be along shortly. :)

 

Offline Fury

  • The Curmudgeon
  • 213
Merry Christmas from the SCP (3.6.5 release)
Uh, did you update the files yet? Because I am still getting the same HUD problem.

 

Offline Goober5000

  • HLP Loremaster
  • Moderator
  • 214
    • Goober5000 Productions
Merry Christmas from the SCP (3.6.5 release)
They're updated. :doubt: Ask WMCoolmon.

EDIT: Is it any better with this?

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Merry Christmas from the SCP (3.6.5 release)
Be a little more specifc then, please.

The current builds should not have random HUD stuff appearing, the target/player ship images should be appearing, as well as the center mini, and the Escort list.

I just uploaded a new pair of EXEs which should fix the weapons-not-appearing code. That was because I typoed a return value check from -1 to -2, and apparently I only fixed the second instancel. I completely missed this in testing because the weapon code uses two different sets of code for fighters with one gun and fighters with two guns. :doubt:

Same download links.
-C

 

Offline Fury

  • The Curmudgeon
  • 213
Merry Christmas from the SCP (3.6.5 release)
It's probably supposed to be a zip and not exe.
But anyway, it does not fix the HUD bug though.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Merry Christmas from the SCP (3.6.5 release)
Quote
Originally posted by WMCoolmon
Be a little more specifc then, please.


If the problem is the weapons not showing up in the weapons list/crash in debug, it should be fixed with the very latest versions of the EXEs at the link.
-C

 

Offline Fury

  • The Curmudgeon
  • 213
Merry Christmas from the SCP (3.6.5 release)
OK, I downloaded yet again after I noticed the last WMCoolmon's post. NOW it works. :)
Thanks.

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Merry Christmas from the SCP (3.6.5 release)
Ahh, finally...
-C

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Merry Christmas from the SCP (3.6.5 release)
For those of you holding out for the Installer - hold out no longer!

http://www3.sympatico.ca/kbros/SCPinstaller/FS2Open_3.6.5-Installer.exe
-C

 

Offline Taristin

  • Snipes
  • 213
  • BlueScalie
    • Skelkwank Shipyards
Merry Christmas from the SCP (3.6.5 release)
So many stickies... I missed this yesternight/  Nice.
Freelance Modeler | Amateur Artist

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Merry Christmas from the SCP (3.6.5 release)
Should be in the Highlights.
The Trivial Psychic Strikes Again!

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Merry Christmas from the SCP (3.6.5 release)
So should I upload the ibx of the mara then?
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(

 

Offline Trivial Psychic

  • 212
  • Snoop Junkie
Merry Christmas from the SCP (3.6.5 release)
Would it be possible to add a feature into the launcher where, after you've selected your mod directory (or none if you're not using one), you click this button and it automatically generates the cache directory and ibx files for all pofs either present in the models directory or in VPs?  Obviously the pofs in a directory would take prescedence over those in a VP, as it should be.  I have no idea if this is a simple, reasonable idea, or something so difficult to incorporate that simply including the ibx with new models is an easier approach.  Thoughts?
The Trivial Psychic Strikes Again!

 

Offline Fury

  • The Curmudgeon
  • 213
Merry Christmas from the SCP (3.6.5 release)
One more question about ogg. Does fs2_open executable handle decoding or is it necessary to have seperate ogg decoder installed?

 

Offline WMCoolmon

  • Purveyor of space crack
  • 213
Merry Christmas from the SCP (3.6.5 release)
It's all built in to the EXE.
-C

 

Offline Fury

  • The Curmudgeon
  • 213
Merry Christmas from the SCP (3.6.5 release)
Excellent. :)

 

Offline karajorma

  • King Louie - Jungle VIP
  • Administrator
  • 214
    • Karajorma's Freespace FAQ
Merry Christmas from the SCP (3.6.5 release)
Quote
Originally posted by Singh
So should I upload the ibx of the mara then?


There's a VP with all the models in as IBXs but cause the HTL mara is new it won't be in there.

No doubt at some point the IBX.vp will be updated and it will be put in there.
Karajorma's Freespace FAQ. It's almost like asking me yourself.

[ Diaspora ] - [ Seeds Of Rebellion ] - [ Mind Games ]

 

Offline Fury

  • The Curmudgeon
  • 213
Merry Christmas from the SCP (3.6.5 release)
How you make ibx's without going through the trouble and making missions including all ships?

 

Offline Singh

  • Hasn't Accomplished Anything Special Or Notable
  • 211
  • Degrees of guilt.
Merry Christmas from the SCP (3.6.5 release)
cause I just used a mission with maras in it and I got the ibx? :P
"Blessed be the FREDder that knows his sexps."
"Cursed be the FREDder that trusts FRED2_Open."
Dreamed of much, accomplished little. :(