Author Topic: Has anyone removed that 60km box?  (Read 5603 times)

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Offline Nico

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Has anyone removed that 60km box?
Quote
Originally posted by delta_7890
Here's an idea!  Why not set it up like XWA does things?  Multiple areas that are linked together through nav buoys (in our case, Nodes).  That would work, wouldn't it?

that's the original idea if I don't talk crap

edit: her, actually, it's the original idea of another thread :p sooooorry
« Last Edit: May 04, 2002, 03:32:33 pm by 83 »
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Offline Grey Wolf

Has anyone removed that 60km box?
The reason I was asking is because of the Acceleration MOD mentioned in my sig. The Loki, for example, reaches 2 KM/s at full afterburner, and it only takes a few minutes to fly it or the Perseus across the box starting at one corner and going to the exactly opposite corner. It's a rather neat MOD, really, but you can have a dogfight between two fighters covering nearly 20 KM of space. If you head to another dogfight afterward to cover one of your wingmen, sometimes you just don't stop quick enough and you go flying out of the box and self-destruct.

EDIT: Forgot my sig :doh:
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Grey Wolf

Has anyone removed that 60km box?
:bump:
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Grey Wolf

Has anyone removed that 60km box?
Quote
Originally posted by DTP
just removed it, the limit, set distance between player and point 0 or starting location in single to be "always Zero" :).
Can you post a copy, prefferably in "Release mode" as opposed to "Debug mode"?
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw

 

Offline Sandwich

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Has anyone removed that 60km box?
It would be neat to have the intra-system jumps occur in-mission and player-controllable, and to have the inter-system jumps in-between missions.
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Offline DTP

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Has anyone removed that 60km box?
Quote
Originally posted by Grey Wolf 2009
Can you post a copy, prefferably in "Release mode" as opposed to "Debug mode"?


It will be in the next release, but battlefield limit is set to 500000 rather than 70000 now.

debug mode btw, will not work with mods as it asserts the models and a bunch of other stuff, so ofcouse it is a release version.
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Offline Grey Wolf

Has anyone removed that 60km box?
Quote
Originally posted by DTP


It will be in the next release, but battlefield limit is set to 500000 rather than 70000 now.

debug mode btw, will not work with mods as it asserts the models and a bunch of other stuff, so ofcouse it is a release version.
:nod: :D :) :D :nod:
You see things; and you say "Why?" But I dream things that never were; and I say "Why not?" -George Bernard Shaw