Author Topic: Shadows in FSOpen: NewNew Alpha (17. Oct)  (Read 75918 times)

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Offline Spoon

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Dear awesome Val.
May I be so bold to inquire about the progress of this particular endeavor?
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline Valathil

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Skyward Sword, The Old Republic Beta, soon Assassins Creed Revelations does that answer your question?
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Offline Dragon

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Well, after the Steam Autumn sale, I didn't really expected much else.  :)

 

Offline Spoon

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Skyward Sword, The Old Republic Beta, soon Assassins Creed Revelations does that answer your question?
'nuff said
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 

Offline chief1983

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Valathil's been coding at breakneck speed for a while, but you gotta decompress occasionally.
Fate of the Galaxy - Now Hiring!  Apply within | Diaspora | SCP Home | Collada Importer for PCS2
Karajorma's 'How to report bugs' | Mantis
#freespace | #scp-swc | #diaspora | #SCP | #hard-light on EsperNet

"You may not sell or otherwise commercially exploit the source or things you created based on the source." -- Excerpt from FSO license, for reference

Nuclear1:  Jesus Christ zack you're a little too hamyurger for HLP right now...
iamzack:  i dont have hamynerge i just want ptatoc hips D:
redsniper:  Platonic hips?!
iamzack:  lays

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Ok Asscreed and Zelda are through expect to see something new (Shadows / Lightshaft stuff) in the coming days/weeks
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Offline Skarab

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
lol you said "Asscreed"

 

Offline Kolgena

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
we needz anim00s shadurr

Looking forward to further progress from you, Valathil :)

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Nothing is true. Everything is permitted. That includes calling it the "Asscreed"  :pimp:
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Offline Cobra

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Nothing is true. Everything is permitted. That includes calling it the "Asscreed"  :pimp:

That's not what it means shut up. :P
To consider the Earth as the only populated world in infinite space is as absurd as to assert that in an entire field of millet, only one grain will grow. - Metrodorus of Chios
I wept. Mysterious forces beyond my ken had reached into my beautiful mission and energized its pilots with inhuman bomb-firing abilities. I could only imagine the GTVA warriors giving a mighty KIAAIIIIIII shout as they worked their triggers, their biceps bulging with sinew after years of Ivan Drago-esque steroid therapy and weight training. - General Battuta

 

Offline Crybertrance

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
If I dare ask, how is progress coming along, good sir? :D
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
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  • Custom Title? Wizards need no Custom Title!
Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
im working on getting the scriptable gui working so we can have an options menu to tune the shadows so no progress on the shadows themselve
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Offline Shivan Hunter

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
scriptable gui

awwwwwwww yeeaaaaaaaaaaah :D

 
Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Does this scriptable gui include moar than graphics option (will we be able to replace the main hall with it ? )
$Formula: ( every-time
   ( has-time-elapsed "0" )
   ( Do-Nothing
   )
   ( send-message
      "#Dalek"
      "High"
      "Pro-crasti-nate"
   )
   )
)
+Name: Procratination
+Repeat Count: 99999999999
+Interval: 1

 

Offline Aardwolf

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Wat.

That's already possible, and it's been possible for years.

 

Offline Valathil

  • ...And I would have had a custom title if it wasn't for you meddling kids!
  • 29
  • Custom Title? Wizards need no Custom Title!
┏┓╋┏┓╋╋╋╋╋╋╋╋╋┏┓
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Offline Crybertrance

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  • Conventional warheads only, no funny business
Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
scriptable gui - tune the shadows

I only read that and I was like ....

WUT!

And Then I was like...

WE LOVE YOU VALATHIL!!!!!
<21:08:30>   Hartzaden fires a slammer at Cybertrance
<21:09:13>   Crybertrance pops flares, but wonders how Hartzaden acquired aspect lock on a stealth fighter... :\
<21:11:58>   *** The_E joined #bp [email protected]
21:11:58   +++ ChanServ has given op to The_E
<21:12:58>   Hartzaden continues to paint crybertrance and feeding the info to a wing of gunships
<21:14:07>   Crybertrance sends emergency "IM GETING MY ASS KICKED HERE!!!!eleventy NEED HELPZZZZ" to 3rd fleet command
<21:14:50>   Hartzaden jamms the transmission.
<21:14:51>   The_E explodes the sun

 
Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Does this scriptable gui include moar than graphics option (will we be able to replace the main hall with it ? )
Then i was not well updated on this i guess... last time i heard about this, it was told that it break multiplayer menus.
$Formula: ( every-time
   ( has-time-elapsed "0" )
   ( Do-Nothing
   )
   ( send-message
      "#Dalek"
      "High"
      "Pro-crasti-nate"
   )
   )
)
+Name: Procratination
+Repeat Count: 99999999999
+Interval: 1

 
Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
Can anyone point me to some requirements to run this? because i tried it multiple times before posting, waited for new builds and tried them and still i cannot get any shadows or lightshafts to rednder.
Either no shadows are rendered or the mission crashes.

Tried:
- different builds
- putting shader files into different folders, also running them as a mod

i could probably try to do a new clean install with mediavp`s

Im on a radeon 6970
any help would be greatly appreciated

p.s. great work, looks awesome on screenshots and yt videos ;)

 

Offline The E

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Re: Shadows in FSOpen: NewNew Alpha (17. Oct)
An FS2_open.log may help us find and correct those issues. Please refer to the FAQ if you do not know how to generate one.
If I'm just aching this can't go on
I came from chasing dreams to feel alone
There must be changes, miss to feel strong
I really need lifе to touch me
--Evergrey, Where August Mourns