Tried using gdb and, while I'm not totally sure I'm using it right, I'll post what I got from it:
Starting program: /home/Hunter/games/freespace2/fs2
Size of bitmap info = 1121 KB
Size of bitmap extra info = 8 bytes
WARNING: "Cannot chdir to /home/hunter/games/freespace2: No such file or directory" at windows_stub/stubs.cpp:103
Building file index...
Found 5 roots and 6872 files.
==========================================================================
DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
categories can be shown and no debug_filter.cfg info will be saved.
==========================================================================
Opened fs.log OK
Setting language to English
soundcard =
No video card defined... exiting
GR_CPU: Family 0, MMX=No
Initializing opengl graphics device...
Screen BPP: 32
Vendor : Brian Paul
Renderer : Mesa X11
Version : 1.2 Mesa 3.3 beta
Extensions : GL_EXT_blend_color GL_EXT_blend_minmax GL_EXT_blend_logic_op GL_EXT_blend_subtract GL_EXT_paletted_texture GL_EXT_point_parameters GL_EXT_polygon_offset GL_EXT_vertex_array GL_EXT_texture_object GL_EXT_texture3D GL_MESA_window_pos GL_MESA_resize_buffers GL_EXT_shared_texture_palette GL_EXT_rescale_normal GL_EXT_abgr GL_SGIS_texture_edge_clamp GL_EXT_stencil_wrap GL_INGR_blend_func_separate GL_ARB_multitexture GL_NV_texgen_reflection GL_PGI_misc_hints GL_EXT_compiled_vertex_array GL_EXT_clip_volume_hint GL_EXT_texture_env_add GL_ARB_tranpose_matrix
Program received signal SIGBUS, Bus error.
warning: Hit heuristic-fence-post without finding
warning: enclosing function for address 0x5f766e65
0x5f766e65 in ?? ()
Tried setting the fence post thing to 10 and ran it again. I got the following difference:
Program received signal SIGBUS, Bus error.
Cannot access memory at address 0x5f766e62
What this all means I can't even guess.
Addendum: And the window it made (which hung around with gdb long enough to "identify" it) was an SDL_app window. Or something like that. Interesting thing is, if this ever works on PS2Linux it looks like we could use a display on another computer through the standard X server/client stuff. (The results of running fs2 using my PC as an X server and the PS2 as the client were the same as on the PS2.)