Author Topic: Might as well release these  (Read 5210 times)

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Might as well release these
Several years ago, I was working on a campaign (tentatively titled "The Vega Incursion"). It was to be 7 missions but I had only completed the first 6 and never even started work on the seventh. The idea burned out and I still had the missions lying around though, so I figured I would release them.

WARNING: These missions have never been beta tested by anyone other than myself (with one exception, I sent the "Ganesh" mission to someone a few years ago and he said he liked it). They are probably unbalanced, either impossibly hard or ridiculously easy, bug - filled, and not linked together in a campaign. Still, if you want some semblance of a storyline, the correct order to play them in is as follows:

1. Avatar
2. Ganesh
3. Athens
4. Escape
5. Ziz
6. Iblis

Again, this is not a complete campaign. The missions should be playable, but the final mission was never made. I have abandoned this project so I won't be fixing anything that's wrong with these, so don't report bugs to me.

They do not require any mods to play

Anyway, here they are:

http://www.megaupload.com/?d=NIP7ZE7X
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Re: Might as well release these
101 views but no comments? Someone please at least give me some feedback, even if it's just to say that these missions suck
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Offline TopAce

  • Stalwart contributor
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Re: Might as well release these
Why not finish it if there's only one mission left to FRED? If you have problems with balancing, simply make them rather easy.
My community contributions - Get my campaigns from here.

I already announced my retirement twice, yet here I am. If I bring up that topic again, don't believe a word.

 
Re: Might as well release these
well yeah. You've got a big part of it done. Finish it! Will play through them at one time, but no time now...

 

Offline Rodo

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Re: Might as well release these
Yeah, why not finish it, you are just missing one mission after all.

I'll play them on the weekend if nothing stops me :D
el hombre vicio...

 
Re: Might as well release these
It was so long ago I've forgotten how to use FRED
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Re: Might as well release these
Open FRED and start messing around. It's like riding a bike, you never truly forget it!

 
Re: Might as well release these
Except I did forget. Also I kind of need feedback because making a conclusion would be pointless if everything I have so far sucks
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Offline Goober5000

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Re: Might as well release these
These missions rock!  You should totally finish the final mission. :nod::yes:

(disclaimer: I haven't actually played any of the missions)

 

Offline Spoon

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Re: Might as well release these
These missions rock!  You should totally finish the final mission. :nod::yes:

(disclaimer: I haven't actually played any of the missions)
 



Played 'Avatar', 11 minutes of endless respawning shivan fighters, the neptune finally jumps in. Attack orders on capital ships, aint pretty. 15 minutes in, still endless respawning the same waves. Avatar only at 50% health. I died. zero motivation to try again.
Command briefing was good though

edit: Ganesh's briefing is funny, icons from the previous stage visible in the next etc.
Same deal, fighters, bombers and a enemy destroyer. Doesn't seem to have much ties with the previous mission. No idea where this ravana came from. And for mysterious reasons, all the trebs are suddenly depleted? There were plenty of them onboard last mission

Athens, more attack orders on capital ships, how unsightly D:
The deimos actually crashed into the arcadia station because of it.
More shivans? isn't this post capella? where are they all coming from?

Escape, lillith jumps in, pretty much single handely takes down the Orion, until it starts doing broadside maneuvers because of.... capital ship attack orders! \o/
Shiploadout choice for some reason is actually decreasing. Everything was available in the first mission, but now I can only pick the loki, herc II, myrm and perseus?

lost interest now, there's nothing in these missions that make me really want to keep playing
« Last Edit: February 14, 2011, 05:46:57 am by Spoon »
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Might as well release these
Well like the command briefing states a bunch of Shivans escaped from Capella into Vega.

Is issuing attack orders for capital ships really so awful?

I can actually beat Avatar consistently, but maybe that's just because I designed it.

The reason fewer weapons and ships were available is because the GTVA forces in Vega threw almost everything they had at the Avatar, then when the Athens got taken down they were basically cut off from support and most of their equipment

Anyway, thanks for the feedback. I guess I won't be finishing this campaign.
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Offline Spoon

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Re: Might as well release these
Sorry if I came across as really harsh

Quote
Is issuing attack orders for capital ships really so awful?
It should only be used when there is a considerable distance between the two capital ships. Once they are in close range, they begin this really ugly and ackward looking circle movement. Use navpoints for capital ships.
As for it being awful: "The deimos actually crashed into the arcadia station because of it."
That alone should tell you enough  :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Might as well release these
Okay, I'll keep that in mind (although that never happened when I tested the mission)
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Offline Goober5000

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Re: Might as well release these

Well hmm.

:nervous:
.
.
.

These missions suck!  You should totally forget about the final mission. :nod::no2:

(disclaimer: I haven't actually played any of the missions)

 

Offline NGTM-1R

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Re: Might as well release these
Is issuing attack orders for capital ships really so awful?

The only time I used it was to simulate a corvette deciding at the last moment not to ram, and that was because at the time it caused capital ships to do a funny little wobbling motion when they turned away.
"Load sabot. Target Zaku, direct front!"

A Feddie Story

 

Offline Spoon

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Re: Might as well release these
Well hmm.

:nervous:
.
.
.

These missions suck!  You should totally forget about the final mission. :nod::no2:

(disclaimer: I haven't actually played any of the missions)
just... just stop posting
 :p
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Might as well release these
Maybe someone could play the last two and see if they're any better?
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Re: Might as well release these
Sorry to bug everyone again, but I would like some feedback on the last two missions if anyone would be so masochistic enough to play them.
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Offline swamper123

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Re: Might as well release these
Will play them , because want to play some freespace goodness, will post my impresions soon
Let's play Blue Planet

 
Re: Might as well release these
I wouldn't exactly expect "goodness" if I were you
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