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Asset Release: Battlestar Head-Ani-Pack 1

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FredFrost:
I will stick to the Ani-Format for a while, but I will try the ".eff"-method too.
Does the HUD not need this "15 shades of grey"-palette anymore?

Nightmare:
For HeadAnims, no - WoD and JAD have beautiful colore headanims; for everything else - dunno, might end up looking strange if you try.

Col. Fishguts:
Cool stuff :yes: I'm still chipping away at my own little BSG mod and head ANIs is something I can't really do myself, so thanks for sharing :)
I could totally use more of these and some command style heads as well.

As for formats, the palette-limited ANIs fit the 1978 analogue electronics style pretty well IMO, especially with the green tint of the default HUD.

FredFrost:
Just stay tuned, Col. Fishguts.

Next pack will provide you some "Colonial Command-Anis" for use in your mod.

I also reworked the Pilot-Anis a bit. I have been an idiot and came up to late with the idea to "gimp" the real cockpit-frame of my kitbash-Vipers for the "Backgroundpic" :lol:


Col. Fishguts:
That's a neat idea with the cockpit.
I would suggest making cockpit/framing a bit darker. Right now those background elements are better visible than the face/helmet.
I think it would look better if the face/helmet is the brightest part of the image, with the background layer being around half the brightness that it is now.

Something like this



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