Author Topic: Effects for the MV_(adv)effect VP- The vote  (Read 53589 times)

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Offline takashi

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Re: Effects for the MV_(adv)effect VP- The vote
arent we all. i vote the HTL lucy, zeus, and loki into the .vps to keep with the spirit of the thread title.

 

Offline taylor

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Re: Effects for the MV_(adv)effect VP- The vote
To my best knowledge - not at the moment, no. That's the point. At least as far as I know, the multiplayer table validification is on SCP list of "to-improve" but if I've understood correctly, it will be partially or entirely connected to the long-hyped pilot code upgrade that will mark the transition to 3.7 versions of FS2_Open from 3.6.x versions.
The new table (and mission) validation stuff is part of the new FS2NetD code, which is supposed to be part of 3.6.10.  We deffinitely aren't going to wait for 3.7 for that, especially since it has nothing to do with the new pilot file code. :)

The new FS2NetD code was about 98% complete in time for 3.6.9, but I couldn't get any help to finish that last 2% of the code and so we never could get it tested properly.  Because of that we just held off for 3.6.10, since that gives me enough time to finish all of the code and get it fully tested.

 

Offline Herra Tohtori

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Re: Effects for the MV_(adv)effect VP- The vote
Ah, even better. Thanks for correction. :)
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Offline Topgun

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Re: Effects for the MV_(adv)effect VP- The vote
how about somthing like this for colie beams?

[attachment deleted by admin]

 

Offline Commander Zane

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Re: Effects for the MV_(adv)effect VP- The vote
Purty... :nod:

 

Offline Mobius

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Re: Effects for the MV_(adv)effect VP- The vote
how about somthing like this for colie beams?

Where did you get them? Fantastic! :yes:

But I would like to see a nice HTL Colossus, however... :nod:
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Offline Topgun

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Re: Effects for the MV_(adv)effect VP- The vote
I didnt get them. there just for concept. if someone can make something like that then, great ;).

 

Offline CKid

Re: Effects for the MV_(adv)effect VP- The vote
Sorry about bringing up this dead thread, but I was just wondering if anyone had a download link to Vasudan Admiral's Beams on page 10. I had a bug on my computer and I had to wipe my hard drive, so now I am trying to get all the stuff I had for freespace before the wipe. thanks.
If I agreed with you, we would both be wrong

 

Offline Vasudan Admiral

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Re: Effects for the MV_(adv)effect VP- The vote
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline CKid

Re: Effects for the MV_(adv)effect VP- The vote
Oh crap, I guess I didn't see that link.
If I agreed with you, we would both be wrong

 

Offline Vasudan Admiral

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Re: Effects for the MV_(adv)effect VP- The vote
lol - no worries, I made that link but I still had to go hunting for a couple of mins to find it. ;)
Threads with double digit page counts are fun. :D
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Offline CKid

Re: Effects for the MV_(adv)effect VP- The vote
Oh, just remembered, do you have a link to the terran thruster glows on page 2? I had been using those as well before the wipe.
If I agreed with you, we would both be wrong

 

Offline Vasudan Admiral

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Re: Effects for the MV_(adv)effect VP- The vote
http://sectorgame.com/ti-file-dump/VasudanAdmiral/TerranThrusterGlows.zip (same link, but you'll have to copy & paste the address now)
Get the 2014 Media VPs and report any bugs you find in them to the FSU Mantis so that we may squish them. || Blender to POF model conversion guide
Twisted Infinities

 

Offline CKid

Re: Effects for the MV_(adv)effect VP- The vote
Alright! Thanks Vasudan Admiral! :)
If I agreed with you, we would both be wrong

 

Offline Harbinger of DOOM

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Re: Effects for the MV_(adv)effect VP- The vote
Sweet, those are much better than the MediaVP thrusters!
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