Author Topic: Me cant play 34 ships missing  (Read 2126 times)

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Online ShivanSpS

  • 210
Me cant play 34 ships missing
Ive installed BP2 as instruted, but i keep getting the "34 ships missing" when attemping to start the War in Heaven campaign...

I can play the AoA campaign, but not WIH.

Now i downloading the full pack...

 

Offline Droid803

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Re: Me cant play 34 ships missing
something smells like you got your dependencies wrong or something.
check if your AoA folder is named right according to the wih mod.ini'

that, or you're running an old version of AoA.
(´・ω・`)
=============================================================

 

Offline General Battuta

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Re: Me cant play 34 ships missing
This error means your install isn't set up quite right. You can post a fs2_open.log, or just go back through the installation instructions and make sure you've done everything.

Make sure you updated your AoA Director's Cut to the latest version (circa August) before playing.

 

Offline -Norbert-

  • 211
Re: Me cant play 34 ships missing
Apart from what's already been said, are you using an Inferno exe? (like "fs2_open_3_6_12r_INF_SSE.exe")

 

Offline -Sara-

  • 29
Re: Me cant play 34 ships missing
Had that with many mods in the past, indeed when accidently not running an INF build.
Currently playing: real life.

"Paying bills, working, this game called real life is so much fun!" - Said nobody ever.

 
Re: Me cant play 34 ships missing
keep getting this error. Help


sounds.tbl(line 341:
Error: Missing required token: [#Flyby Sounds End]. Found [$UEF:      0   T_flyby1.wav,   0, 0.75, ]  instead.

ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>
An neverending battle shall begin (BITEFIGHT.org): http://s8.bitefight.org/c.php?uid=128547

 

Offline General Battuta

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Re: Me cant play 34 ships missing
keep getting this error. Help


sounds.tbl(line 341:
Error: Missing required token: [#Flyby Sounds End]. Found [$UEF:      0   T_flyby1.wav,   0, 0.75, ]  instead.

ntdll.dll! KiFastSystemCallRet
kernel32.dll! WaitForSingleObject + 18 bytes
fs2_open_3_6_12r_INF.exe! <no symbol>
fs2_open_3_6_12r_INF.exe! <no symbol>

Your installation is not quite correct. Make sure you have the AoA Director's Cut, updated to latest version, located in a folder called 'blueplanet', all the blueplanet2 files in a folder called 'blueplanet2' located in the same directory, the 3.6.12 mediavps in a folder called mediavps_3612 in the same directory, and a 3.6.12 or better Inferno build selected in the launcher.