Hellzed, you need to relax a little bit there. You've claimed several times now that the mission is unplayable. However, I have played it during this release cycle. Several times. I have beat the mission and it's bonus objects several times including just now. The bug you are reporting
is an issue and we will try to get it fixed. However, it is nothing more than a minor visual annoyance and does nothing to impeded the actual playability of the mission.
Before I open a Mantis report, are any other users seeing this Assertion()?
WARNING: "main_hall_init() was passed a blank main hall name; loading first available main hall." at /Users/cliff.gordon/fs2open_0/code/menuui/mainhallmenu.cpp:414
ASSERTION FAILED: "!resize" at /Users/cliff.gordon/fs2open_0/code/graphics/gropengltexture.cpp:662
Occurs on OSX nightly build of 2 January 2014, when clicking on the Tech Room menu item immediately after selecting my pilot.
You'll see in my fs2open.log below, the techroom found an invalid IBX model for the first ship and was rebuilding immediately prior to the Assertion().
Techroom successfully initialized, now changing tab...
Loading model 'fighter01.pof'
IBX: Warning! Found invalid IBX file: 'fighter01.bx'
IBX: Starting a new IBX for 'fighter01.pof'.
I couldn't reproduce this one.
I also fixed the readme, uploaded a new MV_Root.7z, and fixed the hashes on the release post.