Author Topic: Updates  (Read 45828 times)

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Offline Droid803

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ML-16: the poor man's destitute homeless man's Maxim cannon.
(´・ω・`)
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Offline eliex

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so you have translated the game to italian? or was there a retail release with that language?

FreeSpace 2 had the Italian language included IIRC.

 

Offline Dragon

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I once had Polish version of FS2 (now I play in english, because I'm not longer installing FS from my disks, but rather install a TC and then overwrite it's files with retail .vps), so I don't see why there wouldn't be Italian version in Italy.

 

Offline Jeff Vader

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install a TC and then overwrite it's files with retail .vps
:wtf: Well, you could also
- copy the retail files somewhere
- run the Launcher (retail or FSO)
- boom, that's it.
23:40 < achillion > EveningTea: ass
23:40 < achillion > wait no
23:40 < achillion > evilbagel: ass
23:40 < EveningTea > ?
23:40 < achillion > 2-letter tab complete failure

14:08 < achillion > there's too much talk of butts and dongs in here
14:08 < achillion > the level of discourse has really plummeted
14:08 < achillion > Let's talk about politics instead
14:08 <@The_E > butts and dongs are part of #hard-light's brand now
14:08 <@The_E > well
14:08 <@The_E > EvilBagel's brand, at least

01:06 < T-Rog > welp
01:07 < T-Rog > I've got to take some very strong antibiotics
01:07 < achillion > penis infection?
01:08 < T-Rog > Chlamydia
01:08 < achillion > O.o
01:09 < achillion > well
01:09 < achillion > I guess that happens
01:09 < T-Rog > at least it's curable
01:09 < achillion > yeah
01:10 < T-Rog > I take it you weren't actually expecting it to be a penis infection
01:10 < achillion > I was not

14:04 < achillion > Sometimes the way to simplify is to just have a habit and not think about it too much
14:05 < achillion > until stuff explodes
14:05 < achillion > then you start thinking about it

22:16 < T-Rog > I don't know how my gf would feel about Jewish conspiracy porn

15:41 <-INFO > EveningTea [[email protected]] has joined #hard-light
15:47 < EvilBagel> butt
15:51 < Achillion> yes
15:53 <-INFO > EveningTea [[email protected]] has quit [Quit: http://www.mibbit.com ajax IRC Client]

18:53 < Achillion> Dicks are fun

21:41 < MatthTheGeek> you can't spell assassin without two asses

20:05 < sigtau> i'm mining titcoins from now on

00:31 < oldlaptop> Drunken antisocial educated freezing hicks with good Internet == Finland stereotype

11:46 <-INFO > Kobrar [[email protected]] has joined #hard-light
11:50 < achtung> Surely you've heard of DVDA
11:50 < achtung> Double Vaginal Double ANal
11:51 < Kobrar> ...
11:51 <-INFO > Kobrar [[email protected]] has left #hard-light []

 

Offline Mobius

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The player's squadron is composed of rookies, and the NTF keeps the good stuff for units that were once part of the GTVA fleets stationed in Sirius, Regulus and Polaris. Sometimes, the NTF employs a Soviet tactic: a mix of old and modern units to capizalize on numbers and rapid strikes. Think of a wing of Hercs supporting the modern Herc IIs - the presence of modern spacecraft somewhat reduces the handicap of deploying older units. Useless to say that, up close, the old Hercs can deliver their goods and inflict severe damage to cruiser-size vessels and below. The same principle is applied to pure fighters and bombers with encouraging results.

The NTF is not "poor" - it's just that it doesn't assign valuable stuff to rookies who still need to show their true potential. Obviously, the player will have access to better weaponry starting from the second mission.

The first mission has been designed for the player to feel the technological gap. NTF fighters are outgunned and pilots complain about it, but the squadron leader replies by claiming that the enemy's advantage consists in better weaponry at the expense of speed and maneuverability (which are very important). Unlike the rest of the squad, the leader previously served the GTVA (so he's not a rookie) and gives precious hints throughout the first part of NTV. The player will also feel the GTVA's superiority, so it won't be like ST:R's rogue faction of the GTI (which, IMO, did not make me feel its substantial superiority during the game).


so you have translated the game to italian? or was there a retail release with that language?

FreeSpace 2 had the Italian language included IIRC.

I once had Polish version of FS2 (now I play in english, because I'm not longer installing FS from my disks, but rather install a TC and then overwrite it's files with retail .vps), so I don't see why there wouldn't be Italian version in Italy.

No - that translated interface (which is WIP) is the result of my work. 134th Barracudas (Rael on IRC) is helping me a lot with the translation.

Keep in mind that it's only the interface to be translated - me and 134th are not really going to work on the main FS2 campaign and ships/weapons tables. The interface is immediate and universal, the other texts are specific. For example, I'm using the translated interface in Inferno without any problems.

 

Offline Snail

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Wow, good work Mobius & team. Looks nice, I really like the mix of old and new technology (as weird as it may seem).

Who made the pictured mission? dragonsniper?

 

Offline Mobius

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Wow, good work Mobius & team. Looks nice, I really like the mix of old and new technology (as weird as it may seem).

Thanks! :)

Who made the pictured mission? dragonsniper?

It was me. The screenshots don't come from a complete version of the mission (in the last two screenshots there should have been two Tritons). I'm working on the mission right now, and I also intend to get the second mission done today.

 
I take it since you guys are back to hosted your ready to step back into the light (hopefully with goodies...)?
'yo my domestic skillets, who put swarm torpedoes on the Tev bombers?'
~Nighteyes

 

Offline Snail

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I think Mobius went MIA for an indeterminate time due to RL issues.