I agree, i prefer Action Space Sims more then Realistic ones, but they shouldn't be stopped because as some of you have said, some like the realism while others don't.
I tried the IFH game and it is no where near as realistic as the show. (interia wise)
I have seen them on the show going full burn one direction and get told to turn around and all they do is a u-turn and a second or two of a thrust and they are speeding forward, while in the game, you are still moving back and back for like 5 full minutes.
I think if volition Inc. decided to do another Space Sim, they should enable you to have realistic physics and arcade physics. (obviously not at the same time, but you know what i mean)
I-War 2 was pretty good, but i had to always have the invulnerability mode on because the AI ships never, EVER seemed to use the realistic physics, while i had to.
So i think there should be an option to have it on or off, like IFH has for Invulnerability.
Technically no-one can do a game based on realistic space travel since we aren't accually a space faring civilization.....sure we have been to the moon, but thats as far as a manned mission has gone....as far as i know anyway.
People say FTL travel is impossible because you would be splattered against the wall when you go into FTL. (which is probably true, but then that is what Interial Dampeners are for)
If we can split the atom, we can do that.
But we ain't ready for Space Exploration yet, neither were the Humans on B5. (hence the Earth-Minbari War from just a simple mis-understanding)
But if you wanna experience realistic Physics........join NASA.
Edited: Sorry, i got something wrong. (i put ITF instead of IFH. lol)