Poll

Which did -YOU- prefer blowing up capital ships with?

GTB Ursa
13 (50%)
GTB Zeus
1 (3.8%)
GTB Artemis D.H
0 (0%)
GVB Sekhmet
5 (19.2%)
GTB Medusa
2 (7.7%)
GVB Bahka
1 (3.8%)
GTB Boanerges
4 (15.4%)

Total Members Voted: 26

Author Topic: Your favorite bomber  (Read 23433 times)

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yeah they are easy to dodge.

 

Offline Snail

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The Treb is not designed as a dogfight missile. It is for killing people at long range. Sniping them off before they get a chance to fire back. Harpoons, Hornets(Buh) and Tornadoes are for dogfighting.

 

Offline Mars

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Tempest dogfights FTW  :D

 

Offline Polpolion

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The Trebuchet is an anti-bomber weapon. It's so you can destroy oncoming bombers without leaving formation with the ship you are gaurding (hence the 4k range).

 

Offline Mars

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The Treb is actually rather good at destroying annoying little mavuverable fighters... you just need to know how to do it right... like taking out the Dragons with Pheonix Vs

 

Offline Herra Tohtori

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The Treb is not designed as a dogfight missile. It is for killing people at long range. Sniping them off before they get a chance to fire back. Harpoons, Hornets(Buh) and Tornadoes are for dogfighting.


Actually, I would only take Tempests if I had to just do dogfighting. Rockeyes are too slow and unmaneuverable, and aspect lock takes too much time and even then a Harpoon will miss if the target has a lot of angular velocity in relation to you (ie. if it's close and flying sideways).

Harpoons are excellent approach and chase missiles, and same applies to tornadoes to lesser extent, but Hornets are just waste of secondary space against fighters. Bombers and cruisers on the other hand can suffer quite a bit from a wing of Herc 2's unleashing their Hornet missile salvos. Rockeyes work against bomb because they home into them, but they don't require time to lock into them AND they have longer range than Harpoons.

Trebuchets are excellent for three things:

1. Taking off enemy bombers at long range before they get to launch their torpedoes.

2. Taking off capship turrets.

3. Harassing approaching fighters from long distance and even scoring kills, or at least reducing their hull quite a bit. Basilisk fighters in High Noon are perfect example of this...

What I don't understand is why the GTVA hasn't issued a bomb-deterrent missile with heatseeking system and minimal payload? Kinda like guided Morningstar, but with smaller fire rate. It couldn't be used against fighters or bombers, but it would nevertheless be useful in intercept missions.


Now, what bomb is the best, I would have to answer the GVB Sekhmet. However, it's practically a downgraded Vasudan Nahema so that's not really very strange at all... I still don't like it. I prefer flying terran craft for some reason.

What I like most is a tricky question. The problem is, I don't really like bombers at all. I like the GTB Ursa best of Terran bombers because it can take enough punishment to let me do the work of my squadmates who can't fly bombers AND its hull plating is strong enough to do the work of the escort fighters who can't do escort duty. I don't know why the AI bomber pilots don't fly close enough to avoid flak guns destroying half of the bombs or more, but nevertheless the player usually ends up doing most of the job in bombing missions.

It's a horrid brick to fly and looks like it too, but it's the most functional bomber in current AI conditions. And after I fixed the viewpoint for myself, it also has a nice cockpit view... :p I don't know who positioned the viewpoint to the rear cockpit and decided to put a huge bar in front of the backseat pilot's face, but anyway... the frontseat view works rather fine.

On the other hand, the Artemis bomber is a good choice for wasting cruisers, and it can also defend itself to some extent. It's an excellent light bomber despite limited primary selection. If it would have two slots - one for Prom S / other general type weapon, and another for Maxim...  :mad2:
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Offline NGTM-1R

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I choose the Sekhmet, but only because I regard the Athena as having the wrong prefix.
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Offline Commander Zane

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I regard the Athena as having the wrong prefix.
I've almost convinced myself that before...

 

Offline Turey

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* Turey wants to change his vote.
Creator of the FreeSpace Open Installer.
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why would an SCP error be considered as news? :wtf: *smacks Cobra*It's a feature.

 
Artemis removed, Artemis D.H replaced. The D.H improves upon the Artemis in every way, if not, remains the same.

It has more maneuverability, faster recharge of guns, and faster recharge of afterburners.

Athena removed. It isnt a FS2 bomber, therefor, doesnt count. In between FS1 and FS2, Athenas were mothballed. The Artemis replaces and improves upon the Athena in every aspect

 
Actually, the Artemis and the D.H stats are exactly the same, It may say it turns faster in the ship selection screen, but if you look at the tables, there is no difference.

 

Offline Ghostavo

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If I can't choose the Athena, I'll have to say Ursa. There is a reason it costs as much as a small moon!  ;7

That said, the Athena is superior to the Artemis in terms of speed and maneuverability.
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Offline Commander Zane

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The Artemis replaces and improves upon the Athena in every aspect
Not looks. :doubt:

 

Offline ShivanSpS

  • 210
The Zeus is the reemplacement of the Athena... but hell, the Zeus is slower and... sooo weak, I can kill Zeus which 2 harpoons, its like killing Lokis, or Perseus... no wait, is even more easy.

The Zeus is useless, like the Osris, and the Vasudan FS1 Amun too.

And the Artemis is the replacement of the Zeus...

mm this game needs a fighter/bomber, the Athena was nearly to archive that, but she cant carry real bombs, so...

mmm wait... I remember that the Myrmidon can carry Helios.... but hell, the Myrmidon was the bomber of choice to destroy an arcadia who are at much distance from the respawn point :P i don't remember the mission name, I just remember that was a hard multi mission in the PXO era, who gives you the intelligence medal (if I remember well), you fly for the NTF. ohhh yes I remember the mission take place sin the 3 jumps nodes in Alpha centaury.
« Last Edit: January 15, 2007, 06:39:36 pm by ShivanSpS »

 

Offline Commander Zane

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Well if you had a ship with the manuverability and speed of a fighter with the weapons capacity, armor, and shielding of a bomber, you'd have nothing more than a pwn-mobile that could obliterate absolutely anything single-handedly without any problems whatsoever.

 

Offline Kosh

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Well if you had a ship with the manuverability and speed of a fighter with the weapons capacity, armor, and shielding of a bomber, you'd have nothing more than a pwn-mobile that could obliterate absolutely anything single-handedly without any problems whatsoever.


You do have one, the GVB Sekhmet. 
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Offline Commander Zane

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Sorry, I suppose I forgot to mention, "Size in between the two so it's not a gigantic 'Hit me' sign with engines." in last last statement.

  
If I can't choose the Athena, I'll have to say Ursa. There is a reason it costs as much as a small moon!  ;7

That said, the Athena is superior to the Artemis in terms of speed and maneuverability.

LOL what planet are you from ? Artemis D.H runs RINGS around an Athena. Armor, firepower, speed and maneuverability.  :P


Oh, and the Artemis D.H is the sexiest fighter / bomber in the game.

 

Offline Trivial Psychic

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Artemis only has one primary bank.  That is where the Athena has its advantage in fighter-like capabilities.
The Trivial Psychic Strikes Again!

 

Offline Mars

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Damage from one 4X bank > damage from 2 2X banks