Author Topic: Forum game: Rules/Discussion  (Read 163668 times)

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Offline Enioch

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Re: Forum game: Rules/Discussion
Note to everybody: I will be able to attack with an extra barrage (unless something nasty happens), but that would require the neighboring system to be contested. This means that I will only be able to attack in Hydra / Kardoen if allied fleets enter them this turn and survive until the next.

Just a pointer.

However, there is the possibility of Nordera headbutting. I reserve the right to back the hell off if they fix bayonets and ram their ships down my throat.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Lorric

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Re: Forum game: Rules/Discussion
You would think the damage would be much reduced if that happens, the Nordera fleet will be about half the size of the 1st Fleet when it went kamikaze.

 

Offline Enioch

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Re: Forum game: Rules/Discussion
You never know. We'll see. It may be flat damage.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline niffiwan

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Re: Forum game: Rules/Discussion
While I think Enioch's move is better than the one I proposed, giving him extra firepower and the flexibility to attack into several systems next turn, I strongly believe we should kill the 2nd Fura while we have the chance. I imagine the 2nd Fura and 4th Hertak will simply retreat behind Kardoen to resupply and the flag fleet will settle into Kardoen so we can't follow, and we will have accomplished nothing.

If the 4th Hertak & 2nd Fura retreat beyond Kardoen then we have bought time with which we can destroy other Hierarchy Fleets (e.g. the Nordera & the Northern fleets).  And we have concentrated our most resilient fleets in the South to fight the Flag fleet. I don't think that destroying the 2nd Fura in exchange for losing the 1 UGCR is a good trade.  We need to be able to attack the Flag fleets escorts without losing our own fleets, so we need tough tanks to be able to absorb the counter attacks.

For the Zy, I would now have the SF Blitz them then re-enter the system. It's now about stalling them.

If they resupply then their morale returns to normal.  I think we've only seen a single fleet fall below very low morale (4th Cordi?) and the result was surrender.  I think we want to avoid that, I doubt a surrendering Admiral will be given a replacement fleet.  And given the special properties of Aquarius, and the slipstream ability, we can't really stall the Zy if they don't want to be stalled.  We just want to give them a poor set of options to choose from.
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lorric

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Re: Forum game: Rules/Discussion
Hmmm, you've given me quite a bit to think about, and right now, I don't have the time. I'm not sure if I'll be available tomorrow either. But fortunately time isn't a problem right now with poor Spoon's latest medical malady as his body continues to mirror his forum game with the viral heirarchy continually flooding in to test his battered immune system's defences. So I'll get back to you on this when I can.

Spoon, tell your happy happy fun time DnD friends to stay home the next time they are carrying a virus around with them. :)

 

Offline Flak

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Re: Forum game: Rules/Discussion
So the DD ships are going to be the Hurricane and Typhoon?

 

Offline Enioch

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Re: Forum game: Rules/Discussion
The reason why there hasn't been a video going with the last two turns and the turns that are still missing them is because I'm secretly working on getting the first DD capitalship into the game! Dear heavens, please put away that cyanide!
It's a Droid803 made ship but I've made a few alterations. I'm still deciding on what colorscheme to go with, right now its a very dark blue, almost black. Makes it kinda hard to see though!

Muahaha. Double, double toil and trouble; Fire burn, and caldron bubble. Tongue of frog and demon's hide; hyperkilly cyanide.

Regarding the texture work on the ships, you might want to play with the shine and glow maps. If they're bright enough (not mirrory - bright), you might get a very interesting effect of a dark ships silhouetted by its specular reflections.
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Droid803

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Re: Forum game: Rules/Discussion
So the DD ships are going to be the Hurricane and Typhoon?
I didn't even make those. (They're by Vengence)



eedeet:
I shall watch Tamy.
Not resupplying because getting hit by teh Zy while doing so would probably be bad, so I'll sit there and act smug (might as well figure out what that actually does!)
« Last Edit: November 24, 2013, 02:07:08 am by Droid803 »
(´・ω・`)
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Offline AdmiralRalwood

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Re: Forum game: Rules/Discussion
Second Action: Major, Use Special (do I even have one!? what does it do? only one way to find out!)
Not as a Major action, you won't.

Minor Action:
[...]
Use Special: Uses your fleet's special ability.
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schrödinbug (noun) - a bug that manifests itself in running software after a programmer notices that the code should never have worked in the first place.

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<MageKing17> "There's probably a reason the code is the way it is" is a very dangerous line of thought. :P
<MageKing17> Because the "reason" often turns out to be "nobody noticed it was wrong".
(the very next day)
<MageKing17> this ****ing code did it to me again
<MageKing17> "That doesn't really make sense to me, but I'll assume it was being done for a reason."
<MageKing17> **** ME
<MageKing17> THE REASON IS PEOPLE ARE STUPID
<MageKing17> ESPECIALLY ME

<MageKing17> God damn, I do not understand how this is breaking.
<MageKing17> Everything points to "this should work fine", and yet it's clearly not working.
<MjnMixael> 2 hours later... "God damn, how did this ever work at all?!"
(...)
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<MageKing17> more than two hours
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Offline Lorric

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Re: Forum game: Rules/Discussion
The Zy can't hit you Droid. They can't go to a friendly system from a contested one, and we get advance warning if they slipstream, so Resupply is safe.

 

Offline niffiwan

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Re: Forum game: Rules/Discussion
The Zy can't hit you Droid. They can't go to a friendly system from a contested one, and we get advance warning if they slipstream, so Resupply is safe.

Er, Aquarius is "special".  I believe they could (if they wanted to) move to a neighbouring system and attack someone.
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Lorric

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Re: Forum game: Rules/Discussion
The Zy can't hit you Droid. They can't go to a friendly system from a contested one, and we get advance warning if they slipstream, so Resupply is safe.

Er, Aquarius is "special".  I believe they could (if they wanted to) move to a neighbouring system and attack someone.
Oh drat, that's twice I've forgotten about Aquarius' special rules.

I'd still resupply. It's only 5 extra damage and -1 morale. They won't hit very hard in their weakened condition.

 

Offline Droid803

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Re: Forum game: Rules/Discussion
Second Action: Major, Use Special (do I even have one!? what does it do? only one way to find out!)
Not as a Major action, you won't.

Minor Action:
[...]
Use Special: Uses your fleet's special ability.
Pfft, does it even matter, my other action is a move which can be major or minor.
(´・ω・`)
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Offline Spoon

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Re: Forum game: Rules/Discussion
Pew pew
Turn 9 vid up: http://youtu.be/uk_eql49h7c
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them

 
Re: Forum game: Rules/Discussion
Anybody want to suggest to me what I should do? I'll get steamrolled if the deathstack comes after me. I see three options:

- Sit tight and set up a defense
- Attack the deathstack
- Retreat and camp Tamy in preparation for the 3rd Zy

 

Offline niffiwan

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Re: Forum game: Rules/Discussion
Maybe run over to Aquarius so you can clobber them next turn no matter which system they go to?  (barring them just running away without attacking of course)

edit: such sad music for the 4th CRF, beautiful  :(
« Last Edit: November 24, 2013, 11:35:46 pm by niffiwan »
Creating a fs2_open.log | Red Alert Bug = Hex Edit | MediaVPs 2014: Bigger HUD gauges | 32bit libs for 64bit Ubuntu
----
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m|m: I think I'm suffering from Stockholm syndrome. Bmpman is starting to make sense and it's actually written reasonably well...

 

Offline Enioch

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Re: Forum game: Rules/Discussion
Whooooooo  3rd DD ships. The Katyusha looks awesome.  :pimp:
*Sniff*Sob*, the feels for the 4th CRF...  :(
'Violence is the last refuge of the incompetent'  -Salvor Hardin, "Foundation"

So don't take a hammer to your computer. ;-)

 

Offline Droid803

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Re: Forum game: Rules/Discussion
Here's the p3d for the DD cap (textureless), may have been modified since.
(´・ω・`)
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Offline Spoon

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Re: Forum game: Rules/Discussion
Nice.
I'm still waiting for your answer.
Urutorahappī!!

[02:42] <@Axem> spoon somethings wrong
[02:42] <@Axem> critically wrong
[02:42] <@Axem> im happy with these missions now
[02:44] <@Axem> well
[02:44] <@Axem> with 2 of them