Okay here it is, what everyone has been waiting for what felt like forever... I feel that way here as well. The final adjustments have been made mere hours ago and here it is:
http://www.mediafire.com/file/xtwaff5dxv7h7fr/HEF_BlizzardFighter.zipThe zip file contains models of POF, DAE, and Max 2009 formats so it should be usable in almost any modeling program. The cockpit model however is not replaced and the textures it uses are default Tercocc and glass. So the inner cockpit view is kinda... meh. The PSD is 2048x2048 sadly. If demand is high enough I will upload the original gargantuan 4096x4096
..... which is 222mb....
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I know I keep saying it in the readme and at least 'tried' to on FSMods, I would like for those who will use this (or any edit thereof) to inform me of their intentions and credit me as appropriate. Artists like to have their credits done
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Alright folks, go nuts.
*Some Tips*
Inside the PSD the layers have been arranged and grouped into folders. I have included several layers that can be used to produce a heightmap so if you wish to change the heightmap but don't want to go through the pain of remaking one, there is one in there. Just make SURE to uncheck the overall maps, occlusion maps, base color and only have the heightmap layer, line layer, and the base flats layer enabled. This is so that you get neat normal maps and not messy ones. The glow map can also be generated from the PSD, just make sure you be smart about it
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If there are any problems, be sure to say so. You SHOULD either redo or heavily revamp the table files, my work is rather shoddy there.
*EDIT*
I am posting the link to the first post as well to save newcomers the pain.