Recent Posts

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The Modding Workshop / Re: What happened to Twisted Infinities?
« Last post by Nyctaeus on January 23, 2018, 09:30:59 pm »
This is not the screenshot I mentioned. I cannot find it, so I doubt if it's still recoverable. My assumption is based on few times when BW actually mentioned something about TI.

The best way to get some knowledge would be PMing him I guess.
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Site Support / Feedback / Re: HLP Main > "Get Involved" > 404
« Last post by PVD_Hope on January 23, 2018, 09:29:31 pm »
Scroll of Atankharzim.

The one and only project that everyone needs to get involved with!  :D
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Site Support / Feedback / Now accepting font suggestions from Google Fonts
« Last post by Sandwich on January 23, 2018, 09:27:38 pm »
I'm working on a completely revamped forum theme. The current theme is based on Bootstrap, whereas the frontpage has used Foundation for a couple of site versions now. This new forum theme will also use Foundation, for consistency and developer sanity (if you don't know what Bootstrap or Foundation are, don't worry about it).

Generally speaking, I intend on more or less recreating the current look and feel (not to a pixel-perfect degree). However, I love typography (designing with fonts), and instead of imposing on y'all a font pairing (one for headers and buttons, one for body text) that I happen to like, I thought I'd take suggestions from you.

Here's an example. I'm currently liking the combination of 'Play' for header/button text, and 'Raleway' for body text (see the attached image for how they look). I'd like to get your thoughts and suggestions for other font pairings you think would look good on HLP (Google Fonts—or another free font service—only, please).

For reference, the new website currently uses Lato, but that can easily be changed to match the fonts we end up with for the forums. :)
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Site Support / Feedback / Re: HLP Main > "Get Involved" > 404
« Last post by Sandwich on January 23, 2018, 09:15:08 pm »
It was part of the frontpage design comp I put together. I've never liked launching incomplete sites, but Goober said to put it online and let people populate things themselves.

So.. what should go on the Get Involved page? ;)
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The Modding Workshop / Re: How to make a VP file?
« Last post by PVD_Hope on January 23, 2018, 06:25:02 pm »
Okay, I opened it by typing the exe's path into the command line, but now the program won't follow commands. I typed in the create command exactly how it was in the example, with my own file path substituted, and it said that "VPT" was not a valid command.
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The Modding Workshop / Re: How to make a VP file?
« Last post by PVD_Hope on January 23, 2018, 06:18:55 pm »
I'm not actually sure how to run this. I open the .exe and the window just appears for a split second and disappears.
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General Discussion / Re: I made a thing
« Last post by PVD_Hope on January 23, 2018, 06:12:37 pm »
Aw, congrats! New life man, it's awesome!

Teach him how to play Freespace when he grows up. :D
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The FRED Workshop / Re: Warp sound error
« Last post by PVD_Hope on January 23, 2018, 05:59:44 pm »
But why fix things when we could sweep them under the rug?  :p
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General Discussion / Re: *SPOILER THREAD* Star Wars: The Last Jedi
« Last post by -Joshua- on January 23, 2018, 05:32:24 pm »
I probably should watch Empire again.
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General Discussion / Re: *SPOILER THREAD* Star Wars: The Last Jedi
« Last post by zookeeper on January 23, 2018, 05:21:31 pm »
Quote
No, because the Falcon doesn't have the hyperspace drive working.

I wanted to rebuke that by saying taht they seemed to have fixed that but then I realized that I am getting hung up on details in a drama film this is probably bad.

Well, that brought up an interesting point: who fixed it? Did Lando's guys fix it as promised, and then one of Vader's guys just sneaked onboard and disabled it just in case? I'm not sure if I've ever thought of that before. The hyperdrive was broken, that's why they went to Bespin in the first place. Lando's people were supposed to fix it. Yet the hyperdrive didn't work in the end; they thought that was because it hadn't been fixed as Lando trusted it to have been fixed, but it actually had been fixed and didn't work only because it had been specifically disabled, so it worked after R2-D2 re-enabled it. :eek:

I guess that's not an inconsistency as such since it's easy to imagine how and why it would go like that, but still.

EDIT: On second though, duh, the dialogue specifically points out that Piett's men deactivated it.
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