GTM 001 Haunteur - Upon the successful strike on the target, the missile, will inject a Fighter Virus, that forces the fighter in subspace, a process that might kill and shock the pilot to death.
Cannon: GTW Vulcan GTW Thunder GTW Lightning GTW Pulverizer GTW MetalStorm GTW Mace GTW Ribaldequin GTW Arqebus GTW Musket GTW Scramasax GTW Katana GTW Quarterstaff GTW Bludgeon GTW Blunderbuss GTW Hwach'a | Missiles: GTM Hydra GTM Javelin GTM Mangonel GTM Onager GTM Python GTM Sidewinder GTM Sparrow GTM Falcon GTM Maverick GTM Shuriken | Torpedoes: GTM Messenger GTM Omega Point GTM Herald GTM Annihilator GTM Bikini Atoll GTM Castle Bravo GTM Little Boy GTM Fat Man |
GTM 001 Haunteur - Upon the successful strike on the target, the missile, will inject a Fighter Virus, that forces the fighter in subspace, a process that might kill and shock the pilot to death.
GTM 001 Haunteur - Upon the successful strike on the target, the missile, will inject a Fighter Virus, that forces the fighter in subspace, a process that might kill and shock the pilot to death.
Kill the pilot to death? :wtf:
It would make more sense if the missile sucked the ship into subspace, rather than forcing the fighter to engage subspace drives. But why would being sucked into subspace kill the pilot?
GTB Razor - Sonic bomb that detonates shortly before impact and uses sound waves to deal damage
Kill the pilot to death? :wtf:
GVM-93 Long Lance
Hmmm, this sorta echoes the sheer advancement of weaponry while defences remain the same and gradually useless at this time. ;7Well, if you want defensive weapons, here's a few:
]Why does that remind me of a Japanese torpedo?
GTM Avenger: Launches five missiles at once at a target after aspect lock can be acheived. Bypasses shields using phase shift technology. Incinerates hull in intense heat. 17 Hull Damage, Shield Damage None (Bypasses), 0 EMP Pressure.I disapprove with this one because of the Avenger cannon in FS1.
GTVW-1337 Braikor Fusion Gauss Cannon - Extremely powerful weapon capable of killing fighters and bombers in a single hit, and severly damaging cruisers if not destroying them outright.GTVASWI 1337-XTREME Plasma Acceleration Weapon, Now Available: Gold Edition - An extremely powerful weapon capable of destroying 30 destroyers (provided they are all lined up in a neat row). The Gold Edition upgrade pack allows you to fire three times faster than the Maxim and also decreases energy consumption. Gold Edition can be mounted on all fighters and bombers except the Boanerges (because the Boanerges sucks).
GTVW-1337 Braikor Fusion Gauss Cannon - Extremely powerful weapon capable of killing fighters and bombers in a single hit, and severly damaging cruisers if not destroying them outright.
So, we have a Fusion Gauss Cannon (WTF? Fusion Gauss?) which deals at least 10'000 dmg (Fenris HP). Now what exactly is the ****ing fun and balance in this weapon?!So I guess Stones you've never heard of the BFG? And you can't take a joke? Tho I guess I did forget to mention it was capital only.
GTM Rappier
GTMRG galactic Terran Mass Reduction Gun. . . .basically the Cryo Copters gun from RA3. But only the support ships can mount them for some obscure technical reason. ;)The shrink ray, eh? Its a hoot when an Apocalypse tank gets shrunk, and you hear its chibi voice ... which suddenly reminds me I seldom use Apoc tanks in RA3.
Cluster TAG might be the first useful tactical weapon ever designed. :yes:And it seems ... workable. Hmmm.
Any of these weaps you want done quickly and with kinda unique graphics, just ask me. :)
I love making weapons for FS. Latest one being the cluster-in-cluster nuclear missile. Though it isn't one of my better weapons...
EEIWP-297 - Jolly Roger
Emergency Electronic Information Warfare Protocol # 297.....
This special protocol authorises the use of the irreversible "Jolly Roger" virus first concieved by a media software engineer in the 90's used to thwart an attempted invasion by "disabling a motherships shields" :nervous:
I hated that thing in Descent 2
Good thing they replaced it with the awesome Napalm and Microwave cannons in D3
I hated that thing in Descent 2
Good thing they replaced it with the awesome Napalm and Microwave cannons in D3
It's interesting to note that most people didn't really like the weapons in D3, and all of them agree that the Helix is very powerful. I like the Microwave and EMD Launcher, but they're too weak.
GTHCW Reckoner
The Galactic Terran Heavy Capital Weapon:
A capital sized version of the original great war era disruptor cannon :nervous: used to disable bombers or enemy installations (think hoth ion cannon but on an Orions nose)
Tbh, I think a police cruiser would mount a mix of non-lethal and conventional weaponry.
With a large enough inner and outer damage radius that thing would work...
One of the better ideas here IMHO, and a perfect replacement of beam cannons on ships labeled 'Police' in various mods.
Tbh, I think a police cruiser would mount a mix of non-lethal and conventional weaponry.
With a large enough inner and outer damage radius that thing would work...
One of the better ideas here IMHO, and a perfect replacement of beam cannons on ships labeled 'Police' in various mods.
Tbh, I think a police cruiser would mount a mix of non-lethal and conventional weaponry.
With a large enough inner and outer damage radius that thing would work...
One of the better ideas here IMHO, and a perfect replacement of beam cannons on ships labeled 'Police' in various mods.
Guess what the Disruptor Cannon's hull damage is and how it compares to subsystem damage.
I'll give a clue: It's a less than lethal weapon. :p
Actually what I meant was that you'd probably need to somehow make a cruiser specifically to be a police cruiser, and outfit it with both non-lethal and lethal weaponry, the problem being how to place its turrets such that both lethal and non-lethal have the same firing arcs.
Alpha, we are switching your weapons to training mode. Your guns and missiles will inflict superficial damage.
Actually, that was really "invinciblizing the stealth ships"
I've got a concept drawing too:
(http://img133.imageshack.us/img133/482/dasuberbeamrh0.png)
Someone make it please!
And it can one-shot a Gargant :drevil:What about the V Bravos?
GTM Hailstorm (anti capship missile. Can only be fired from capships. Single large torpedo comes out, moves to target. at 700 meters the Hailstorm opens up and fires off a group of four to six bombs at the target.)