I was hoping to use these in a campaign at one point:
GTM TAG-D (AKA, Cluster TAG) - Designed to eliminate entire attacking bomber wings in sensor-limiting environments, such as nebulae. The weapon is built on the frame of the GTM-10 Piranha missile, however releasing 8 heat-seeking TAG missiles, which make the bombers easy meat for a capital ship's AAA. On top of that, the extra space within the spawning charge has been upgraded to include an EMP warhead. The EMP charge disorients the bombers and any previously-fired bombs, followed by the TAG designator missiles and subsequent AAA. Furthermore, to prevent EMP damage to the fighters launching this weapon, its propulsion system has been improved, doubling the speed and tripling the range over the original Piranha missile. All of these features make for a weapon which is the ideal defense to compliment a warships anti-fighter weaponry.
GTM-7 Patriot - Based on an upgraded GTM-6 Tempest, this weapon is intended to supplement an interceptor's ability to eliminate multiple bombs in flight, by providing a very small missile with an aspect-seeking tracking system, and just enough explosive to destroy the enemy bomb. Preliminary trials showed that the small size of an enemy bomb meant that the Patriot was detonating too far away from the bomb to detonate it. Engineers then altered the design to incorporate a small fragmentation charge, and this was found to compensate for the proximity issue.
GTM-17 Venom - Based on a upgrade of the GTM-19 Harpoon, the Venom is deployed when Command wishes to capture an enemy fighter or bomber intact. The Venom uses a short-range energy pulse, which completely disrupts all on-board subsystems, shutting it down for an indefinite period of time. The effect was first pioneered by the GTM-31 D-Missile, introduced late in the Great War, but was intended for use against capital ships. The difficult part of the missile's task is defeating the target fighter or bomber's shields. Engineers overcame this through a new particle fusion process, which allows neutron synthesis out of the protons and electrons in any material. The neutrons are then deposited on the surface of the warhead, forming a skin one particle thick. The charge-neutral state of the neutrons allows the missiles warhead portion to slip through the enemy shields without making contact. The propulsion portion of the missile impacts the shields causing no damage, while the warhead strikes the hull and effects a complete shut-down of the target. While the neutron skin is thin, it does add enough mass to reduce the weapon's speed and maneuverability over the Harpoon.