Hard Light Productions Forums

Hosted Projects - Standalone => Fate of the Galaxy => Topic started by: brandx0 on April 04, 2008, 05:37:14 pm

Title: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: brandx0 on April 04, 2008, 05:37:14 pm
We're looking for a few good people to fill in some areas we're lacking in.  All applications must be accompanied by a submission of previously created work.  It does not necessarily have to be "published" work, but anything you've created that we can take a look at to see if you're fit for the job.  Prove to us that you're what we're looking for!

The following positions are open:
3d Graphics Artist

2d Graphics Artist

Please submit your applications in a private message to Chief1983

Please also note that we are not currently accepting applications for the following:  "Idea guys", "Star Wars experts" or Testers (invite only currently)
This may change in the future.
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: blowfish on April 04, 2008, 07:24:35 pm
I can convert models, provided they're ready for conversion (textured, no mesh errors, etc, preferably not having to play around with the hierarchy in TrueSpace as well).
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: brandx0 on April 04, 2008, 08:04:43 pm
A lot of our model artists are just that, artists, and as such, we'll need someone to point out where models need to be fixed, such as things with hierarchy, mesh errors and the like, hence the note in there about converters working closely with said modelers.
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: blowfish on April 04, 2008, 09:44:42 pm
A lot of our model artists are just that, artists, and as such, we'll need someone to point out where models need to be fixed, such as things with hierarchy, mesh errors and the like, hence the note in there about converters working closely with said modelers.

I can notice those things, I just won't convert a model with problems.  I could easily point things like that out to modelers.  It really helps when the modelers themselves know what has to be done to successfully convert a model though (even if they can't do it themselves).
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: chief1983 on April 08, 2008, 02:39:46 pm
Actually I've wanted to familiarize myself with that process as well, maybe you could help me out with it too.  I'm not so creative but I think I could get pretty good at cleaning things up.
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: Andrew_Cluetain on May 29, 2008, 10:06:27 pm
Um, I don't see it listed but do you,  :( Please say yes  :( , need testers, .tbl coders / testers, FRED2 peeps, or anything some one with little artistic talent can do?  Also I have a conversion formula for XWA stats to Free Space 2 Stats :cool: !!

PS: I have tons reference material that I can scavenge stuff from.
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: chief1983 on May 30, 2008, 01:20:59 am
Sorry but I don't think someone with that skill set is going to be very productive for us at the moment.  Feel free to drop by IRC and just hang out though.  Sometimes people just tend to grow on us :)
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: HelDM on May 30, 2008, 05:30:09 am
- edited to prevent becoming a nuisance

sorry guys. happy moods...
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: chief1983 on June 05, 2008, 03:37:26 pm
List has been recently updated, bumping to get it noticed :)
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: jnail7 on July 05, 2008, 07:30:25 pm
Hello, I have sent two inquiries now for the composer and sound engineer position to brandx0 (I couldn't find chief1983's email address).  I fear that my messages may have been swallowed by spam filters.  Would you like me to resend the original message?
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: aRaven on July 06, 2008, 05:01:42 am
Why doesn't VasudanAdmiral help you in the first place? Have you already pinged him? :)
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: Mobius on July 06, 2008, 05:07:02 am
Music Composer
  • Duties include creating an original sound track for the game.
  • The Team is looking for a music selection which is reminiscent of the original Star Wars sound track, but neither a direct copy, nor a rapid departure from the sound of the movies.

Sound Effects Artist
  • Duties will include creating or sampling sound effects to put into the game for weapons, atmospherics, and interface.

Have you ever tried contacing Erik "blackhole" McClure? :)
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: chief1983 on July 06, 2008, 02:12:45 pm
Hello, I have sent two inquiries now for the composer and sound engineer position to brandx0 (I couldn't find chief1983's email address).  I fear that my messages may have been swallowed by spam filters.  Would you like me to resend the original message?

Links to our emails and to PM us on the forum are located to the left of any message we've posted.  If you weren't contacted by Brand, feel free to resend to both of us or send it as a Personal Message, I always get those.

Why doesn't VasudanAdmiral help you in the first place? Have you already pinged him? :)

He has helped us with a random request here and there so far, but he's involved in numerous other projects and we need someone with more time to dedicate to FotG.

Have you ever tried contacing Erik "blackhole" McClure? :)

Nope, but that position isn't one we're currently in dire need of, and will probably hold off actively seeking help for it until later.
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: spas12 on August 03, 2008, 11:15:06 am
If you want a sound designer or some sounds, just let me know. Here's a sample set, i just put this together in a couple minutes-it's not my best work, just a test. I took into consideration the following things

-The way they sound in the movies
-The fact that X-Wing and Deathseed use the same engines
-The fact that the X-Wing and E-Wing are similar fighters with similar engines
-The fact that the Y-Wing and DIE-Wing use different engines from the engines of other ships, and they have the same type of engines
-The A-Wing has HUGE FREAKIN ENGINES

http://files.filefront.com/Soundszip/;11342481;/fileinfo.html
So download it. This isn't my best work, I can do better.
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: brandx0 on August 03, 2008, 03:29:09 pm
Those are great.  Can't wait to hear more of what you can do!
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: Topgun on August 03, 2008, 04:14:39 pm
I like how you put the awing in it's own folder then everything else in "lesser ships". :lol:
Title: Re: Want to Join the Star Wars Conversion? Staff Positions Open!
Post by: spas12 on August 03, 2008, 04:25:45 pm
probably because the A-Wing is a fighter reserved for beasts and pimps only
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Topgun on August 20, 2008, 06:23:11 pm
hey, can I ask how you make those sound effects?
I know a little on how to use sound editors, but can't create a something from *pure* scratch.
I did take some sound effects from the movies and extended them (like if someone starts talking at the end of one, I have been able to fix that). but never really created one from scratch.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Colonol Dekker on August 20, 2008, 07:07:02 pm
Generating tones and static is my limit. I guess i should google it.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Meleardil on September 29, 2008, 11:16:58 am
Do you still have models which are not converted? Or you expect a lot to come? I mean: is that RED text still valid?
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Galemp on September 29, 2008, 01:17:48 pm
O_O What's that badge?
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: chief1983 on September 29, 2008, 02:13:55 pm
Do you still have models which are not converted? Or you expect a lot to come? I mean: is that RED text still valid?

We do, and hopefully when Brand is ready to convert some of his fighters you'll be able to help/show him the ropes.  I might have asked earlier but I knew you were busy with another project :)
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: brandx0 on September 29, 2008, 03:00:25 pm
Yeah, I'm very interested in learning to convert myself, but just haven't had the time (As I've said many times before: I just make things pretty, I don't make them work)
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Corto on March 25, 2009, 01:48:14 pm
Is the process of porting models to the game well documented? If it is, where can I find the proper documentation?
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Mobius on March 25, 2009, 01:53:25 pm
:welcomesilver:

Welcome to the HLPBB!!! :D

Those are the info you need:

http://www.hard-light.net/wiki/index.php/Modelling

...and...

http://www.hard-light.net/wiki/index.php/POF_Constructor_Suite_2

:)
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: chief1983 on March 25, 2009, 02:11:52 pm
Well, I wouldn't say it's well documented.  No one who has managed to get really good at it has had the time to document it, they're too busy converting models for everyone as soon as their talent goes public.  Also, the process varies depending on the format the model is in (Max, Blender, Wings, etc).  Collada support for PCS2 is supposed to help alleviate this somewhat, but the process will still be different based on the app you're starting from, it seems.  As the Collada support is new territory, there's not a lot of documentation yet, save for the Blender (http://www.hard-light.net/wiki/index.php/Blender_to_POF_Conversions) guide in the wiki.  That's either for PCS2 or the python exporter, not sure.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Flipside on March 25, 2009, 03:51:36 pm
To be honest, I'd love to be able to volunteer to help with the music, but right now, I'm too busy with Uni work to even keep up with my current responsibilities. If there's still a spot open later, however, I might try and get some demos together, but not for at least a month or two.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: StarfuryB5 on July 05, 2010, 06:13:48 am
Hey guys! I'm a huge fan of both SW an FS so I'm looking forward to this mod very much and I'd like to help as well.
I didn't see these "positions" on the list and I'm well aware that in this stage of development my "skills" are not needed but if in the future u need voice acting/recording I'd be glad to help. Basically I'd like to help with polishing the game. Like tech lab descriptions and things like that. And when I said I'm a fan of SW I meant that I know the universe inside-out, so I could also help with keeping it at least half-canon, and making it more starwarsistic...
Anyway, good luck with the mod and if any of my ideas caught ur eyes just contact me!
May the Force be with you!
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: chief1983 on July 05, 2010, 10:58:38 am
So let me get this straight, you created an account just to tell us how much you love/know about Star Wars, but you picked a Babylon username?  :P

For VA, we won't have a need any time too soon.  We're still in the early stages of campaign development and that's probably one of the later things we'd need.  We also have a pretty good ability to cover the tech descriptions at this point, to help out in that department your best bet would be to hang out in our IRC channel for a while and show off your stuff when the opportunity arises.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Colonol Dekker on July 05, 2010, 01:44:53 pm
Stay on target!
Punch it!
Chewie noise.
R2 beep boops.
Etc.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Knarfe1000 on July 22, 2010, 04:06:12 am
So let me get this straight, you created an account just to tell us how much you love/know about Star Wars, but you picked a Babylon username?  :P

For VA, we won't have a need any time too soon.  We're still in the early stages of campaign development and that's probably one of the later things we'd need.  We also have a pretty good ability to cover the tech descriptions at this point, to help out in that department your best bet would be to hang out in our IRC channel for a while and show off your stuff when the opportunity arises.

Early stages? Oh dear    :shaking:
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: brandx0 on July 22, 2010, 04:11:50 am
I'd confidently say we're more in the mid-stages now. =)
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: TopAce on July 22, 2010, 05:23:24 am
Is the first post still up-to-date? I think our website is all right, our Wiki article is there, and zookeeper has fulfilled his model converter position very well.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Knarfe1000 on July 22, 2010, 05:53:01 am
I'd confidently say we're more in the mid-stages now. =)

Ahh, much better    :)

This is the most important mod-project i.m.o. and waiting is really hard for me...
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: brandx0 on July 22, 2010, 02:12:08 pm
Thank you!  We really appreciate your enthusiasm towards our work =)

Is the first post still up-to-date? I think our website is all right, our Wiki article is there, and zookeeper has fulfilled his model converter position very well.

I've made a couple changes.  I've left the converter position on there, as I'm sure zoo could use some help.  I think our website just needs a bit more snazz, and while chief has come up with a great way to update the news, we're really having a difficult time keeping it up to date, as well as my having slacked off on the newsgrid.  Having a dedicated webmaster could take this off of chief's plate, or assist him with its upkeep.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: chief1983 on July 24, 2010, 12:39:06 pm
I'd be more interested in a full on restyling of the site too, I mean it works but we could always use something with a little more polish.  Not something I've had time to sit down and do since it's currently working as is.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: JarekCyphus on June 30, 2011, 08:19:49 pm
Hmm....I wonder if I can get .POF and .MGN files to work in Blender...........

I am definitely experienced with the .DDS format, with my time doing ILM Experience.  Having a Bamboo helps a great deal, too!
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: prometh on December 31, 2011, 06:40:06 pm
How freeform can the Interface be? Like, must it be restricted to a left nav, etc?
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: frekkert on March 28, 2014, 04:17:45 pm
I can do audio realted stuff - mastering sounds making them broad etc.. or trying to conserve that special charme of the original moviel still being kind of high fidelity..

just need good samples..

can do mastering of other files (to give them equal Volume levels etc)
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: zookeeper on March 28, 2014, 05:39:51 pm
I can do audio realted stuff - mastering sounds making them broad etc.. or trying to conserve that special charme of the original moviel still being kind of high fidelity..

just need good samples..

can do mastering of other files (to give them equal Volume levels etc)

I don't think we need much help with mastering only (but I might be wrong; swash will correct if necessary), but we would certainly welcome help in producing new sfx to expand our current set and replace some of the worse ones, if you think you're up for that. Especially a lot of our weapon fx are somewhat unimpressive.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: swashmebuckle on March 28, 2014, 06:08:14 pm
I've definitely considered getting the soundtrack professionally mastered. It's really just a matter of money (which for the amount of music we'll have at release would be a lot). That won't happen until we're very close to release though, as I might end up writing more depending on our needs.

Frekkert, what kind of mastering experience and equipment do you have?
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: woutersmits on September 26, 2015, 03:39:06 pm
i can fredding create mission for fotg
if you need it
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: CountBuggula on December 14, 2015, 12:30:11 pm
New staff position posted.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Rolf on January 12, 2016, 06:50:50 am
I actually use a software called "Space Engine" Which allows you to explore the universe and find procedural planets, stars and galaxies of various kinds. It can also be modded to create your own content. If you want I could use it to create planet backgrounds or even whole sky boxes.

Here's an example:

http://en.spaceengine.org/forum/21-514-1 (http://en.spaceengine.org/forum/21-514-1)
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: -JoFFa- on January 12, 2016, 05:53:45 pm
Hey there. I'm willing to join. Talked to zookeeper yesterday and a day before and i'm already doing falcon 1st person interior as we speak.
Willing to 'officially' join. :)

I'm an architect.

I can Model/Unwrap/Make Textures/Suggest and or influence style/Draw sketches concepts.

Here's my model and textures sample:

Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: CountBuggula on January 12, 2016, 08:49:02 pm
Hey there. I'm willing to join. Talked to zookeeper yesterday and a day before and i'm already doing falcon 1st person interior as we speak.
Willing to 'officially' join. :)

I'm an architect.

I can Model/Unwrap/Make Textures/Suggest and or influence style/Draw sketches concepts.

Here's my model and textures sample:

Go ahead and post a screenshot of the WIP falcon cockpit you've got.  Wouldn't hurt to start a new thread about it.
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: coffeesoft on July 24, 2018, 11:24:25 am

Quote
Go ahead and post a screenshot of the WIP falcon cockpit you've got.  Wouldn't hurt to start a new thread about it.

yessss  :nod:
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: Nightmare on July 24, 2018, 12:13:08 pm
-JoFFa- hasn't been around since Jan 2016....
Title: Re: Want to Join Fate of the Galaxy? Staff Positions Open!
Post by: coffeesoft on July 26, 2018, 05:50:00 am
Quote
-JoFFa- hasn't been around since Jan 2016....

 :lol: