Author Topic: Question for all the new FREDders.  (Read 8087 times)

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Offline karajorma

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Question for all the new FREDders.
Those of you are regulars on HLP will probably already know that I run the FRED Academy. For those who don't know what the FRED Academy is or who are a little sketchy on the details here's a short explaination.

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The FRED Academy is a community project where experienced FREDders help the newer people learn how to use FRED better. Basically the community gets together and designs a shortish (7-10 mission) campaign. The missions are then assigned to those new people who want trainng. Everyone plays each others missions and coments on what works and what doesn't. The missions are also tested by a more experienced FREDder who posts a more detailed explaination of what works, what doesn't and what could use improvement.
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Anyway the reason I'm mentioning this here is that I'm seriously thinking about setting up a campaign using TBP as I'm seeing a lot of new people playing with FRED who could probably use some help.

If I run another campaign I'd expect the FREDders who sign on to test each others missions. The biggest problem with the FS2 version is that everyone leaves me to test all the missions and I simply don't have the time. Hopefully this wouldn't prove as big a problem with TBP as there are lots of people very hungry for new missions to play :)

With that in mind I'm asking people if they would be interested in joining up.
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Offline Primus

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Question for all the new FREDders.
As I said, I'm interested :) But! Only problem is that I have an old videocard and can't use FRED2 3.5.6. ...I hope that I can buy a new one soon... :p
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Question for all the new FREDders.
All right, I'll sign up.

 
Question for all the new FREDders.
I'd like to try to help out; I'm really interested in learning how to do more with the freditor.

I'll leave the perceived utility of my contribution to be assessed by y'all. :D

 

Offline Roki

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Question for all the new FREDders.
yeap sure Been teaching my self fred just need heaps of work on scripting etc
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Offline karajorma

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Question for all the new FREDders.
Well four people is a good start :) If there's no one else by this time tomorrow I'll start taking submissions for a plotline. I'm thinking something 6 or 7 missions long would be a good idea to start with :)

 If you've got some idea for a good plotline  start thinking about it now guys. I'll need mission descriptions for all the mission. Take a look at the main FRED Academy thread linked to above for an idea of the minimum level of detail I need :)
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Offline karajorma

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Question for all the new FREDders.
Okay. I'm now taking submissions for the plotline.

Basically I need a 7-8 mission campaign using the ships in TBP 3.1.

Don't particularly care what it is as long as it's good :) (Might be an idea to stay away from the civil war to avoid stepping on TBP's toes though :D ).

While I'm here can someone with TBP access to the new page post this.

Quote

FRED Academy and The Babylon Project come together.

Due to the large(ish) number of new FREDders who are joining up just to make missions using TBP R3 the FRED Academy is now running a campaign based in the Babylon 5 universe. If you have an idea for a campaign or are interested in improving your FREDding you might want to take a look.


Edit it as you see fit but I'd rather it went up on the news page as a piece of TBP news than as a general HLP one.
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Offline Trivial Psychic

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Question for all the new FREDders.
Oddly enough, I came up with a premise for a B5 campaign just about an hour ago.  It would be even better if the Babylon 5 model and T´Loth model would be complete.  Given what we've got to work with, this campaign would follow pilots aboard the Narn heavy cruiser G'Tock (sp?) seen in S2 "The Fall of Night", S3 "Walkabout" and likely "Shadow Dancing" and perhaps even during S4 "Into the Fire".  The missions would take place between "The Fall of Night" and "Walkabout", and follow the ship and its crew as they try to escape the Centauri, find disabled narn ships and try to either repair them or evacuate the remaining crew, and perhaps procure weapons.  The latter would even involve shipments of weapons and supplies possibly headed to the Narn homeworld, that G'Kar is organizing.  Downsides would be the lack of variety of Narn capital ships.  It could also use the narn shuttle model.  Also, in "Walkabout" Na'Far (sp?) mentioned the various types of ships they had repaired, including "dreadnaughts".  Now, I've never seen any Narn capital ship that could be classified as a dreadnaught, in the series.  Do you plan on overlooking that reference, or seeking semi or non-cannon designs to fill this gap?

Anyway, this could act as a demo campaign, until more models get inclued.  Once these are however, a much longer campaign could follow the G'Tock from missions spanning the war, to their arrival at B5 at the end of S2, through the events included in the proposed demo campaign (though perhaps expanded further) and (if Shadow/Vorlon vessels get included), even its involvement in the Shadow war.

How's that sound?
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Offline karajorma

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Question for all the new FREDders.
Sounds pretty cool. Any chance I could convince you to turn that all into a mission by mission breakdown?
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Question for all the new FREDders.
Yeah, that would be pretty good.

And the ship's name was G'Tok. :) The Raider Battlewagon could be used as a Narn Freighter, maybe? It looks kind of Narn-ish.

 

Offline Primus

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Question for all the new FREDders.
Sounds good to me :)
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Offline Trivial Psychic

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Question for all the new FREDders.
I was thinking of just using the EA Personel transport. After all, pretty much every race (except Minbari) uses that ship or some modefication of it.  The Nar's design is very similar but has a larger, less blocky back end and some bulk on the sides.  Example seen in S1 "By Any Means Necessary". Its also got weapons, as seen in S2 "And Now for a Word".  The Centauri use something very similar to the EA design, seen in S2 "The Coming of Shadows".  The Emperor uses such a shuttle to go from his battlecruiser over to B5.  It looks like an EA design with a spoiler mounted over the top and sides, towards the back.  Of course, another shuttle nearly identical to the Centauri config was seen as a Narn transport in "The Gathering", launching that 1-person-breacher pod that the assasin used to get aboard the station.
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Offline Trivial Psychic

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Question for all the new FREDders.
Quote
Originally posted by karajorma
Sounds pretty cool. Any chance I could convince you to turn that all into a mission by mission breakdown?

It may take me a while to come up with the required number of missions, but while I was out grocery shopping, I came up with a basic rundown of the first mission.  It would pick up right after the events of "The Fall of Night".  Your wing exits the fighterbay of the G'Tok just after it has completed jumping into normal space through a jumpgate.  A few fighterwings from B5 are still with you (I'll have to review the episode to see which ones were ordered to stay with the G'Tok, apart from Zeta wing).  Some of the B5 fighters are missing, having been shot down by the Centauri, and of course Zeta 1 is missing, having headed out to investigate the Shadow signature.  I'm gonna have it that the G'Tok's jump engines are still down and the fighterbays were dammaged but just now repaired, enought to launch you.  B5's fighters have been called home, and Zeta wing has been ordered to track down Zeta 1, so the G'Tok is on her own.  They won't be able reactivate the jumpdrive for about 25 minutes, but a transmission recieved from Citizen G'Kar tells of some Narn supply ships that are being vectored to the G'Tok's position.  These transports had been en route to rendez vous with the Narn fleet after its attack against Centauri supply lines in "The Long Twilight Struggle", but chose to run instead of surrendering.  These transports have materials aboard to expedite the repairs and the reactivation of the jumpdrive, as well as tech crews and more replacement crew members.  However, the system they're meeting in prone to raider attacks, and as the 2 transports enter sensor range, they report being under attack by raiders.  There are a few Narn fighters escorting the convoy, but they're outnumbered.  You have to burn ahead to assist the transports.  The G'Tok too limps ahead to meet up with the transports, but at pitifully slow speed.  As the transports and G'Tok get closer, a raider carrier jumps in.  Only some of the G'Tok's guns are opperational, and that excludes the main cannons.  However, once the 2 transports get aboard the G'Tok, components included allow the main beams to come online and waste the raider carrier.  Once all raiders are destroyed, the G'Tok reports that its jumpdrives are online and you're ordered to jump out with the G'Tok.

So that's Mission 1.  I haven't decided which system to set the mission in.
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Offline karajorma

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Question for all the new FREDders.
Got the PM Trivial. If you don't have a problem with me making the plotline semi-public on the Campaigns forum I'm happy to use it as the plotline for the campaign :)
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Offline Trivial Psychic

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Question for all the new FREDders.
Be my guest.  I just hope that it can be eventually expanded into the full-fledged campaign I mentioned, once new models and Goob's "Wink-Wink, Nudge-Nudge" gets released/anounced.
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Offline Fury

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Question for all the new FREDders.
Would you guys be interested about my very unfinished campaing scripts? One is Narn - Centauri War and the other is Rising Shadows, a Drazi campaign.

Unfortunately I have lost mission overview script of Narn-Centauri War and the detailed script is only written up to mission 5's command briefing. Mission overview script for Rising Shadows is done (I think) but detailed script is only up to mission two.

I think there was someone who was also making a Narn-Centauri War campaign but name escapes me right now. If you're still interested, I can give the script to you.

I wrote those scripts years ago, they aren't anything spectacular and probably full of grammar and spelling errors. I admit those scripts aren't quite good...
« Last Edit: January 25, 2005, 05:17:23 am by 173 »

 

Offline karajorma

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Question for all the new FREDders.
I'll take a look at them of course but I'd probably need a completed script before I could do anything.

TP's mission list is pretty good though :)
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Offline Trivial Psychic

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Question for all the new FREDders.
Thanks. :)
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Offline karajorma

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Question for all the new FREDders.
Okay guys. FRED Academy : TBP edition is now open. Head over to the main FA thread and pick yourselves out a mission.

Please keep the FA posts to the campaigns forum for now (unless TBP staff say otherwise). I'm not a member of TBP so I can't gve you guys permission to start loads of posts on their forum. :)

Remember guys. I'm counting on you to test each others missions too. (Unless we get a flood of mission hungry players heading over to grab them). Take a look at this list of common mistakes before you start FREDding (or at least before you post the mission) so that you can avoid several of the bigger pitfalls :)
« Last Edit: January 26, 2005, 05:44:52 pm by 340 »
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Question for all the new FREDders.
Been reviewing my B5 DVD's with reference to the Earth Alliance Civil War and have been working a campaign for SCF/OP along those lines.

But since I've dusted of my Old FS2 disks, I would be intrested in learning how to use the FRED to construct a Earth Alliance Civil War from a Starfury's perspective.

Basic Missions would center around the episodes:

"Severed Dreams"

2 Missions

1st Mission -Defence of the Alexander till it reaches the jumpgate.

2nd Mission- The Defence of B5 and the Alexander

"No Surrender, No Retreat"

1 Mission - Liberation of Proxima 3

"Exercise of Vital Powers"

2 Missions perhaps

1st Mission - Liberation of Beta Durani

2nd Mission - Securing a Military Outpost

"Between the Darkness and the Light"

2 Missions perhaps

Mission One - This is for sure, the battle against Clark's Shadow Destroyers.

Mission Two - If I remember there was a brief engagement around Beta 9. I will review the episode and confirm this later.

"Endgame"

Again 2 Missions perhaps

1st Mission? - Engagement of Destroyers not disabled by the telepaths

2nd Mission? - Battle around Earth. Possibly engaging a couple of EA ships loyal to Clark, but this Mission will revolve around the destruction of the Defense Platforms.