It is possible, and it is not possible. Let me explain.
I have the necessary hardware. I use my 3DS Max and Archicad in shutter-glass full stereoscopic 3D mode.
I can play FS2 in 3D when it is in DirectX mode. Diaspora is using full OpenGL mode, and the OpenGL in the game somehow does not contains the necessary binds for the stereoscopic drivers to make the angle separation. The nvidia card enters into stereo mode, everything works, but the view is not stereoscopic.
So, the answer is as I wrote above: everything is full 3D in the game, so it is possible to play it in full stereoscopic mode, but R1 with the actual build just cant do it right.
However maybe there is a way around this technical obstacle, and one of the many thousands of players will find it, but right know I just cannot do it no matter what tricks I tried... and believe me, I tried.