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Archived Boards => Machina Terra => The Archive => Archived Machina Terra Threads => Topic started by: Shrike on June 19, 2001, 06:36:00 pm
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Prototype Conversion Matrix undergoing testing in Pluto orbit.
(http://terra.sourceforge.net/story/transmission1-01.jpg)
(http://terra.sourceforge.net/story/transmission1-02.jpg)
(http://terra.sourceforge.net/story/transmission1-03.jpg)
You can find a technical description of the device's function and role in message set V^M-55. For Terra, for Humanity! (//"http://terra.sourceforge.net/")
[This message has been edited by Shrike (edited 06-19-2001).]
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Styxx promised me he would show it firing...
wahhhhhhhhhh! <cries>
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Temporal Mechanics ("http://www.fs2temp-mech.co.uk")
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Hey, I had to leave something for later, right?
I'll post pics of it firing... sometime. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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WOW!!! So what your saying is that the conversion matrix is half the Apoc!?
Jeeez
But, could you clarify that transmission in ENGLISH for the other people who don't understand. But, if I'm right the Conversion Matrix generates a huge amount of power that can rip a ships' molecules apart, shielding dosen't help the ship, and it generates huge radiation emissions.
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(http://cwm.ragesofsanity.com/otn/alienz/abduct.gif)
Let's say it together...
Unidan (YOU-NIH-DAN)
Good, now say it 50 times fast. Excellent, you may now procceed to TSM-20724 2337
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Yep, that's it in a nutshell. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Styxx's original concept was to have it simply convert matter into energy. Of course, I took a look at that and basically said 'that's a ****LOAD of energy' if you, say....vape a Sathanas. More than enough to explosively destroy the Earth. So I dove into my knowledge of astrophysics and particle physics and came up with something that had a comparable effect without all that excess energy to deal with. (in the original configuration, the Apoc would emit more energy than the sun when it used the C-M)
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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would have been a little overkill then (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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oh
my
god
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more energy than a star you say? hmmm well puts teh sathanuses blowing up capella to shame if you can get the same energy out the end oof a beam cannon (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif) hehe - hmmmm thinks up idea for nasty weapon hmmmm the atomic polarity reverser - gives protons a negative charge causing atoms to exposivily disintergrate =)
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causing a chain reaction, destroying your vessel, and crew.. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Oooh. Purty.
I wonder how scaled down the details are gonna have to be to work in FS though. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Distortion
http://www.3dactionplanet.com/redfaction/mf/
The Perfect Storm
http://www.3dap.com/hlp/tps/
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
I even know what this is, and I'm still amazed. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
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Oh my god! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) I'm impressed dude, this thing 0wns (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Originally posted by Setekh:
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
I even know what this is, and I'm still amazed. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
Dumbass, it's the conversion matrix.
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It won´t win any battle, tho.... something you should consider: recharging rate.
Shrike said it´ll use ****loads ( (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) ) of energy. Well, tho the Apoc has a pretty cool reactor, it can´t fire the CM every 2 seconds, y´know (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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would be pretty pointless if it could (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Temporal Mechanics ("http://www.fs2temp-mech.co.uk")
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Actually, the recharging rate is not much of a problem, since it actually acquires energy for the reactor instead of spending it, after the initial activation charge. But it has a few other problems that might prevent it's use - most of them are described on the messages, you just have to read carefully. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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I'll bet if you disable the spinning rods, the ship is useless (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Those images look nice...
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Originally posted by Snipes:
I'll bet if you disable the spinning rods, the ship is useless (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
Not quite, actually. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/smile.gif)
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Ohh after looking at those numbers compared to the reactor-shield output of the Lucifer, the Lucifer will stand to that... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Needless to say, you can't beat millions of years of technology held back by in-nessecity within a day...
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Ace
Staff member FreeSpace Watch
http://freespace.volitionwatch.com/ ("http://freespace.volitionwatch.com/")
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(http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif) (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
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.....File not found....please enter password
Co-Creator, GroundZero ("http://www.subspacezero.com")
ICQ# 117983680
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Originally posted by Styxx:
Actually, the recharging rate is not much of a problem, since it actually acquires energy for the reactor insteadp?ID=61 HTTP/1.12C after the initial activation charge. But it has a few other problems that might prevent it's use - most of them are described on the messages, you just have to read carefully. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Damn that! You make me look like an idiot (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) Well, I didn´t care to read through the stuff carefully, so that´s my excuse.
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From the Machina Terra Website:
Shielding was found to have no effect upon the field beam, even Lucifer class shielding is expected to be ignored completely
And trust me, those guys know what they're doing.
Ah, and those power output figures are not for the weapon effect itself (it's main effect is disruption at nuclear level, you simply can't avoid that) but for the secondary effects caused by the reaction it initiated. It can take out the Lucifer.
And it wasn't really a conscious achievment - if you read the text carefully, you'll notice that the "military" use for the Conversion Matrix was actually found by accident...
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Originally posted by Styxx:
if you read the text carefully...
(http://dynamic.gamespy.com/~freespace/ubb/noncgi/rolleyes.gif)
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The question now is: WHAT'S THE VIS MAGNUS PROJECT?????
Imagine that the C-M was thought only to give energy to the core of the vis magnus...
Well, yes, they didn't expected that the c-m could be so powerful, but anyway it would be surely much powerful...
About the problems, if I understood the tech things (You know, I'm italian!!! I like sciences and I know a bit o evrything, but it's enough difficult in italian!!!! In english is, if possible, harder!), the greater problem is that there could be some type of feedback effect that brigns the c-m matix reaction on the c-m itself... I imagine that that could destroy the c-m...
But i think that an ole helios in the right place (i.e. the c-m gun, into the cannon i mean) could do something good =)
P.S. Hey guys I'm back =)
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If you've never flown trough an explosion, you've never lived.
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Well, seems to me that you got it right...
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haha! destoy the right cannon, and the ship dies? nice... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/tongue.gif)
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Originally posted by Styxx:
Well, seems to me that you got it right...
Anf... Anf... Anf...
COOKIE???? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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If you've never flown trough an explosion, you've never lived.
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Originally posted by Shrike:
Dumbass, it's the conversion matrix.
No - I know what it is, and how it works, but I'm still amazed by it. Especially with this render.
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Originally posted by Gecko O Bac:
Anf... Anf... Anf...
COOKIE???? (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Okay, okay, you get a cookie for that...
But it's not like "you take out the right cannon and the ship dies". It's more like "you hit the right spot and the Conversion Matrix dies", but I won't get into more details...
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I'll put a helios in the center of that thing and ka-plowie!!! The conversion matrix is no more? hahaaaaaaa!
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Much more efficient to take out the subspace field guides. It won't be able to fire with one or both destroyed.
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I seriously doubt a bomber would get NEAR that thing, think about it concentrated supernova focused into a beam - ouch
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[hint]Apoc has more than one weapon[/hint]
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Originally posted by Turnsky:
I seriously doubt a bomber would get NEAR that thing, think about it concentrated supernova focused into a beam - ouch
Well... in FS2 I live up to Darkage's title, of 'quite insane'. But you'd have to see for yourself. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
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Harrr....
Apoc.. is rather weak in many ways... but I can't get enough of that AWESOME pic!!! DUDE!!! (http://dynamic.gamespy.com/~freespace/ubb/noncgi/eek.gif)
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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Originally posted by RKIF-DragonClaw:
Apoc.. is rather weak in many ways...
Well, the version published on the site is indeed weak in many ways... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Has Venom told you about the ship he made???
If he hasn't... good ... (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif)
Don't expect 3 Apocs to win harrr
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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Damn all these überpowerful ships. It's all starting to get mighty boring.
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Its not really a ship... yea its got turrets and all, but its more like a moving scenery. (http://dynamic.gamespy.com/~freespace/ubb/noncgi/wink.gif) Its meant to be like that.
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-Director of the staff of Hidden Terror. ("http://www.hiddenterror.f2s.com")
-Fleet Admiral of The Ancients Armada ("http://ancientsarmada.cjb.net/")
The fear always controls our attitude, let us fear no more!
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So, Styxx, Just HOW many weapons does the Apoc have, besides THE REALLY BIG ONE?
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The beta version has 79 turrets, if I remember it right. The final version will have, hopefully, over one hundred turrets. For it's size, though, it's a very poor coverage (compared to the number of turrets on the Colossus, for one instance, which is way smaller and has over 60 turrets)...
These turrets will be armed with weapons significantly more powerful and long-ranged than the standard Freespace 2 ones, though.
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Only one thing:
*GLOM*
Ehm... It's WITH us the apoc, right?
No... Because if it's against us... I'll don't bet a $ on our vicotry =D
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If you've never flown trough an explosion, you've never lived.
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Originally posted by Gecko O Bac:
Only one thing:
*GLOM*
Ehm... It's WITH us the apoc, right?
No... Because if it's against us... I'll don't bet a $ on our vicotry =D
As Kel Mitchel would say- Uh No
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Website manager and beta tester of the GTVA VS. EMPIRE campaign.
GTVA VS. EMPIRE homepage ("http://fsvssw.homestead.com/index")
My E-Mail= [email protected]
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If Indiana Jones and Han Solo were in a fight... who would win?
If you figure out what this numbermeans you win a prize :D
26724 2337
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That thing's anti-fighter coverage is tiny, like an AAAf/3 clicks. But then again, a couple of fighters probably couldn't do much against it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
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Originally posted by Jabu:
That thing's anti-fighter coverage is tiny, like an AAAf/3 clicks. But then again, a couple of fighters probably couldn't do much against it (http://dynamic.gamespy.com/~freespace/ubb/noncgi/biggrin.gif)
Fighters aren´t the only tiny ships, f00
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Originally posted by Unidan:
As Kel Mitchel would say- Uh No
WHO is kel Mitchel?
And for the tiny ships... Well, i think that an higeya (it's wrote right? It's the right ship? Long time no play...) bomber (that can be used in the sathanas' beam bombing misison), could slip trough the apoc anti fighter net and bomb it in some way... But with the dimensions of the apoc, i think that also a couple of aeolus could pack a sufficient punch to the apoc...
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If you've never flown trough an explosion, you've never lived.
Cookie counter: 2 cookies :D
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1) It´s the GTS Hygeia, a support ship
2) you´re probably talking about the GVB Bakha.
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Just swarm the Apoc... 2 or 3 hecates and 4 or 5 orions and their support fleet would beat the sh1t outa the apoc - just don't bunch them up, have them come in from all directions.
Note: I have a feeling the discharge from the conversion matrix has an effect similar to the Kraken class fleet killer's main weapon [Wing Commander Prophecy]
[edit = get the f'ing class name correct kaz]
[This message has been edited by Kazan (edited 07-26-2001).]
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Have the CM take out the hardest-hitting ship, then bring the several Electrobeam Mark IV turrets on, which are each equal to about 2 BFReds - several dozen wings of TFFa Chimeras providing closer support, and undoubtedly a whole host of cruisers, Darkness corvettes and destroyers (can't disclose names) taking on every GTVA asset hit for hit, and then some.
Swarm that.
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But, think what all you've said cost! It's whose money?
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Philippe "Skippy" Villiers - ICQ: 103116541
The future isn't known
Member of the Machina Terra Project ("http://terra.sourceforge.net")
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Who needs money? Rob and pillage your way through...